Player Matchup

Horus
Horus
AGritBin
Horus
Level 124
God Stats
12W - 3L
1,588 SR
Queue Stats
49W - 31L
1,604 Elo+
Party 1
Set
Set
Bluuby
Set
Level 142
God Stats
5W - 1L
1,796 SR
Queue Stats
63W - 44L
1,586 Elo+
Party 1
Ah Puch
Ah Puch
DsSdw
Ah Puch
Level 103
God Stats
2W - 1L
1,556 SR
Queue Stats
50W - 36L
1,613 Elo+
Party 1
Team Averages
Level 123
1,646 SR
1,601 Elo+

VS

Team Averages
Level 24
1,543 SR
1,114 Elo+
Nemesis
Nemesis
BigExDee
Nemesis
Level 17
God Stats
0W - 1L
1,801 SR
Queue Stats
0W - 8L
1,115 Elo+
Party 2
Neith
Neith
LennyGreenfield
Neith
Level 24
God Stats
0W - 4L
1,398 SR
Queue Stats
0W - 4L
1,114 Elo+
Party 2
Lancelot
Lancelot
XFlamelordX
Lancelot
Level 32
God Stats
0W - 8L
1,430 SR
Queue Stats
0W - 10L
1,114 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AGritBin
Horus
13
6 / 1 / 13
8,582
858
12,469
11,849
9,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Set
Bluuby
Set
13
9 / 1 / 8
9,054
905
10,248
9,624
9,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
DsSdw
Ah Puch
13
5 / 0 / 9
8,189
819
10,698
5,558
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BigExDee
Nemesis
9
1 / 9 / 0
6,478
648
3,628
13,851
6,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 3 / 1
5,779
578
3,020
6,677
2,235
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
XFlamelordX
Lancelot
9
1 / 8 / 1
6,683
668
9,125
15,605
8,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
20
Kills
2
2
Deaths
20
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
AGritBin
Horus
6
1
13
12.5
L
Nemesis
BigExDee
Nemesis
1
9
0
0.11
W
Set
Bluuby
Set
9
1
8
13
W
Ah Puch
DsSdw
Ah Puch
5
0
9
9.5
L
0
3
1
0.17
L
Lancelot
XFlamelordX
Lancelot
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,415
Damage
15,773
27,031
Taken
36,133
21,559
Mitigated
17,289
10,828
Healing
743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AGritBin
Horus
12,469
5,914
1,903
4,244
11,849
9,858
209
196
11,653
0
24,475
L
Nemesis
BigExDee
Nemesis
3,628
1,455
12
431
13,851
6,306
0
3,149
10,078
0
10,634
W
Set
Bluuby
Set
10,248
5,048
780
2,568
9,624
9,402
34
204
9,310
0
29,589
W
Ah Puch
DsSdw
Ah Puch
10,698
826
0
1,333
5,558
2,299
488
413
5,145
27,637
0
L
3,020
1,259
0
300
6,677
2,235
0
2,569
3,731
0
11,156
L
Lancelot
XFlamelordX
Lancelot
9,125
1,514
0
0
15,605
8,748
0
4,325
10,651
0
19,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
18,940
109
Minions Killed
69
7
Camps Cleared
3
581,686
Distance Traveled
462,783
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,582
858
27
3
2
192,694
2
L
Nemesis
6,478
648
20
2
2
143,999
0
W
Set
9,054
905
30
3
2
196,776
3
W
Ah Puch
8,189
819
52
5
3
192,216
2
L
Neith
5,779
578
28
3
0
134,113
0
L
Lancelot
6,683
668
21
2
1
184,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role