Player Matchup

Set
Set
 
Set
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Jacke1antern
Shiva
Level 87
God Stats
6W - 3L
1,704 SR
Queue Stats
8W - 7L
1,557 Elo+
Party 2
Cupid
Cupid
Kelso250
Cupid
Level 68
God Stats
2W - 2L
1,532 SR
Queue Stats
5W - 8L
1,543 Elo+
Party 2
He Bo
He Bo
PaperChaseCHRIS
He Bo
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 34L
1,444 Elo+
Party 2
Odin
Odin
ScOtTyJaY5
Odin
Level 69
God Stats
3W - 3L
1,322 SR
Queue Stats
293W - 354L
1,412 Elo+
Solo
Team Averages
Level 78
1,512 SR
1,491 Elo+

VS

Team Averages
Level 74
1,539 SR
1,331 Elo+
Kumbhakarna
Kumbhakarna
Connorl456
Kumbhakarna
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 24L
1,146 Elo+
Party 3
Tyr
Tyr
DennisTex
Tyr
Level 73
God Stats
4W - 0L
1,664 SR
Queue Stats
32W - 37L
1,303 Elo+
Party 3
Pele
Pele
SlipperyBears
Pele
Level 105
God Stats
31W - 19L
1,593 SR
Queue Stats
107W - 109L
1,458 Elo+
Party 1
Freya
Freya
TheSandman987
Freya
Level 28
God Stats
4W - 4L
1,436 SR
Queue Stats
22W - 32L
1,323 Elo+
Party 1
Skadi
Skadi
Xybrth
Skadi
Level 107
God Stats
12W - 11L
1,500 SR
Queue Stats
36W - 40L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
8
3 / 3 / 0
5,163
516
4,103
8,373
5,861
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

7
1 / 3 / 1
4,543
454
2,945
6,295
2,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Kelso250
Cupid
8
1 / 1 / 1
4,803
480
3,104
5,462
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 3 / 1
5,233
523
3,677
6,933
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 3 / 3
4,598
460
1,822
6,932
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Connorl456
Kumbhakarna
7
1 / 2 / 3
5,015
502
3,621
6,422
2,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 1
6,149
615
5,984
6,799
4,911
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
6 / 2 / 1
6,288
629
4,362
7,653
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 1 / 3
5,636
564
3,530
6,112
2,233
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Skadi
Xybrth
Skadi
9
1 / 0 / 2
5,223
522
2,827
4,115
1,172
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
6
Kills
12
13
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
3
3
0
1
W
Kumbhakarna
Connorl456
Kumbhakarna
1
2
3
1.25
W
3
1
1
3.5
L
1
3
1
0.5
L
Cupid
Kelso250
Cupid
1
1
1
1.5
L
1
3
1
0.5
L
0
3
3
0.5
W
6
2
1
3.25
W
1
1
3
2.5
W
Skadi
Xybrth
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,651
Damage
20,324
33,995
Taken
31,101
15,458
Mitigated
13,626
7,275
Healing
9,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,103
1,982
0
709
8,373
5,861
0
376
7,997
0
21,646
W
Kumbhakarna
Connorl456
Kumbhakarna
3,621
562
0
463
6,422
2,830
0
0
6,422
16,240
0
W
5,984
421
0
1,990
6,799
4,911
204
0
6,799
0
39,679
L
2,945
811
289
1,581
6,295
2,841
0
1,120
5,175
0
12,521
L
Cupid
Kelso250
Cupid
3,104
1,396
241
2,523
5,462
1,658
123
1,586
3,876
0
29,031
L
3,677
216
0
430
6,933
2,585
0
3,163
3,770
26,343
0
L
1,822
636
0
1,502
6,932
2,513
0
906
6,026
0
19,446
W
4,362
1,448
0
4,103
7,653
2,480
0
1,086
6,531
0
41,063
W
3,530
1,580
0
2,404
6,112
2,233
259
2,361
3,557
29,159
0
W
Skadi
Xybrth
Skadi
2,827
1,133
0
500
4,115
1,172
0
0
4,115
0
28,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,340
Gold Earned
28,311
195
Minions Killed
267
0
Camps Cleared
0
882,898
Distance Traveled
1,004,378
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,163
516
31
3
0
190,786
0
W
Kumbhakarna
5,015
502
15
2
0
184,307
0
W
Tyr
6,149
615
69
7
0
217,610
2
L
Shiva
4,543
454
15
2
0
173,531
2
L
Cupid
4,803
480
57
6
0
154,759
0
L
He Bo
5,233
523
50
5
0
174,317
2
L
Odin
4,598
460
42
4
0
189,505
0
W
Pele
6,288
629
68
7
0
231,364
2
W
Freya
5,636
564
67
7
0
186,814
0
W
Skadi
5,223
522
48
5
0
184,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role