Player Matchup

Jormungandr
Jormungandr
GraywolfQc
Jormungandr
Level 35
God Stats
3W - 3L
1,527 SR
Queue Stats
3W - 10L
1,163 Elo+
Party 2
Bacchus
Bacchus
Lyklinglord
Bacchus
Level 28
God Stats
0W - 1L
1,865 SR
Queue Stats
1W - 2L
1,429 Elo+
Party 2
Da Ji
Da Ji
killersoleil
Da Ji
Level 46
God Stats
2W - 1L
1,292 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 2
Team Averages
Level 36
1,562 SR
1,268 Elo+

VS

Team Averages
Level 101
1,702 SR
1,668 Elo+
Nu Wa
Nu Wa
Birynn
Nu Wa
Level 158
God Stats
1W - 1L
1,985 SR
Queue Stats
32W - 21L
1,780 Elo+
Party 1
Horus
Horus
COCOPWNS
Horus
Level 83
God Stats
2W - 0L
1,750 SR
Queue Stats
8W - 3L
1,873 Elo+
Party 1
Hun Batz
Hun Batz
sagetoday
Hun Batz
Level 62
God Stats
12W - 22L
1,371 SR
Queue Stats
351W - 405L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GraywolfQc
Jormungandr
17
2 / 3 / 5
12,422
592
20,639
26,694
30,084
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
Lyklinglord
Bacchus
17
3 / 7 / 5
13,162
627
18,207
24,600
20,283
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
4 / 11 / 3
12,988
618
17,749
25,862
9,683
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Birynn
Nu Wa
20
11 / 2 / 9
15,810
753
30,846
19,622
10,457
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Horus
COCOPWNS
Horus
20
2 / 0 / 19
15,670
746
14,301
21,462
32,358
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
sagetoday
Hun Batz
18
8 / 7 / 12
14,485
690
19,499
23,596
11,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
21
21
Deaths
9
13
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Birynn
Nu Wa
11
2
9
7.75
W
Horus
COCOPWNS
Horus
2
0
19
11.5
L
Jormungandr
GraywolfQc
Jormungandr
2
3
5
1.5
L
Bacchus
Lyklinglord
Bacchus
3
7
5
0.79
L
4
11
3
0.5
W
Hun Batz
sagetoday
Hun Batz
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,595
Damage
64,646
77,156
Taken
64,680
60,050
Mitigated
54,457
4,861
Healing
26,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Birynn
Nu Wa
30,846
6,746
852
6,348
19,622
10,457
1,403
12,585
7,037
111,630
0
W
Horus
COCOPWNS
Horus
14,301
5,516
3,787
10,691
21,462
32,358
650
14,426
7,036
0
28,451
L
Jormungandr
GraywolfQc
Jormungandr
20,639
4,261
454
1,187
26,694
30,084
0
11,459
14,797
65,772
0
L
Bacchus
Lyklinglord
Bacchus
18,207
1,806
955
2,018
24,600
20,283
0
9,617
14,585
51,020
0
L
17,749
5,037
0
247
25,862
9,683
0
9,386
16,137
254
52,492
W
Hun Batz
sagetoday
Hun Batz
19,499
7,769
0
4,528
23,596
11,642
431
12,756
10,840
0
42,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,572
Gold Earned
45,965
203
Minions Killed
214
5
Camps Cleared
13
1,027,336
Distance Traveled
1,149,572
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,810
753
170
8
9
381,858
1
W
Horus
15,670
746
17
1
2
411,707
0
L
Jormungandr
12,422
592
81
4
0
332,390
4
L
Bacchus
13,162
627
58
3
2
360,666
2
L
Da Ji
12,988
618
64
3
3
334,280
2
W
Hun Batz
14,485
690
27
1
2
356,007
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role