Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Danguba
Janus
Level 16
God Stats
2W - 1L
1,236 SR
Queue Stats
22W - 5L
1,895 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Lakkes1
Kumbhakarna
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 3L
1,895 Elo+
Party 1
Team Averages
Level 82
1,412 SR
1,763 Elo+

VS

Team Averages
Level 89
1,308 SR
1,311 Elo+
Xing Tian
Xing Tian
CAIO M SAES
Xing Tian
Level 69
God Stats
2W - 4L
1,389 SR
Queue Stats
8W - 42L
1,130 Elo+
Party 2
Freya
Freya
WalMaaine
Freya
Level 109
God Stats
6W - 14L
1,363 SR
Queue Stats
211W - 222L
1,421 Elo+
Solo
Neith
Neith
ppPedroPaulo
Neith
Level 88
God Stats
0W - 5L
1,173 SR
Queue Stats
20W - 61L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
5 / 1 / 5
8,152
815
13,709
10,647
6,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Janus
Danguba
Janus
13
5 / 0 / 5
8,519
852
11,633
4,071
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Lakkes1
Kumbhakarna
12
0 / 0 / 9
8,051
805
3,265
13,989
12,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CAIO M SAES
Xing Tian
9
1 / 4 / 0
6,229
623
1,274
15,868
10,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
WalMaaine
Freya
10
0 / 2 / 1
6,423
642
6,226
9,571
3,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 4 / 1
6,243
624
6,433
8,859
3,046
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
5
7.5
L
Xing Tian
CAIO M SAES
Xing Tian
1
4
0
0.25
W
Janus
Danguba
Janus
5
0
5
7.5
W
Kumbhakarna
Lakkes1
Kumbhakarna
0
0
9
4.5
L
Freya
WalMaaine
Freya
0
2
1
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,607
Damage
13,933
28,707
Taken
34,298
20,199
Mitigated
17,247
11,847
Healing
5,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
13,709
9,065
0
4,753
10,647
6,010
1,831
4,003
5,900
0
36,339
L
Xing Tian
CAIO M SAES
Xing Tian
1,274
29
269
1,774
15,868
10,739
0
7,979
6,386
7,205
0
W
Janus
Danguba
Janus
11,633
940
0
1,051
4,071
1,757
510
1,361
2,710
34,504
0
W
Kumbhakarna
Lakkes1
Kumbhakarna
3,265
316
0
6,043
13,989
12,432
274
2,863
10,409
11,285
0
L
Freya
WalMaaine
Freya
6,226
2,579
0
1,438
9,571
3,462
0
2,682
5,785
23,191
0
L
6,433
2,058
346
2,126
8,859
3,046
0
3,489
4,519
0
25,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
18,895
139
Minions Killed
91
10
Camps Cleared
0
643,032
Distance Traveled
522,538
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,152
815
52
5
7
228,325
3
L
Xing Tian
6,229
623
5
1
0
173,206
1
W
Janus
8,519
852
72
7
3
210,996
1
W
Kumbhakarna
8,051
805
15
2
0
203,711
1
L
Freya
6,423
642
53
5
0
182,838
5
L
Neith
6,243
624
33
3
0
166,494
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role