Player Matchup

Hades
Hades
 
Hades
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hyaluronic_acid0
Nu Wa
Level 102
God Stats
325W - 286L
1,524 SR
Queue Stats
412W - 421L
1,432 Elo+
Solo
Zhong Kui
Zhong Kui
cYb3R_ddj23
Zhong Kui
Level 115
God Stats
5W - 7L
1,167 SR
Queue Stats
489W - 514L
1,353 Elo+
Party 1
Neith
Neith
ddj3256
Neith
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 53L
1,446 Elo+
Party 1
Nemesis
Nemesis
spurneo
Nemesis
Level 109
God Stats
2W - 0L
1,725 SR
Queue Stats
124W - 112L
1,456 Elo+
Party 1
Team Averages
Level 105
1,483 SR
1,437 Elo+

VS

Team Averages
Level 69
1,527 SR
1,448 Elo+
Neith
Neith
AtomicaXGaming
Neith
Level 47
God Stats
16W - 18L
1,449 SR
Queue Stats
160W - 150L
1,534 Elo+
Party 3
Chaac
Chaac
FC_Divinity7
Chaac
Level 19
God Stats
3W - 3L
1,723 SR
Queue Stats
13W - 16L
1,452 Elo+
Party 3
Geb
Geb
KEspaceVect
Geb
Level 66
God Stats
11W - 9L
1,405 SR
Queue Stats
38W - 31L
1,448 Elo+
Solo
Bakasura
Bakasura
Rayen-YFZ-
Bakasura
Level 88
God Stats
26W - 22L
1,560 SR
Queue Stats
119W - 116L
1,433 Elo+
Party 2
Tiamat
Tiamat
bangalou22
Tiamat
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 68L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
5 / 1 / 8
7,742
596
9,170
10,876
6,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
3 / 1 / 3
8,198
631
4,509
5,216
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
cYb3R_ddj23
Zhong Kui
13
2 / 1 / 5
7,831
602
5,767
5,669
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ddj3256
Neith
12
3 / 1 / 7
7,346
565
4,958
5,096
1,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
spurneo
Nemesis
13
5 / 0 / 7
8,013
616
5,892
11,386
4,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
5,761
443
5,208
8,291
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 0
6,626
510
2,280
4,850
3,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 5 / 1
5,780
445
2,706
11,969
5,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
Rayen-YFZ-
Bakasura
8
0 / 4 / 0
5,381
414
4,193
9,179
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
bangalou22
Tiamat
9
0 / 3 / 0
5,595
430
2,273
7,038
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
18
Kills
3
4
Deaths
18
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
5
1
8
9
L
1
6
1
0.25
L
1
0
0
1
W
3
1
3
4.5
L
1
5
1
0.3
L
Bakasura
Rayen-YFZ-
Bakasura
0
4
0
0
L
Tiamat
bangalou22
Tiamat
0
3
0
0
W
Zhong Kui
cYb3R_ddj23
Zhong Kui
2
1
5
4.5
W
Neith
ddj3256
Neith
3
1
7
6.5
W
Nemesis
spurneo
Nemesis
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,296
Damage
16,660
38,243
Taken
41,327
18,270
Mitigated
19,102
14,878
Healing
10,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
9,170
800
454
5,604
10,876
6,534
0
903
9,882
50,841
0
L
5,208
1,443
0
594
8,291
3,071
0
4,875
3,416
0
33,035
L
2,280
163
0
2,103
4,850
3,260
0
2,002
2,848
0
44,847
W
4,509
1,342
0
2,579
5,216
1,361
1,695
0
4,847
49,283
0
L
2,706
217
407
2,459
11,969
5,020
0
4,858
7,111
15,908
0
L
Bakasura
Rayen-YFZ-
Bakasura
4,193
2,591
85
2,838
9,179
3,793
180
3,109
6,070
0
27,260
L
Tiamat
bangalou22
Tiamat
2,273
332
181
1,716
7,038
3,958
0
4,602
2,436
26,839
0
W
Zhong Kui
cYb3R_ddj23
Zhong Kui
5,767
1,087
0
2,240
5,669
3,854
720
1,031
4,250
53,359
0
W
Neith
ddj3256
Neith
4,958
2,534
14
2,442
5,096
1,757
854
472
4,624
0
42,015
W
Nemesis
spurneo
Nemesis
5,892
2,454
0
1,545
11,386
4,764
0
2,295
8,902
0
59,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
29,143
457
Minions Killed
272
0
Camps Cleared
0
1,283,770
Distance Traveled
1,162,508
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,742
596
80
6
0
238,504
2
L
Neith
5,761
443
47
4
0
233,447
5
L
Chaac
6,626
510
90
7
0
284,228
4
W
Nu Wa
8,198
631
103
8
0
244,241
3
L
Geb
5,780
445
18
1
0
249,223
0
L
Bakasura
5,381
414
55
4
0
218,385
0
L
Tiamat
5,595
430
62
5
0
177,225
2
W
Zhong Kui
7,831
602
106
8
0
235,552
1
W
Neith
7,346
565
64
5
0
254,602
0
W
Nemesis
8,013
616
104
8
0
310,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role