Player Matchup

Janus
Janus
Acertijox
Janus
Level 124
God Stats
3W - 2L
1,653 SR
Queue Stats
132W - 145L
1,475 Elo+
Solo
Thanatos
Thanatos
Athreuz
Thanatos
Level 129
God Stats
3W - 3L
1,501 SR
Queue Stats
157W - 162L
1,471 Elo+
Solo
Chronos
Chronos
Lusitano12
Chronos
Level 137
God Stats
1W - 1L
1,454 SR
Queue Stats
105W - 101L
1,488 Elo+
Party 1
King Arthur
King Arthur
SpooksterSteve
King Arthur
Level 89
God Stats
2W - 3L
1,494 SR
Queue Stats
96W - 85L
1,505 Elo+
Party 1
Shiva
Shiva
svs2406
Shiva
Level 86
God Stats
10W - 10L
1,553 SR
Queue Stats
67W - 80L
1,416 Elo+
Solo
Team Averages
Level 113
1,531 SR
1,471 Elo+

VS

Team Averages
Level 103
1,492 SR
1,513 Elo+
Zeus
Zeus
CooTyxD
Zeus
Level 129
God Stats
1W - 1L
1,743 SR
Queue Stats
76W - 69L
1,569 Elo+
Solo
Chronos
Chronos
HIITHARD3R
Chronos
Level 64
God Stats
3W - 4L
1,402 SR
Queue Stats
87W - 98L
1,475 Elo+
Solo
Hel
Hel
Kurokitiger19
Hel
Level 93
God Stats
5W - 10L
1,244 SR
Queue Stats
146W - 156L
1,520 Elo+
Solo
Cupid
Cupid
RustyThroat
Cupid
Level 122
God Stats
4W - 2L
1,573 SR
Queue Stats
102W - 92L
1,525 Elo+
Solo
Thor
Thor
ThisisAlpert
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 92L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Acertijox
Janus
17
6 / 3 / 4
10,536
555
9,255
9,272
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Thanatos
Athreuz
Thanatos
15
9 / 1 / 6
9,889
520
15,489
14,414
7,945
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Lusitano12
Chronos
16
2 / 2 / 3
10,053
529
11,441
14,681
6,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
SpooksterSteve
King Arthur
15
4 / 2 / 2
9,452
497
7,230
16,212
13,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Shiva
svs2406
Shiva
13
2 / 1 / 1
8,533
449
3,302
15,010
14,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CooTyxD
Zeus
14
2 / 6 / 1
8,363
440
5,832
13,317
5,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
HIITHARD3R
Chronos
15
4 / 3 / 0
9,540
502
10,681
14,562
9,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
0 / 2 / 2
6,405
337
2,077
7,185
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
1 / 3 / 1
9,074
478
8,549
16,887
7,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 9 / 2
7,749
408
9,912
19,753
7,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
23
Kills
8
9
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
Acertijox
Janus
6
3
4
2.67
W
Thanatos
Athreuz
Thanatos
9
1
6
12
L
Zeus
CooTyxD
Zeus
2
6
1
0.42
L
Chronos
HIITHARD3R
Chronos
4
3
0
1.33
L
0
2
2
0.5
W
Chronos
Lusitano12
Chronos
2
2
3
1.75
L
1
3
1
0.5
W
King Arthur
SpooksterSteve
King Arthur
4
2
2
2.5
L
1
9
2
0.22
W
Shiva
svs2406
Shiva
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,717
Damage
37,051
69,589
Taken
71,704
45,983
Mitigated
34,277
27,870
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Acertijox
Janus
9,255
898
0
750
9,272
3,658
0
2,095
7,177
79,652
0
W
Thanatos
Athreuz
Thanatos
15,489
4,473
0
13,408
14,414
7,945
0
4,249
10,165
0
69,148
L
Zeus
CooTyxD
Zeus
5,832
842
0
560
13,317
5,394
0
6,260
6,723
54,305
0
L
Chronos
HIITHARD3R
Chronos
10,681
3,127
0
3,869
14,562
9,406
0
2,475
12,071
72,967
0
L
2,077
127
1,072
1,911
7,185
4,748
0
1,985
5,140
17,632
0
W
Chronos
Lusitano12
Chronos
11,441
3,923
0
7,505
14,681
6,583
1,520
1,266
13,415
93,724
0
L
8,549
5,020
99
3,786
16,887
7,015
0
8,009
8,878
0
77,480
W
King Arthur
SpooksterSteve
King Arthur
7,230
939
0
2,794
16,212
13,663
72
7,207
9,005
0
55,834
L
9,912
3,072
0
4,593
19,753
7,714
0
1,469
18,196
0
55,550
W
Shiva
svs2406
Shiva
3,302
303
396
3,017
15,010
14,134
0
3,773
11,237
0
31,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
41,131
547
Minions Killed
442
0
Camps Cleared
0
1,781,737
Distance Traveled
1,474,767
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,536
555
153
8
0
341,463
5
W
Thanatos
9,889
520
85
4
0
397,591
0
L
Zeus
8,363
440
87
5
0
317,524
1
L
Chronos
9,540
502
108
6
0
308,825
6
L
Hel
6,405
337
24
1
0
207,840
1
W
Chronos
10,053
529
162
9
0
314,716
0
L
Cupid
9,074
478
132
7
0
335,933
1
W
King Arthur
9,452
497
88
5
0
345,097
0
L
Thor
7,749
408
91
5
0
304,645
6
W
Shiva
8,533
449
59
3
0
382,870
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role