Player Matchup

Serqet
Serqet
Drawtec
Serqet
Level 140
God Stats
4W - 3L
1,831 SR
Queue Stats
417W - 331L
1,504 Elo+
Party 2
Rama
Rama
Nelaia
Rama
Level 117
God Stats
5W - 4L
1,519 SR
Queue Stats
179W - 157L
1,528 Elo+
Party 2
Ra
Ra
Stormtec
Ra
Level 104
God Stats
6W - 7L
1,592 SR
Queue Stats
351W - 274L
1,485 Elo+
Party 2
Fafnir
Fafnir
Yeet-frfr
Fafnir
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 27L
1,718 Elo+
Party 1
Ah Puch
Ah Puch
lv_Gunner_vl
Ah Puch
Level 17
God Stats
4W - 0L
1,714 SR
Queue Stats
73W - 39L
1,794 Elo+
Party 1
Team Averages
Level 79
1,631 SR
1,606 Elo+

VS

Team Averages
Level 132
1,500 SR
1,524 Elo+
Danzaburou
Danzaburou
Marcuz3
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,417 Elo+
Solo
Baba Yaga
Baba Yaga
brujitacris
Baba Yaga
Level 159
God Stats
7W - 5L
1,473 SR
Queue Stats
364W - 389L
1,488 Elo+
Party 3
Ganesha
Ganesha
danoge15
Ganesha
Level 160
God Stats
6W - 5L
1,466 SR
Queue Stats
618W - 571L
1,599 Elo+
Party 3
Ao Kuang
Ao Kuang
ed-dragon365
Ao Kuang
Level 160
God Stats
12W - 17L
1,530 SR
Queue Stats
712W - 675L
1,483 Elo+
Party 3
Guan Yu
Guan Yu
ob1-1-k4n4b15
Guan Yu
Level 156
God Stats
20W - 9L
1,530 SR
Queue Stats
893W - 861L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Drawtec
Serqet
16
3 / 3 / 20
9,751
750
11,113
12,875
10,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Nelaia
Rama
17
9 / 2 / 13
10,744
826
28,594
17,232
9,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
4 / 4 / 14
10,294
792
12,038
14,033
8,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
Yeet-frfr
Fafnir
19
7 / 1 / 22
11,473
883
9,963
18,964
26,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
lv_Gunner_vl
Ah Puch
18
6 / 1 / 21
10,745
827
30,505
8,693
4,865
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Marcuz3
Danzaburou
17
4 / 5 / 3
9,712
747
16,309
17,168
9,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
brujitacris
Baba Yaga
16
3 / 5 / 5
9,635
741
13,265
13,196
7,748
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
danoge15
Ganesha
16
0 / 6 / 8
8,433
649
8,309
24,434
28,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
ed-dragon365
Ao Kuang
12
1 / 8 / 5
8,060
620
7,215
19,976
15,081
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
16
2 / 5 / 8
9,315
717
7,283
30,963
33,079
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
39
29
Kills
10
11
Deaths
29
90
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Serqet
Drawtec
Serqet
3
3
20
4.33
L
Danzaburou
Marcuz3
Danzaburou
4
5
3
1.1
W
Rama
Nelaia
Rama
9
2
13
7.75
W
4
4
14
2.75
W
Fafnir
Yeet-frfr
Fafnir
7
1
22
18
L
Baba Yaga
brujitacris
Baba Yaga
3
5
5
1.1
L
Ganesha
danoge15
Ganesha
0
6
8
0.67
L
Ao Kuang
ed-dragon365
Ao Kuang
1
8
5
0.44
W
Ah Puch
lv_Gunner_vl
Ah Puch
6
1
21
16.5
L
Guan Yu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,213
Damage
52,381
71,797
Taken
105,737
59,747
Mitigated
94,131
40,243
Healing
41,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Drawtec
Serqet
11,113
1,604
1,724
860
12,875
10,529
1,519
3,097
9,778
0
15,876
L
Danzaburou
Marcuz3
Danzaburou
16,309
7,753
28
3,479
17,168
9,921
1,602
9,604
7,370
0
35,832
W
Rama
Nelaia
Rama
28,594
15,114
1,414
5,537
17,232
9,744
2,686
7,707
9,525
0
50,493
W
12,038
2,427
14,888
6,680
14,033
8,147
1,576
8,442
5,591
32,960
0
W
Fafnir
Yeet-frfr
Fafnir
9,963
3,447
1,569
4,911
18,964
26,462
604
5,579
13,385
14,224
0
L
Baba Yaga
brujitacris
Baba Yaga
13,265
1,041
874
2,492
13,196
7,748
1,118
7,071
5,847
28,540
0
L
Ganesha
danoge15
Ganesha
8,309
280
1,210
2,551
24,434
28,302
131
10,458
13,756
23,074
0
L
Ao Kuang
ed-dragon365
Ao Kuang
7,215
1,324
977
4,970
19,976
15,081
1,272
10,365
9,516
10,781
0
W
Ah Puch
lv_Gunner_vl
Ah Puch
30,505
656
0
2,660
8,693
4,865
1,590
3,964
4,729
46,718
0
L
Guan Yu
7,283
541
10,578
14,085
30,963
33,079
200
14,551
15,679
0
12,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,007
Gold Earned
45,155
143
Minions Killed
143
0
Camps Cleared
0
1,127,686
Distance Traveled
1,077,497
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,751
750
6
0
0
258,991
2
L
Danzaburou
9,712
747
53
4
0
196,950
1
W
Rama
10,744
826
53
4
0
211,702
1
W
Ra
10,294
792
60
5
0
178,809
1
W
Fafnir
11,473
883
3
0
0
214,965
5
L
Baba Yaga
9,635
741
50
4
0
221,090
1
L
Ganesha
8,433
649
5
0
0
219,962
0
L
Ao Kuang
8,060
620
10
1
0
172,985
5
W
Ah Puch
10,745
827
21
2
0
263,219
2
L
Guan Yu
9,315
717
25
2
0
266,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role