Player Matchup

Hercules
Hercules
Ausora
Hercules
Level 141
God Stats
25W - 17L
1,747 SR
Queue Stats
354W - 259L
1,619 Elo+
Party 1
Xing Tian
Xing Tian
BradySoul
Xing Tian
Level 115
God Stats
7W - 3L
1,707 SR
Queue Stats
387W - 297L
1,645 Elo+
Party 1
Anhur
Anhur
Calmlybreathe
Anhur
Level 160
God Stats
8W - 1L
1,764 SR
Queue Stats
69W - 59L
1,661 Elo+
Solo
Da Ji
Da Ji
THIZZL4MIC
Da Ji
Level 155
God Stats
7W - 4L
1,663 SR
Queue Stats
1,210W - 1,177L
1,606 Elo+
Solo
Hel
Hel
killtrrocity
Hel
Level 114
God Stats
1W - 1L
1,413 SR
Queue Stats
9W - 13L
1,712 Elo+
Solo
Team Averages
Level 137
1,659 SR
1,649 Elo+

VS

Team Averages
Level 153
1,731 SR
1,573 Elo+
Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
OG_joeC
King Arthur
Level 160
God Stats
6W - 10L
1,689 SR
Queue Stats
237W - 235L
1,587 Elo+
Solo
Ah Puch
Ah Puch
OsamaBinLackinn
Ah Puch
Level 143
God Stats
16W - 6L
1,808 SR
Queue Stats
921W - 671L
1,590 Elo+
Solo
Agni
Agni
SirBlackwater
Agni
Level 157
God Stats
3W - 1L
1,908 SR
Queue Stats
158W - 141L
1,654 Elo+
Solo
Tyr
Tyr
Trazzic
Tyr
Level 159
God Stats
4W - 7L
1,748 SR
Queue Stats
247W - 262L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ausora
Hercules
13
1 / 0 / 8
6,965
697
4,202
10,744
8,921
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
BradySoul
Xing Tian
12
0 / 2 / 9
6,999
700
4,452
12,497
9,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 0 / 4
7,837
784
11,987
9,202
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
14
4 / 1 / 3
7,457
746
5,230
7,393
3,969
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 1 / 7
6,589
659
2,597
10,553
8,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
0 / 2 / 4
6,645
665
5,282
5,083
2,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
OG_joeC
King Arthur
13
0 / 1 / 2
6,865
687
6,654
10,821
9,209
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 2 / 0
6,682
668
8,611
3,611
1,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 4
6,806
681
10,309
5,195
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
13
2 / 4 / 0
6,928
693
9,144
10,118
11,986
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
14
10
Kills
4
4
Deaths
10
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
2
4
1
W
Hercules
Ausora
Hercules
1
0
8
5
W
Xing Tian
BradySoul
Xing Tian
0
2
9
2.25
W
5
0
4
7
L
King Arthur
OG_joeC
King Arthur
0
1
2
1
L
2
2
0
1
L
0
1
4
2
W
Da Ji
4
1
3
5.5
L
Tyr
2
4
0
0.5
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,468
Damage
40,000
50,389
Taken
34,828
35,553
Mitigated
27,018
19,370
Healing
5,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
5,282
2,257
514
1,302
5,083
2,372
0
1,132
3,951
0
15,661
W
Hercules
Ausora
Hercules
4,202
737
0
3,058
10,744
8,921
0
3,458
7,038
0
12,699
W
Xing Tian
BradySoul
Xing Tian
4,452
333
0
1,602
12,497
9,797
0
4,788
6,121
10,434
0
W
11,987
7,688
0
2,298
9,202
4,652
87
3,718
5,212
0
35,757
L
King Arthur
OG_joeC
King Arthur
6,654
723
0
1,624
10,821
9,209
0
3,029
7,792
0
21,774
L
8,611
250
0
344
3,611
1,406
0
200
3,411
13,948
0
L
10,309
1,130
0
250
5,195
2,045
0
590
4,605
28,923
0
W
Da Ji
5,230
1,055
0
408
7,393
3,969
0
2,373
4,903
0
22,170
L
Tyr
9,144
1,016
0
1,318
10,118
11,986
0
2,098
8,020
0
14,982
W
2,597
95
5,868
6,136
10,553
8,214
0
3,767
6,390
12,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,847
Gold Earned
33,926
182
Minions Killed
164
0
Camps Cleared
0
1,020,422
Distance Traveled
945,760
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,645
665
36
4
0
194,852
2
W
Hercules
6,965
697
19
2
0
227,866
3
W
Xing Tian
6,999
700
28
3
0
202,238
1
W
Anhur
7,837
784
70
7
0
191,780
5
L
King Arthur
6,865
687
43
4
0
206,437
1
L
Ah Puch
6,682
668
24
2
0
147,808
2
L
Agni
6,806
681
43
4
0
190,782
4
W
Da Ji
7,457
746
30
3
0
224,730
0
L
Tyr
6,928
693
18
2
0
205,881
0
W
Hel
6,589
659
35
4
0
173,808
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role