Player Matchup

Set
Set
AngryBoar422
Set
Level 37
God Stats
33W - 30L
1,434 SR
Queue Stats
118W - 155L
1,300 Elo+
Party 1
Bastet
Bastet
AnimeAfroMN
Bastet
Level 93
God Stats
13W - 12L
1,532 SR
Queue Stats
706W - 760L
1,384 Elo+
Party 3
Zeus
Zeus
Hex DeLusso
Zeus
Level 139
God Stats
2W - 3L
1,794 SR
Queue Stats
346W - 384L
1,335 Elo+
Party 3
Hera
Hera
Rogue Revyn
Hera
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
140W - 176L
1,307 Elo+
Party 1
Horus
Horus
heartless1820
Horus
Level 107
God Stats
2W - 3L
1,593 SR
Queue Stats
174W - 232L
1,288 Elo+
Solo
Team Averages
Level 90
1,571 SR
1,323 Elo+

VS

Team Averages
Level 81
1,536 SR
1,426 Elo+
Olorun
Olorun
 
Olorun
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
TheTruuGuido10
Thoth
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,351 Elo+
Party 2
Erlang Shen
Erlang Shen
coachtomato503
Erlang Shen
Level 69
God Stats
5W - 2L
1,678 SR
Queue Stats
46W - 32L
1,449 Elo+
Party 2
Hercules
Hercules
guydolf
Hercules
Level 131
God Stats
7W - 12L
1,500 SR
Queue Stats
943W - 1,047L
1,329 Elo+
Solo
Bacchus
Bacchus
soskyehigh
Bacchus
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,807
761
1,530
2,552
771
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
5
0 / 0 / 1
3,367
673
1,043
3,425
923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,532
506
0
56
8
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 1 / 0
3,169
634
1,682
2,550
632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

4
0 / 0 / 0
2,992
598
1,530
1,999
1,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
5
0 / 0 / 0
3,090
618
744
2,289
754
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 0 / 0
3,564
713
544
1,164
253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
coachtomato503
Erlang Shen
5
1 / 1 / 0
3,586
717
837
4,451
1,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
guydolf
Hercules
6
0 / 1 / 0
3,668
734
1,009
3,769
1,789
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
soskyehigh
Bacchus
5
0 / 0 / 1
3,517
703
664
2,689
1,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
1
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
0
0
0
0
L
1
0
1
1.5
L
Bastet
0
0
1
0.5
L
0
0
0
0
L
0
1
0
0
W
0
0
0
0
W
Erlang Shen
coachtomato503
Erlang Shen
1
1
0
1
W
Hercules
guydolf
Hercules
0
1
0
0
L
0
0
0
0
W
Bacchus
soskyehigh
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,785
Damage
3,798
10,582
Taken
14,362
3,481
Mitigated
6,200
3,936
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
744
390
151
765
2,289
754
0
1,094
1,195
16,181
0
L
1,530
525
0
864
2,552
771
0
0
2,552
0
17,236
L
Bastet
1,043
395
0
1,590
3,425
923
0
196
3,229
0
12,157
L
0
0
0
0
56
8
0
0
56
310
0
L
1,682
199
0
195
2,550
632
0
957
1,593
15,649
0
W
544
124
0
532
1,164
253
84
0
1,164
14,429
0
W
Erlang Shen
coachtomato503
Erlang Shen
837
397
0
1,845
4,451
1,891
0
0
4,451
0
19,436
W
Hercules
guydolf
Hercules
1,009
322
0
1,064
3,769
1,789
0
0
3,769
0
17,600
L
1,530
710
0
1,287
1,999
1,147
0
799
1,200
0
5,849
W
Bacchus
soskyehigh
Bacchus
664
168
0
1,006
2,689
1,513
52
588
2,101
4,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,867
Gold Earned
17,425
98
Minions Killed
131
0
Camps Cleared
0
442,863
Distance Traveled
504,281
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
3,090
618
21
4
0
98,067
0
L
Set
3,807
761
36
7
0
112,883
1
L
Bastet
3,367
673
28
6
0
128,560
0
L
Zeus
2,532
506
2
0
0
15,610
0
L
Hera
3,169
634
22
4
0
92,050
0
W
Thoth
3,564
713
29
6
0
97,578
0
W
Erlang Shen
3,586
717
37
7
0
99,330
0
W
Hercules
3,668
734
35
7
0
96,103
3
L
Horus
2,992
598
10
2
0
93,760
1
W
Bacchus
3,517
703
9
2
0
113,203
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role