Player Matchup

Fafnir
Fafnir
Hydatos
Fafnir
Level 110
God Stats
3W - 1L
1,899 SR
Queue Stats
8W - 4L
1,667 Elo+
Party 1
Tiamat
Tiamat
KB Simp
Tiamat
Level 129
God Stats
3W - 7L
1,493 SR
Queue Stats
72W - 54L
1,641 Elo+
Party 1
Hachiman
Hachiman
Kai12No1Tora21
Hachiman
Level 123
God Stats
2W - 4L
1,633 SR
Queue Stats
80W - 62L
1,597 Elo+
Party 1
Team Averages
Level 121
1,675 SR
1,635 Elo+

VS

Team Averages
Level 141
1,450 SR
1,611 Elo+
Anubis
Anubis
N00dle Cab00dle
Anubis
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,690 Elo+
Solo
Cabrakan
Cabrakan
NardoTooWicked
Cabrakan
Level 131
God Stats
1W - 1L
1,275 SR
Queue Stats
65W - 61L
1,546 Elo+
Party 2
Thor
Thor
Prxset
Thor
Level 154
God Stats
1W - 0L
1,576 SR
Queue Stats
96W - 95L
1,597 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hydatos
Fafnir
16
0 / 5 / 5
11,837
658
9,164
24,188
31,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
KB Simp
Tiamat
16
1 / 3 / 4
11,227
624
12,290
15,512
10,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
17
5 / 7 / 0
12,522
696
17,774
18,725
7,195
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 5
12,584
699
12,234
12,119
7,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
17
1 / 2 / 11
12,049
669
10,628
23,243
35,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
Prxset
Thor
17
10 / 3 / 4
13,167
732
26,218
17,262
10,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
15
15
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Hydatos
Fafnir
0
5
5
0.5
L
Tiamat
KB Simp
Tiamat
1
3
4
1
L
Hachiman
5
7
0
0.71
W
4
1
5
6.5
W
Cabrakan
1
2
11
3.25
W
Thor
Prxset
Thor
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,228
Damage
49,080
58,425
Taken
52,624
49,569
Mitigated
53,681
11,836
Healing
12,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Hydatos
Fafnir
9,164
3,069
0
5,816
24,188
31,983
0
11,816
12,372
16,158
0
L
Tiamat
KB Simp
Tiamat
12,290
1,198
0
2,432
15,512
10,391
0
4,478
11,034
67,646
0
L
Hachiman
17,774
13,158
0
3,588
18,725
7,195
0
6,731
11,994
0
53,465
W
12,234
876
0
6,909
12,119
7,017
1,170
5,016
7,103
64,692
0
W
Cabrakan
10,628
1,876
0
2,308
23,243
35,981
467
9,113
14,130
29,363
0
W
Thor
Prxset
Thor
26,218
2,238
0
3,525
17,262
10,683
1,068
8,074
9,188
0
54,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,586
Gold Earned
37,800
175
Minions Killed
196
4
Camps Cleared
11
883,172
Distance Traveled
930,007
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,837
658
13
1
1
295,636
3
L
Tiamat
11,227
624
103
6
3
306,257
3
L
Hachiman
12,522
696
59
3
0
281,279
5
W
Anubis
12,584
699
122
7
4
306,993
0
W
Cabrakan
12,049
669
35
2
2
304,843
2
W
Thor
13,167
732
39
2
5
318,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role