Player Matchup

Kuzenbo
Kuzenbo
Bv Zach
Kuzenbo
Level 129
God Stats
4W - 1L
1,243 SR
Queue Stats
103W - 113L
1,418 Elo+
Solo
Janus
Janus
KoltonKilU
Janus
Level 95
God Stats
1W - 2L
1,408 SR
Queue Stats
12W - 19L
1,488 Elo+
Party 2
Ullr
Ullr
Shortstop2018
Ullr
Level 153
God Stats
11W - 8L
1,529 SR
Queue Stats
177W - 179L
1,506 Elo+
Party 2
Amaterasu
Amaterasu
Spiderasis
Amaterasu
Level 100
God Stats
1W - 1L
1,244 SR
Queue Stats
32W - 45L
1,417 Elo+
Party 2
Thanatos
Thanatos
Tacoman347
Thanatos
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,553 Elo+
Party 2
Team Averages
Level 100
1,385 SR
1,477 Elo+

VS

Team Averages
Level 88
1,586 SR
1,472 Elo+
Morgan Le Fay
Morgan Le Fay
D3vil-2zunami
Morgan Le Fay
Level 77
God Stats
5W - 9L
1,504 SR
Queue Stats
96W - 106L
1,437 Elo+
Party 1
Vulcan
Vulcan
Drizzys Maddox
Vulcan
Level 89
God Stats
7W - 10L
1,585 SR
Queue Stats
297W - 351L
1,485 Elo+
Party 3
Danzaburou
Danzaburou
HECTIC REAPER 4
Danzaburou
Level 86
God Stats
6W - 8L
1,696 SR
Queue Stats
105W - 129L
1,427 Elo+
Party 3
Hou Yi
Hou Yi
idler_owl
Hou Yi
Level 159
God Stats
8W - 11L
1,549 SR
Queue Stats
286W - 296L
1,518 Elo+
Solo
Cthulhu
Cthulhu
mosesofnight
Cthulhu
Level 28
God Stats
10W - 10L
1,597 SR
Queue Stats
30W - 27L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Bv Zach
Kuzenbo
16
2 / 0 / 15
9,598
800
6,275
11,296
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
17
1 / 0 / 9
9,539
795
11,655
8,158
3,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
6 / 1 / 11
9,746
812
10,597
10,151
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
Spiderasis
Amaterasu
16
5 / 5 / 2
9,442
787
7,455
18,782
10,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Tacoman347
Thanatos
16
8 / 2 / 7
9,510
793
12,266
10,469
5,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
D3vil-2zunami
Morgan Le Fay
15
4 / 5 / 3
8,868
739
12,359
11,434
5,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 4
7,411
618
4,643
7,177
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
HECTIC REAPER 4
Danzaburou
12
0 / 4 / 4
7,331
611
4,916
8,420
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hou Yi
idler_owl
Hou Yi
16
2 / 4 / 2
8,480
707
7,762
13,451
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
mosesofnight
Cthulhu
14
1 / 4 / 4
8,008
667
6,716
14,681
11,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
25
22
Kills
8
8
Deaths
22
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Bv Zach
Kuzenbo
2
0
15
9.5
L
Morgan Le Fay
D3vil-2zunami
Morgan Le Fay
4
5
3
1.1
L
1
5
4
0.6
L
Danzaburou
HECTIC REAPER 4
Danzaburou
0
4
4
0.5
W
Janus
1
0
9
5.5
W
6
1
11
11.5
W
Amaterasu
Spiderasis
Amaterasu
5
5
2
1.2
W
Thanatos
Tacoman347
Thanatos
8
2
7
5.75
L
Hou Yi
idler_owl
Hou Yi
2
4
2
0.75
L
Cthulhu
mosesofnight
Cthulhu
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,248
Damage
36,396
58,856
Taken
55,163
40,545
Mitigated
29,282
16,147
Healing
6,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Bv Zach
Kuzenbo
6,275
2,286
0
1,428
11,296
15,930
506
5,758
4,978
15,016
0
L
Morgan Le Fay
D3vil-2zunami
Morgan Le Fay
12,359
440
0
2,100
11,434
5,469
40
4,213
7,221
23,542
0
L
4,643
1,761
0
900
7,177
3,138
76
2,118
5,059
11,399
0
L
Danzaburou
HECTIC REAPER 4
Danzaburou
4,916
2,166
0
1,235
8,420
3,447
816
2,318
6,102
0
11,658
W
Janus
11,655
753
77
1,124
8,158
3,276
1,913
2,357
5,677
51,708
0
W
10,597
3,020
0
256
10,151
4,884
2,949
5,057
4,712
0
31,065
W
Amaterasu
Spiderasis
Amaterasu
7,455
2,319
0
4,095
18,782
10,849
2,200
4,846
13,674
0
35,961
W
Thanatos
Tacoman347
Thanatos
12,266
1,516
0
9,167
10,469
5,606
0
4,120
6,097
0
16,103
L
Hou Yi
idler_owl
Hou Yi
7,762
3,494
0
980
13,451
5,770
0
4,524
8,927
0
35,968
L
Cthulhu
mosesofnight
Cthulhu
6,716
709
580
735
14,681
11,458
56
4,757
9,924
14,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
40,098
256
Minions Killed
146
0
Camps Cleared
0
1,285,298
Distance Traveled
984,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,598
800
27
2
0
257,991
0
L
Morgan Le Fay
8,868
739
35
3
0
247,815
2
L
Vulcan
7,411
618
17
1
0
148,812
1
L
Danzaburou
7,331
611
23
2
0
138,251
1
W
Janus
9,539
795
109
9
0
264,636
0
W
Ullr
9,746
812
57
5
0
244,702
1
W
Amaterasu
9,442
787
54
5
0
247,365
1
W
Thanatos
9,510
793
9
1
0
270,604
0
L
Hou Yi
8,480
707
61
5
0
215,587
0
L
Cthulhu
8,008
667
10
1
0
234,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role