Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Geggo4
Sun Wukong
Level 103
God Stats
4W - 3L
1,754 SR
Queue Stats
252W - 250L
1,517 Elo+
Solo
Ymir
Ymir
PunkMilka
Ymir
Level 89
God Stats
0W - 3L
1,413 SR
Queue Stats
14W - 16L
1,534 Elo+
Party 1
Team Averages
Level 101
1,533 SR
1,510 Elo+

VS

Team Averages
Level 84
1,708 SR
1,627 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ChunkyDX
Shiva
Level 87
God Stats
8W - 2L
1,943 SR
Queue Stats
141W - 129L
1,485 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ObiWannaBIówMe
Ah Muzen Cab
Level 18
God Stats
14W - 4L
1,980 SR
Queue Stats
151W - 81L
1,769 Elo+
Party 2
Raijin
Raijin
Rubo2k19
Raijin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
306W - 307L
1,559 Elo+
Solo
Thanatos
Thanatos
koennieboy14
Thanatos
Level 123
God Stats
10W - 7L
1,615 SR
Queue Stats
52W - 17L
1,821 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
6 / 6 / 4
9,197
541
9,360
16,620
7,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
 
Hou Yi
13
4 / 4 / 2
8,569
504
7,724
12,543
4,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
 
Merlin
13
0 / 3 / 3
8,057
474
7,481
7,583
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Geggo4
Sun Wukong
15
3 / 2 / 3
9,108
536
8,270
13,705
9,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
13
3 / 2 / 5
8,273
487
4,514
12,866
10,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
2 / 3 / 6
9,437
555
5,627
8,739
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
ChunkyDX
Shiva
13
1 / 5 / 12
8,423
495
5,635
14,132
12,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ObiWannaBIówMe
Ah Muzen Cab
16
1 / 2 / 5
9,707
571
11,007
10,939
4,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
Rubo2k19
Raijin
14
0 / 4 / 1
8,274
487
6,762
10,498
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
koennieboy14
Thanatos
17
13 / 2 / 1
10,508
618
17,321
18,712
9,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
16
Kills
17
17
Deaths
16
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
6
4
1.33
L
Hou Yi
 
Hou Yi
4
4
2
1.25
L
Merlin
 
Merlin
0
3
3
0.5
W
The Morrigan
 
The Morrigan
2
3
6
1.67
W
Shiva
ChunkyDX
Shiva
1
5
12
1.4
L
Sun Wukong
Geggo4
Sun Wukong
3
2
3
2.25
W
Ah Muzen Cab
ObiWannaBIówMe
Ah Muzen Cab
1
2
5
1.75
L
Ymir
3
2
5
2.75
W
Raijin
Rubo2k19
Raijin
0
4
1
0.13
W
Thanatos
koennieboy14
Thanatos
13
2
1
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,349
Damage
46,352
63,317
Taken
63,020
33,573
Mitigated
34,282
12,989
Healing
29,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
9,360
3,499
0
4,107
16,620
7,012
0
3,170
13,450
0
68,884
L
Hou Yi
 
Hou Yi
7,724
4,482
0
1,750
12,543
4,375
1,644
456
12,087
0
54,563
L
Merlin
 
Merlin
7,481
482
0
1,019
7,583
2,297
0
974
6,609
67,250
0
W
The Morrigan
 
The Morrigan
5,627
651
0
625
8,739
3,820
264
2,454
6,221
82,624
2,416
W
Shiva
ChunkyDX
Shiva
5,635
945
560
2,694
14,132
12,690
0
5,082
9,050
0
27,307
L
Sun Wukong
Geggo4
Sun Wukong
8,270
2,599
0
2,590
13,705
9,215
64
5,805
7,900
0
63,239
W
Ah Muzen Cab
ObiWannaBIówMe
Ah Muzen Cab
11,007
4,461
0
5,016
10,939
4,401
831
927
10,012
0
99,061
L
Ymir
4,514
1,125
0
3,523
12,866
10,674
0
969
11,897
26,397
0
W
Raijin
Rubo2k19
Raijin
6,762
974
0
2,362
10,498
3,994
39
557
9,941
61,191
0
W
Thanatos
koennieboy14
Thanatos
17,321
3,229
0
17,840
18,712
9,377
319
3,139
15,573
0
68,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
46,349
505
Minions Killed
554
0
Camps Cleared
0
1,494,321
Distance Traveled
1,614,563
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,197
541
101
6
0
329,182
3
L
Hou Yi
8,569
504
115
7
0
269,878
5
L
Merlin
8,057
474
129
8
0
264,503
1
W
The Morrigan
9,437
555
162
10
0
291,415
7
W
Shiva
8,423
495
35
2
0
337,776
5
L
Sun Wukong
9,108
536
111
7
0
325,130
1
W
Ah Muzen Cab
9,707
571
152
9
0
325,289
0
L
Ymir
8,273
487
49
3
0
305,628
6
W
Raijin
8,274
487
120
7
0
272,917
4
W
Thanatos
10,508
618
85
5
0
387,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role