Player Matchup

Jing Wei
Jing Wei
Ashbringer-4
Jing Wei
Level 142
God Stats
1W - 4L
1,550 SR
Queue Stats
200W - 200L
1,478 Elo+
Solo
Horus
Horus
Azatotht
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,595 Elo+
Solo
Fenrir
Fenrir
D00MWOLF
Fenrir
Level 32
God Stats
6W - 16L
1,343 SR
Queue Stats
43W - 67L
1,402 Elo+
Party 1
Bastet
Bastet
Gunguer
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,410 Elo+
Party 1
Chang'e
Chang'e
Joebestt
Chang'e
Level 117
God Stats
1W - 2L
1,519 SR
Queue Stats
342W - 378L
1,512 Elo+
Solo
Team Averages
Level 88
1,482 SR
1,479 Elo+

VS

Team Averages
Level 87
1,610 SR
1,548 Elo+
Artemis
Artemis
AWKWRDooGWAY
Artemis
Level 100
God Stats
1W - 1L
1,351 SR
Queue Stats
47W - 49L
1,492 Elo+
Party 2
Cthulhu
Cthulhu
Lightning-Jet-
Cthulhu
Level 60
God Stats
3W - 4L
1,546 SR
Queue Stats
8W - 14L
1,325 Elo+
Solo
Xbalanque
Xbalanque
ScottyWithaBoddy
Xbalanque
Level 127
God Stats
15W - 6L
1,700 SR
Queue Stats
249W - 209L
1,616 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TheGabagool
Morgan Le Fay
Level 21
God Stats
4W - 1L
1,831 SR
Queue Stats
30W - 12L
1,726 Elo+
Party 2
Khepri
Khepri
fruitier_sage
Khepri
Level 129
God Stats
21W - 18L
1,624 SR
Queue Stats
57W - 47L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ashbringer-4
Jing Wei
19
2 / 5 / 2
12,143
675
14,396
29,744
14,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
Azatotht
Horus
18
2 / 3 / 6
11,452
636
16,181
27,138
32,666
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
D00MWOLF
Fenrir
18
1 / 5 / 7
12,034
669
13,962
28,031
25,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Gunguer
Bastet
20
4 / 8 / 4
13,131
730
17,073
30,063
14,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Joebestt
Chang'e
18
2 / 9 / 1
11,677
649
15,030
26,789
11,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AWKWRDooGWAY
Artemis
20
4 / 5 / 10
12,991
722
16,957
17,975
9,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 2 / 19
14,205
789
24,631
27,525
37,812
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
20
8 / 3 / 10
14,454
803
31,577
21,430
12,719
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
TheGabagool
Morgan Le Fay
20
10 / 1 / 13
15,602
867
39,488
22,050
16,735
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
4 / 1 / 20
14,036
780
10,057
19,409
36,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
102
11
Kills
30
30
Deaths
12
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Artemis
AWKWRDooGWAY
Artemis
4
5
10
1.8
L
Jing Wei
Ashbringer-4
Jing Wei
2
5
2
0.6
L
Horus
Azatotht
Horus
2
3
6
1.67
L
Fenrir
D00MWOLF
Fenrir
1
5
7
0.9
L
Bastet
Gunguer
Bastet
4
8
4
0.75
L
Chang'e
Joebestt
Chang'e
2
9
1
0.28
W
4
2
19
6.75
W
Xbalanque
8
3
10
4.33
W
Morgan Le Fay
TheGabagool
Morgan Le Fay
10
1
13
16.5
W
4
1
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,642
Damage
122,710
141,765
Taken
108,389
98,652
Mitigated
113,638
36,307
Healing
29,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AWKWRDooGWAY
Artemis
16,957
6,500
0
1,846
17,975
9,773
4,187
1,849
16,022
0
45,573
L
Jing Wei
Ashbringer-4
Jing Wei
14,396
11,529
0
7,131
29,744
14,333
0
14,997
14,747
0
62,361
L
Horus
Azatotht
Horus
16,181
7,954
6,844
8,578
27,138
32,666
0
14,813
12,325
0
36,215
L
Fenrir
D00MWOLF
Fenrir
13,962
3,455
214
2,018
28,031
25,665
0
12,722
15,309
0
33,568
L
Bastet
Gunguer
Bastet
17,073
5,139
0
5,158
30,063
14,964
0
16,304
13,759
0
35,620
L
Chang'e
Joebestt
Chang'e
15,030
2,058
2,632
3,732
26,789
11,024
0
15,340
11,449
44,753
0
W
24,631
1,102
3,585
12,418
27,525
37,812
681
3,172
23,877
53,093
0
W
Xbalanque
31,577
12,793
0
925
21,430
12,719
4,309
2,399
18,725
0
92,314
W
Morgan Le Fay
TheGabagool
Morgan Le Fay
39,488
4,375
743
7,081
22,050
16,735
1,470
5,090
16,887
93,881
0
W
10,057
384
807
1,845
19,409
36,599
141
2,520
16,781
21,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,437
Gold Earned
71,288
287
Minions Killed
376
0
Camps Cleared
0
1,666,832
Distance Traveled
1,925,780
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,991
722
47
3
0
358,092
2
L
Jing Wei
12,143
675
103
6
0
319,445
2
L
Horus
11,452
636
39
2
0
387,840
0
L
Fenrir
12,034
669
32
2
0
371,657
3
L
Bastet
13,131
730
55
3
0
307,545
1
L
Chang'e
11,677
649
58
3
0
280,345
3
W
Cthulhu
14,205
789
68
4
0
397,140
1
W
Xbalanque
14,454
803
109
6
0
367,558
3
W
Morgan Le Fay
15,602
867
130
7
0
387,460
2
W
Khepri
14,036
780
22
1
0
415,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role