Player Matchup

Freya
Freya
ImSupportOnly
Freya
Level 47
God Stats
30W - 21L
1,500 SR
Queue Stats
113W - 96L
1,486 Elo+
Solo
Nox
Nox
Just_That_Buddy
Nox
Level 27
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 3
Cthulhu
Cthulhu
Khaotic Castle
Cthulhu
Level 42
God Stats
57W - 36L
1,551 SR
Queue Stats
200W - 194L
1,430 Elo+
Party 1
Bastet
Bastet
blink 182
Bastet
Level 85
God Stats
177W - 128L
1,603 SR
Queue Stats
282W - 244L
1,473 Elo+
Party 1
Medusa
Medusa
kolm4321
Medusa
Level 88
God Stats
1W - 4L
1,122 SR
Queue Stats
7W - 14L
1,347 Elo+
Party 3
Team Averages
Level 58
1,410 SR
1,417 Elo+

VS

Team Averages
Level 25
1,556 SR
1,302 Elo+
Fenrir
Fenrir
ARrudick
Fenrir
Level 47
God Stats
11W - 10L
1,580 SR
Queue Stats
33W - 55L
1,298 Elo+
Party 2
Sylvanus
Sylvanus
BoneCrusher2574
Sylvanus
Level 18
God Stats
1W - 3L
1,708 SR
Queue Stats
14W - 17L
1,373 Elo+
Party 2
Zeus
Zeus
Darkness4862
Zeus
Level 18
God Stats
12W - 21L
1,391 SR
Queue Stats
12W - 23L
1,334 Elo+
Party 2
Horus
Horus
GenderAssumerXY
Horus
Level 16
God Stats
9W - 5L
1,877 SR
Queue Stats
10W - 16L
1,333 Elo+
Party 2
Ratatoskr
Ratatoskr
capnQUAGMIRE
Ratatoskr
Level 26
God Stats
14W - 24L
1,224 SR
Queue Stats
14W - 29L
1,173 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 9
10,555
1,056
15,225
11,097
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 1 / 11
10,831
1,083
8,344
4,338
2,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 3 / 11
11,326
1,133
9,615
13,543
15,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
blink 182
Bastet
17
5 / 1 / 9
11,351
1,135
16,082
9,913
4,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
kolm4321
Medusa
16
2 / 1 / 11
10,445
1,045
16,865
5,318
2,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

269

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ARrudick
Fenrir
15
2 / 4 / 4
9,860
986
6,771
12,538
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
15
1 / 4 / 3
10,495
1,050
5,568
21,236
28,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 1
10,051
1,005
15,714
9,750
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 4
9,316
932
1,944
21,787
25,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
capnQUAGMIRE
Ratatoskr
15
3 / 2 / 2
10,303
1,030
8,149
8,587
4,478
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
21
18
Kills
7
7
Deaths
18
51
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ARrudick
Fenrir
2
4
4
1
L
Sylvanus
1
4
3
0.63
L
1
4
1
0.38
L
0
4
4
0.5
W
4
1
9
8.5
W
4
1
11
9.5
W
3
3
11
2.83
W
Bastet
blink 182
Bastet
5
1
9
9.5
L
Ratatoskr
capnQUAGMIRE
Ratatoskr
3
2
2
2
W
Medusa
kolm4321
Medusa
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,131
Damage
38,146
44,209
Taken
73,898
30,000
Mitigated
70,679
8,437
Healing
8,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ARrudick
Fenrir
6,771
1,913
0
398
12,538
8,134
0
5,166
7,372
0
11,789
L
Sylvanus
5,568
1,305
1,479
3,394
21,236
28,484
0
11,709
9,527
10,867
0
L
15,714
385
0
0
9,750
4,330
0
4,102
5,648
51,735
0
L
1,944
970
1,117
2,283
21,787
25,253
0
8,052
13,343
0
7,693
W
15,225
4,869
0
3,791
11,097
5,166
0
7,234
3,835
21,974
0
W
8,344
385
380
77
4,338
2,189
0
2,257
2,043
15,206
0
W
9,615
836
795
1,082
13,543
15,398
0
4,874
8,350
21,157
0
W
Bastet
blink 182
Bastet
16,082
4,514
0
1,343
9,913
4,501
0
4,232
5,551
0
43,459
L
Ratatoskr
capnQUAGMIRE
Ratatoskr
8,149
873
0
0
8,587
4,478
0
3,763
4,824
0
25,515
W
Medusa
kolm4321
Medusa
16,865
6,702
790
179
5,318
2,746
0
2,685
2,593
0
42,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,508
Gold Earned
50,025
210
Minions Killed
168
7
Camps Cleared
3
968,636
Distance Traveled
1,005,837
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,860
986
12
1
1
200,178
0
L
Sylvanus
10,495
1,050
10
1
0
178,193
0
L
Zeus
10,051
1,005
82
8
0
182,761
0
L
Horus
9,316
932
9
1
0
201,003
0
W
Freya
10,555
1,056
14
1
2
195,133
0
W
Nox
10,831
1,083
31
3
0
183,334
0
W
Cthulhu
11,326
1,133
19
2
0
183,865
0
W
Bastet
11,351
1,135
63
6
4
222,624
1
L
Ratatoskr
10,303
1,030
55
6
2
243,702
0
W
Medusa
10,445
1,045
83
8
1
183,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role