Player Matchup

Cthulhu
Cthulhu
Basedrod910
Cthulhu
Level 18
God Stats
10W - 9L
1,405 SR
Queue Stats
14W - 14L
1,327 Elo+
Party 2
Hou Yi
Hou Yi
DinosGoRawwwr
Hou Yi
Level 69
God Stats
5W - 6L
1,484 SR
Queue Stats
63W - 59L
1,464 Elo+
Party 2
Nu Wa
Nu Wa
Mrs Reaver164
Nu Wa
Level 108
God Stats
1W - 0L
1,532 SR
Queue Stats
3W - 2L
1,667 Elo+
Solo
Team Averages
Level 65
1,474 SR
1,486 Elo+

VS

Team Averages
Level 57
1,424 SR
1,309 Elo+
Tyr
Tyr
FROST188
Tyr
Level 66
God Stats
4W - 7L
1,438 SR
Queue Stats
268W - 420L
1,277 Elo+
Party 1
Lancelot
Lancelot
Uzumaki19631
Lancelot
Level 21
God Stats
5W - 10L
1,334 SR
Queue Stats
98W - 147L
1,271 Elo+
Party 1
Anhur
Anhur
bluehyena360
Anhur
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
239W - 268L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Basedrod910
Cthulhu
10
1 / 0 / 5
7,222
722
6,994
8,763
10,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 2 / 2
8,293
829
10,202
10,107
4,252
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 5
7,157
716
6,023
6,666
2,122
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,156
716
6,639
11,942
9,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Lancelot
Uzumaki19631
Lancelot
11
1 / 1 / 2
6,874
687
8,260
9,431
4,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 2
6,824
682
5,788
8,192
3,306
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
8
Kills
4
4
Deaths
8
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Basedrod910
Cthulhu
1
0
5
3.5
W
6
2
2
3.5
L
2
3
2
1
W
1
2
5
1.75
L
Lancelot
Uzumaki19631
Lancelot
1
1
2
2
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,219
Damage
20,687
25,536
Taken
29,565
17,253
Mitigated
16,652
5,609
Healing
4,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Basedrod910
Cthulhu
6,994
791
265
834
8,763
10,879
336
0
8,763
14,086
0
W
10,202
6,190
179
2,683
10,107
4,252
75
123
9,984
0
31,712
L
6,639
1,509
176
2,968
11,942
9,058
0
4,902
6,599
0
19,790
W
6,023
2,441
298
1,350
6,666
2,122
412
241
6,425
18,361
0
L
Lancelot
Uzumaki19631
Lancelot
8,260
869
0
1,299
9,431
4,288
0
4,050
5,160
0
27,195
L
5,788
3,658
0
250
8,192
3,306
34
3,650
4,420
0
21,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,672
Gold Earned
20,854
106
Minions Killed
106
3
Camps Cleared
6
566,840
Distance Traveled
612,392
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,222
722
25
3
1
190,919
0
W
Hou Yi
8,293
829
64
6
1
189,371
0
L
Tyr
7,156
716
21
2
0
217,942
1
W
Nu Wa
7,157
716
17
2
1
186,550
4
L
Lancelot
6,874
687
45
5
4
227,994
0
L
Anhur
6,824
682
40
4
2
166,456
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role