Player Matchup

Fenrir
Fenrir
Dxfoult
Fenrir
Level 106
God Stats
1W - 1L
1,893 SR
Queue Stats
57W - 63L
1,424 Elo+
Party 1
Agni
Agni
LovelySticks
Agni
Level 74
God Stats
1W - 4L
1,404 SR
Queue Stats
204W - 202L
1,561 Elo+
Party 3
Ullr
Ullr
RisenAngel80
Ullr
Level 87
God Stats
5W - 5L
1,517 SR
Queue Stats
257W - 241L
1,530 Elo+
Party 3
Hel
Hel
Rrrrtt3265
Hel
Level 7
God Stats
3W - 1L
1,863 SR
Queue Stats
51W - 61L
1,422 Elo+
Party 1
Sun Wukong
Sun Wukong
TrackLife04
Sun Wukong
Level 26
God Stats
2W - 1L
1,731 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 3
Team Averages
Level 60
1,681 SR
1,451 Elo+

VS

Team Averages
Level 70
1,581 SR
1,578 Elo+
Kuzenbo
Kuzenbo
FROZN DINNER
Kuzenbo
Level 47
God Stats
1W - 1L
1,723 SR
Queue Stats
16W - 16L
1,464 Elo+
Solo
Tyr
Tyr
Purewells
Tyr
Level 158
God Stats
8W - 4L
1,499 SR
Queue Stats
562W - 432L
1,665 Elo+
Party 2
Mercury
Mercury
Squirtle_Blue_Go
Mercury
Level 87
God Stats
2W - 2L
1,740 SR
Queue Stats
314W - 249L
1,637 Elo+
Party 2
Apollo
Apollo
Str8t_Zaza
Apollo
Level 10
God Stats
1W - 4L
1,444 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 2
Chang'e
Chang'e
z_verbalsmakz_z
Chang'e
Level 49
God Stats
0W - 6L
1,500 SR
Queue Stats
308W - 260L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Dxfoult
Fenrir
13
2 / 2 / 3
7,658
511
6,287
11,046
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 5
8,460
564
8,982
7,785
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 0
9,139
609
10,532
10,635
4,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 5
7,132
475
5,289
8,594
3,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
TrackLife04
Sun Wukong
13
2 / 3 / 1
7,641
509
5,737
11,321
6,960
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FROZN DINNER
Kuzenbo
10
0 / 2 / 0
6,399
427
2,922
9,823
10,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 3 / 1
8,597
573
11,010
14,690
13,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 3
7,335
489
5,120
11,645
4,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Str8t_Zaza
Apollo
10
0 / 3 / 0
5,863
391
4,555
9,164
2,855
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 1
6,556
437
5,652
11,906
4,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
7
7
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Dxfoult
Fenrir
2
2
3
1.75
L
Kuzenbo
FROZN DINNER
Kuzenbo
0
2
0
0
W
3
2
5
2.75
L
6
3
1
2.17
W
5
0
0
5
W
2
0
5
4.5
L
0
2
3
0.75
L
Apollo
Str8t_Zaza
Apollo
0
3
0
0
W
Sun Wukong
TrackLife04
Sun Wukong
2
3
1
0.83
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,827
Damage
29,259
49,381
Taken
57,228
23,982
Mitigated
35,871
20,289
Healing
11,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Dxfoult
Fenrir
6,287
1,147
0
4,982
11,046
5,339
0
642
10,404
0
51,744
L
Kuzenbo
FROZN DINNER
Kuzenbo
2,922
1,389
0
601
9,823
10,260
0
843
8,980
27,790
0
W
8,982
836
0
774
7,785
3,531
1,177
604
7,181
64,082
0
L
11,010
1,577
0
6,763
14,690
13,645
0
4,652
9,720
0
60,399
W
10,532
5,839
0
1,145
10,635
4,794
0
2,619
8,016
0
89,565
W
5,289
385
5,018
5,590
8,594
3,358
789
1,520
7,074
28,767
0
L
5,120
1,454
0
640
11,645
4,752
45
3,808
7,635
0
63,480
L
Apollo
Str8t_Zaza
Apollo
4,555
2,515
0
871
9,164
2,855
0
881
8,283
0
37,710
W
Sun Wukong
TrackLife04
Sun Wukong
5,737
797
0
2,780
11,321
6,960
801
3,189
8,132
0
40,131
L
5,652
449
47
2,804
11,906
4,359
0
3,403
8,339
33,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,030
Gold Earned
34,750
466
Minions Killed
363
0
Camps Cleared
0
1,472,868
Distance Traveled
1,465,304
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,658
511
93
6
0
295,814
0
L
Kuzenbo
6,399
427
48
3
0
271,130
1
W
Agni
8,460
564
119
8
0
300,964
1
L
Tyr
8,597
573
95
6
0
317,540
0
W
Ullr
9,139
609
146
10
0
278,430
5
W
Hel
7,132
475
46
3
0
312,681
1
L
Mercury
7,335
489
102
7
0
366,463
2
L
Apollo
5,863
391
61
4
0
257,949
0
W
Sun Wukong
7,641
509
62
4
0
284,979
1
L
Chang'e
6,556
437
57
4
0
252,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role