Player Matchup

Awilix
Awilix
Awaythread
Awilix
Level 114
God Stats
0W - 1L
1,315 SR
Queue Stats
95W - 89L
1,483 Elo+
Party 1
Yu Huang
Yu Huang
Lil_Bullet--
Yu Huang
Level 116
God Stats
1W - 4L
1,139 SR
Queue Stats
133W - 204L
1,345 Elo+
Solo
King Arthur
King Arthur
SheHateClutch-_-
King Arthur
Level 89
God Stats
3W - 5L
1,222 SR
Queue Stats
64W - 57L
1,419 Elo+
Party 1
Team Averages
Level 106
1,226 SR
1,416 Elo+

VS

Team Averages
Level 55
1,622 SR
1,489 Elo+
Lancelot
Lancelot
AZAEL9991091
Lancelot
Level 85
God Stats
7W - 3L
1,626 SR
Queue Stats
125W - 107L
1,566 Elo+
Party 2
Hercules
Hercules
Enrikgarcia_UwU
Hercules
Level 77
God Stats
1W - 0L
1,739 SR
Queue Stats
38W - 49L
1,400 Elo+
Solo
Olorun
Olorun
ITz 5N4K3
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Awaythread
Awilix
20
12 / 9 / 8
19,998
714
39,196
41,366
14,401
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Lil_Bullet--
Yu Huang
20
0 / 9 / 15
19,179
685
24,713
28,574
9,683
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

King Arthur
SheHateClutch-_-
King Arthur
20
9 / 14 / 5
20,229
722
26,631
44,198
58,190
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AZAEL9991091
Lancelot
20
21 / 6 / 8
23,207
829
44,334
35,318
18,154
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
9 / 8 / 16
20,394
728
37,522
44,306
37,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
ITz 5N4K3
Olorun
20
2 / 8 / 16
18,338
655
15,744
30,269
16,598
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
72
21
Kills
32
32
Deaths
22
28
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Lancelot
AZAEL9991091
Lancelot
21
6
8
4.17
L
Awilix
Awaythread
Awilix
12
9
8
1.78
W
Hercules
9
8
16
2.13
W
Olorun
ITz 5N4K3
Olorun
2
8
16
1.25
L
Yu Huang
Lil_Bullet--
Yu Huang
0
9
15
0.83
L
King Arthur
SheHateClutch-_-
King Arthur
9
14
5
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,540
Damage
97,600
114,138
Taken
109,893
82,274
Mitigated
72,286
14,610
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
AZAEL9991091
Lancelot
44,334
10,323
0
2,255
35,318
18,154
1,221
6,225
29,093
0
128,989
L
Awilix
Awaythread
Awilix
39,196
15,686
0
5,906
41,366
14,401
378
4,795
36,571
0
99,865
W
Hercules
37,522
12,309
125
17,426
44,306
37,534
889
10,969
33,337
0
91,941
W
Olorun
ITz 5N4K3
Olorun
15,744
8,248
941
8,474
30,269
16,598
1,586
9,118
21,151
48,094
6,043
L
Yu Huang
Lil_Bullet--
Yu Huang
24,713
2,085
0
5,887
28,574
9,683
896
3,169
25,405
110,882
0
L
King Arthur
SheHateClutch-_-
King Arthur
26,631
3,320
0
2,817
44,198
58,190
190
6,800
37,398
339
58,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,406
Gold Earned
61,939
291
Minions Killed
283
12
Camps Cleared
10
1,309,162
Distance Traveled
1,326,969
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
23,207
829
124
4
3
517,976
2
L
Awilix
19,998
714
99
4
10
473,711
5
W
Hercules
20,394
728
63
2
3
455,795
3
W
Olorun
18,338
655
96
3
4
353,198
0
L
Yu Huang
19,179
685
150
5
1
428,035
1
L
King Arthur
20,229
722
42
2
1
407,416
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role