Player Matchup

Neith
Neith
Althoff59
Neith
Level 64
God Stats
7W - 2L
1,500 SR
Queue Stats
27W - 20L
1,500 Elo+
Party 2
Bakasura
Bakasura
El_Webre75
Bakasura
Level 127
God Stats
5W - 3L
1,723 SR
Queue Stats
219W - 205L
1,480 Elo+
Party 2
Nu Wa
Nu Wa
IM_STUCKID
Nu Wa
Level 103
God Stats
4W - 3L
1,761 SR
Queue Stats
631W - 641L
1,474 Elo+
Solo
Ne Zha
Ne Zha
YaBoiWilson
Ne Zha
Level 139
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 156L
1,554 Elo+
Party 2
Terra
Terra
willywonka2_2
Terra
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 141L
1,613 Elo+
Party 2
Team Averages
Level 108
1,597 SR
1,524 Elo+

VS

Team Averages
Level 125
1,428 SR
1,483 Elo+
Heimdallr
Heimdallr
Luncheon70
Heimdallr
Level 129
God Stats
20W - 19L
1,538 SR
Queue Stats
389W - 395L
1,441 Elo+
Party 3
Jing Wei
Jing Wei
MjRauff
Jing Wei
Level 156
God Stats
5W - 3L
1,540 SR
Queue Stats
212W - 228L
1,507 Elo+
Party 1
Sobek
Sobek
MommyMilkie
Sobek
Level 109
God Stats
12W - 17L
1,356 SR
Queue Stats
122W - 134L
1,517 Elo+
Solo
Freya
Freya
OJsGloves
Freya
Level 145
God Stats
0W - 3L
1,286 SR
Queue Stats
288W - 269L
1,466 Elo+
Party 3
Anubis
Anubis
Saxaen
Anubis
Level 84
God Stats
4W - 7L
1,421 SR
Queue Stats
152W - 163L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Althoff59
Neith
17
2 / 3 / 5
10,633
506
6,368
12,378
6,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
El_Webre75
Bakasura
20
5 / 1 / 4
12,354
588
9,559
15,915
8,821
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
18
9 / 2 / 11
11,577
551
24,323
11,673
5,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
19
5 / 0 / 13
12,152
579
17,079
15,968
13,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
5 / 2 / 11
11,370
541
6,579
20,586
23,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Luncheon70
Heimdallr
12
0 / 4 / 1
7,909
377
4,039
9,705
3,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jing Wei
MjRauff
Jing Wei
16
3 / 5 / 3
9,721
463
7,107
17,029
5,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 5 / 1
7,057
336
4,767
21,207
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
OJsGloves
Freya
16
3 / 5 / 2
10,055
479
9,193
19,072
8,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anubis
Saxaen
Anubis
15
2 / 7 / 1
9,954
474
5,490
16,780
7,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
16
26
Kills
8
8
Deaths
26
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
Althoff59
Neith
2
3
5
1.5
W
Bakasura
El_Webre75
Bakasura
5
1
4
7
W
Nu Wa
9
2
11
7.25
L
Heimdallr
Luncheon70
Heimdallr
0
4
1
0.13
L
Jing Wei
MjRauff
Jing Wei
3
5
3
0.9
L
0
5
1
0.1
L
Freya
OJsGloves
Freya
3
5
2
0.8
L
Anubis
Saxaen
Anubis
2
7
1
0.36
W
Ne Zha
5
0
13
11.5
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,908
Damage
30,596
76,520
Taken
83,793
57,939
Mitigated
40,523
28,325
Healing
19,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Althoff59
Neith
6,368
2,238
0
3,100
12,378
6,861
4,303
2,525
9,853
0
82,646
W
Bakasura
El_Webre75
Bakasura
9,559
6,938
0
3,305
15,915
8,821
827
3,926
11,916
0
118,937
W
Nu Wa
24,323
6,138
123
2,290
11,673
5,647
1,215
6,877
4,468
80,703
0
L
Heimdallr
Luncheon70
Heimdallr
4,039
1,948
0
1,540
9,705
3,462
0
2,521
6,967
0
46,632
L
Jing Wei
MjRauff
Jing Wei
7,107
4,360
0
350
17,029
5,393
0
6,517
10,049
0
92,092
L
4,767
642
0
3,329
21,207
15,672
0
7,912
12,041
25,330
0
L
Freya
OJsGloves
Freya
9,193
2,870
0
9,960
19,072
8,012
0
8,747
9,568
67,374
0
L
Anubis
Saxaen
Anubis
5,490
372
0
4,142
16,780
7,984
889
3,999
12,196
71,992
0
W
Ne Zha
17,079
5,657
0
8,974
15,968
13,458
589
4,607
10,561
0
112,636
W
6,579
2,531
5,187
5,346
20,586
23,152
321
6,303
13,695
30,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,086
Gold Earned
44,696
656
Minions Killed
509
0
Camps Cleared
0
2,007,226
Distance Traveled
1,688,328
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,633
506
120
6
0
378,156
0
W
Bakasura
12,354
588
190
9
0
449,394
3
W
Nu Wa
11,577
551
119
6
0
360,410
3
L
Heimdallr
7,909
377
75
4
0
219,983
2
L
Jing Wei
9,721
463
153
7
0
431,220
1
L
Sobek
7,057
336
26
1
0
404,863
11
L
Freya
10,055
479
113
5
0
309,441
4
L
Anubis
9,954
474
142
7
0
322,821
2
W
Ne Zha
12,152
579
176
8
0
434,784
1
W
Terra
11,370
541
51
2
0
384,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role