Player Matchup

Yemoja
Yemoja
Mr Godartalis
Yemoja
Level 145
God Stats
3W - 0L
1,761 SR
Queue Stats
234W - 220L
1,580 Elo+
Party 3
Nemesis
Nemesis
NiQman08
Nemesis
Level 107
God Stats
1W - 2L
1,279 SR
Queue Stats
117W - 118L
1,507 Elo+
Party 3
Ullr
Ullr
Sensei Swarthy
Ullr
Level 91
God Stats
3W - 1L
1,648 SR
Queue Stats
184W - 179L
1,483 Elo+
Party 3
He Bo
He Bo
THA MOWA
He Bo
Level 128
God Stats
2W - 3L
1,334 SR
Queue Stats
156W - 150L
1,558 Elo+
Party 3
Skadi
Skadi
hulk hoagie83
Skadi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 23L
1,526 Elo+
Party 3
Team Averages
Level 99
1,504 SR
1,531 Elo+

VS

Team Averages
Level 47
1,497 SR
1,479 Elo+
Skadi
Skadi
 
Skadi
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MillzardJr
Ao Kuang
Level 69
God Stats
4W - 5L
1,280 SR
Queue Stats
368W - 365L
1,410 Elo+
Party 2
Artemis
Artemis
cpttfrags
Artemis
Level 29
God Stats
1W - 1L
1,705 SR
Queue Stats
46W - 34L
1,522 Elo+
Solo
Tiamat
Tiamat
firecharj
Tiamat
Level 36
God Stats
3W - 3L
1,500 SR
Queue Stats
188W - 195L
1,393 Elo+
Party 2
Hel
Hel
jiji28
Hel
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 24
11,236
803
4,587
18,948
24,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
NiQman08
Nemesis
19
4 / 2 / 22
10,762
769
17,995
32,709
23,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 3 / 14
10,980
784
19,742
20,839
13,121
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
THA MOWA
He Bo
18
11 / 4 / 11
11,404
815
24,707
16,320
8,724
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 2 / 16
10,330
738
15,387
12,987
7,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
2 / 4 / 7
9,194
657
10,968
15,101
7,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
MillzardJr
Ao Kuang
15
5 / 10 / 2
9,255
661
11,691
20,962
9,453
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artemis
cpttfrags
Artemis
16
1 / 5 / 9
8,801
629
22,538
16,294
7,842
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
firecharj
Tiamat
16
3 / 7 / 8
9,822
702
14,642
18,586
18,538
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
jiji28
Hel
17
1 / 3 / 8
8,258
590
8,298
19,097
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
46
29
Kills
12
12
Deaths
29
87
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
4
7
1.38
L
Ao Kuang
MillzardJr
Ao Kuang
5
10
2
0.6
W
1
1
24
13
W
Nemesis
NiQman08
Nemesis
4
2
22
7.5
W
8
3
14
5
W
He Bo
THA MOWA
He Bo
11
4
11
4.13
L
Artemis
cpttfrags
Artemis
1
5
9
1.1
L
Tiamat
firecharj
Tiamat
3
7
8
1
W
5
2
16
6.5
L
Hel
jiji28
Hel
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,418
Damage
68,137
101,803
Taken
90,040
76,843
Mitigated
52,882
55,374
Healing
35,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
10,968
5,863
691
676
15,101
7,375
220
5,086
10,015
0
22,372
L
Ao Kuang
MillzardJr
Ao Kuang
11,691
2,749
1,053
3,316
20,962
9,453
573
5,603
15,359
17,460
0
W
4,587
2,828
20,897
6,551
18,948
24,109
2,135
7,531
11,417
12,451
0
W
Nemesis
NiQman08
Nemesis
17,995
3,961
3,757
11,601
32,709
23,684
2,974
10,340
22,369
0
34,733
W
19,742
7,891
3,103
4,315
20,839
13,121
525
7,965
12,874
0
32,260
W
He Bo
THA MOWA
He Bo
24,707
1,102
0
2,011
16,320
8,724
1,058
5,111
11,209
46,324
0
L
Artemis
cpttfrags
Artemis
22,538
5,727
1,921
1,729
16,294
7,842
34
6,793
9,501
0
35,344
L
Tiamat
firecharj
Tiamat
14,642
1,626
1,183
1,906
18,586
18,538
257
5,702
12,884
28,171
0
W
15,387
5,765
2,555
584
12,987
7,205
1,113
3,684
9,303
0
32,084
L
Hel
jiji28
Hel
8,298
2,458
12,006
11,288
19,097
9,674
66
6,110
12,987
13,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,712
Gold Earned
45,330
156
Minions Killed
99
0
Camps Cleared
0
1,211,291
Distance Traveled
1,055,441
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,194
657
29
2
0
186,729
0
L
Ao Kuang
9,255
661
14
1
0
204,004
0
W
Yemoja
11,236
803
18
1
0
205,535
1
W
Nemesis
10,762
769
31
2
0
300,340
1
W
Ullr
10,980
784
36
3
0
235,229
5
W
He Bo
11,404
815
46
3
0
251,790
6
L
Artemis
8,801
629
18
1
0
225,234
3
L
Tiamat
9,822
702
22
2
0
200,459
0
W
Skadi
10,330
738
25
2
0
218,397
6
L
Hel
8,258
590
16
1
0
239,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role