Player Matchup

Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Fergask7
Hel
Level 149
God Stats
1W - 2L
1,885 SR
Queue Stats
179W - 186L
1,470 Elo+
Solo
Cupid
Cupid
KELSI3R
Cupid
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 56L
1,724 Elo+
Solo
Mercury
Mercury
SASSY-KlTTEN
Mercury
Level 127
God Stats
1W - 5L
1,759 SR
Queue Stats
577W - 604L
1,480 Elo+
Solo
Scylla
Scylla
TheylooseGaming
Scylla
Level 103
God Stats
13W - 3L
1,657 SR
Queue Stats
91W - 96L
1,480 Elo+
Solo
Team Averages
Level 133
1,660 SR
1,531 Elo+

VS

Team Averages
Level 103
1,480 SR
1,487 Elo+
Chang'e
Chang'e
KnotNuzzler
Chang'e
Level 122
God Stats
3W - 2L
1,364 SR
Queue Stats
153W - 131L
1,583 Elo+
Party 1
Erlang Shen
Erlang Shen
Rixks
Erlang Shen
Level 81
God Stats
4W - 3L
1,424 SR
Queue Stats
9W - 5L
1,371 Elo+
Solo
Izanami
Izanami
Strawbrry_Shawty
Izanami
Level 126
God Stats
66W - 55L
1,557 SR
Queue Stats
276W - 293L
1,481 Elo+
Solo
Baron Samedi
Baron Samedi
dun_woolly
Baron Samedi
Level 128
God Stats
6W - 9L
1,554 SR
Queue Stats
158W - 164L
1,529 Elo+
Solo
Fenrir
Fenrir
ltzzDanny
Fenrir
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
8
2 / 2 / 0
5,458
496
3,109
7,891
2,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 1 / 0
5,440
495
5,647
8,455
3,303
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
KELSI3R
Cupid
10
0 / 0 / 0
5,592
508
2,101
5,133
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
SASSY-KlTTEN
Mercury
1
0 / 0 / 0
3,548
323
0
0
0
10
0 / 2 / 0
5,076
461
5,520
4,631
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KnotNuzzler
Chang'e
9
2 / 0 / 1
5,773
525
1,933
5,509
2,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Erlang Shen
Rixks
Erlang Shen
11
1 / 0 / 2
6,467
588
6,399
11,308
6,578
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 0 / 0
6,972
634
2,539
5,527
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
dun_woolly
Baron Samedi
10
2 / 1 / 2
6,093
554
3,982
5,130
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fenrir
ltzzDanny
Fenrir
8
0 / 2 / 1
5,016
456
1,704
6,216
2,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
5
5
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
2
0
1
L
0
1
0
0
L
Cupid
KELSI3R
Cupid
0
0
0
0
W
Chang'e
KnotNuzzler
Chang'e
2
0
1
2.5
W
Erlang Shen
Rixks
Erlang Shen
1
0
2
2
L
Mercury
SASSY-KlTTEN
Mercury
0
0
0
0
W
0
0
0
0
L
0
2
0
0
W
Baron Samedi
dun_woolly
Baron Samedi
2
1
2
3
W
Fenrir
ltzzDanny
Fenrir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,377
Damage
16,557
26,110
Taken
33,690
9,407
Mitigated
15,427
10,789
Healing
21,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
3,109
1,187
0
3,022
7,891
2,970
0
1,941
5,950
0
23,921
L
5,647
1,599
125
4,635
8,455
3,303
0
692
7,763
37,666
0
L
Cupid
KELSI3R
Cupid
2,101
1,454
0
2,306
5,133
1,383
0
347
4,786
0
39,325
W
Chang'e
KnotNuzzler
Chang'e
1,933
68
1,531
3,435
5,509
2,165
994
1,490
3,741
18,785
0
W
Erlang Shen
Rixks
Erlang Shen
6,399
3,197
0
7,833
11,308
6,578
0
5,707
5,561
0
45,270
L
Mercury
SASSY-KlTTEN
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
2,539
1,734
0
4,371
5,527
2,019
0
0
5,527
0
64,495
L
5,520
705
0
701
4,631
1,751
0
2,935
1,696
33,566
0
W
Baron Samedi
dun_woolly
Baron Samedi
3,982
353
414
1,239
5,130
2,261
1,319
2,597
2,212
37,633
0
W
Fenrir
ltzzDanny
Fenrir
1,704
248
0
2,268
6,216
2,404
417
892
5,168
0
24,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,114
Gold Earned
30,321
249
Minions Killed
358
0
Camps Cleared
0
752,725
Distance Traveled
995,849
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,458
496
67
6
0
192,867
3
L
Hel
5,440
495
61
6
0
166,508
0
L
Cupid
5,592
508
69
6
0
196,224
0
W
Chang'e
5,773
525
30
3
0
202,862
1
W
Erlang Shen
6,467
588
75
7
0
203,676
1
L
Mercury
3,548
323
0
0
0
2,066
0
W
Izanami
6,972
634
140
13
0
175,451
2
L
Scylla
5,076
461
52
5
0
195,060
2
W
Baron Samedi
6,093
554
67
6
0
189,237
3
W
Fenrir
5,016
456
46
4
0
224,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role