Player Matchup

Skadi
Skadi
 
Skadi
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
AcruxShadowz
Sylvanus
Level 128
God Stats
1W - 6L
1,079 SR
Queue Stats
312W - 316L
1,424 Elo+
Party 2
Fenrir
Fenrir
MrHouseV
Fenrir
Level 125
God Stats
7W - 6L
1,680 SR
Queue Stats
314W - 302L
1,449 Elo+
Party 2
Chaac
Chaac
Rioma064
Chaac
Level 42
God Stats
36W - 34L
1,543 SR
Queue Stats
130W - 99L
1,511 Elo+
Party 2
Nu Wa
Nu Wa
kevins172003
Nu Wa
Level 66
God Stats
56W - 47L
1,590 SR
Queue Stats
135W - 145L
1,436 Elo+
Party 2
Team Averages
Level 87
1,479 SR
1,464 Elo+

VS

Team Averages
Level 56
1,552 SR
1,366 Elo+
Zhong Kui
Zhong Kui
BigPapaBleach
Zhong Kui
Level 29
God Stats
9W - 4L
1,548 SR
Queue Stats
29W - 22L
1,425 Elo+
Party 3
Ymir
Ymir
ICodexI
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,205 Elo+
Party 1
Apollo
Apollo
LuckyPorkChop
Apollo
Level 82
God Stats
2W - 5L
1,616 SR
Queue Stats
75W - 56L
1,440 Elo+
Party 1
Fenrir
Fenrir
Macdaddyswag1
Fenrir
Level 68
God Stats
12W - 10L
1,593 SR
Queue Stats
335W - 392L
1,417 Elo+
Party 3
Mulan
Mulan
taco killer452
Mulan
Level 86
God Stats
4W - 3L
1,504 SR
Queue Stats
26W - 16L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
5
1 / 0 / 1
3,528
706
1,681
766
184
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
AcruxShadowz
Sylvanus
5
0 / 0 / 2
3,260
652
2,273
1,763
1,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
MrHouseV
Fenrir
5
2 / 0 / 4
3,648
730
1,959
2,151
694
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
Rioma064
Chaac
5
1 / 0 / 2
3,370
674
1,599
4,037
1,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
3 / 0 / 3
3,705
741
1,783
971
216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigPapaBleach
Zhong Kui
1
0 / 0 / 0
993
199
0
129
31
Ymir
ICodexI
Ymir
4
0 / 1 / 0
3,131
626
531
3,810
1,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
2,976
595
305
2,321
482
Morningstar

Morningstar

+7
Physical Power
+50
Mana

3
0 / 3 / 0
2,892
578
437
3,465
928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 2 / 0
3,481
696
2,414
4,493
1,534
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
7
Kills
0
0
Deaths
7
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
1
0
1
1.5
W
Sylvanus
AcruxShadowz
Sylvanus
0
0
2
1
L
Zhong Kui
BigPapaBleach
Zhong Kui
0
0
0
0
L
Ymir
ICodexI
Ymir
0
1
0
0
L
0
1
0
0
L
0
3
0
0
W
Fenrir
MrHouseV
Fenrir
2
0
4
4
W
Chaac
Rioma064
Chaac
1
0
2
2
W
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,295
Damage
3,687
9,688
Taken
14,218
4,022
Mitigated
4,560
3,973
Healing
3,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
1,681
829
0
372
766
184
25
190
576
0
12,874
W
Sylvanus
AcruxShadowz
Sylvanus
2,273
1,043
0
818
1,763
1,061
0
341
1,422
13,316
5,518
L
Zhong Kui
BigPapaBleach
Zhong Kui
0
0
0
0
129
31
0
115
0
0
0
L
Ymir
ICodexI
Ymir
531
62
0
493
3,810
1,585
0
1,479
2,309
5,457
0
L
305
305
0
573
2,321
482
0
725
1,582
0
11,497
L
437
260
0
704
3,465
928
0
1,016
2,361
0
7,534
W
Fenrir
MrHouseV
Fenrir
1,959
498
0
397
2,151
694
313
0
2,151
0
14,788
W
Chaac
Rioma064
Chaac
1,599
534
0
2,386
4,037
1,867
180
0
4,037
0
12,537
W
1,783
687
0
0
971
216
0
0
971
11,317
0
L
2,414
550
0
1,301
4,493
1,534
0
138
4,128
0
16,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,511
Gold Earned
13,473
127
Minions Killed
84
0
Camps Cleared
0
481,122
Distance Traveled
341,934
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,528
706
23
5
0
97,429
0
W
Sylvanus
3,260
652
31
6
0
82,439
0
L
Zhong Kui
993
199
0
0
0
0
0
L
Ymir
3,131
626
8
2
0
92,959
0
L
Apollo
2,976
595
23
5
0
82,857
2
L
Fenrir
2,892
578
18
4
0
85,251
0
W
Fenrir
3,648
730
28
6
0
105,506
0
W
Chaac
3,370
674
19
4
0
99,573
0
W
Nu Wa
3,705
741
26
5
0
96,175
0
L
Mulan
3,481
696
35
7
0
80,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role