Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Big Yoshi68
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 149L
1,402 Elo+
Party 2
Serqet
Serqet
KatNOONA90
Serqet
Level 69
God Stats
10W - 20L
1,353 SR
Queue Stats
147W - 146L
1,396 Elo+
Solo
Lancelot
Lancelot
RonaldRaygun708
Lancelot
Level 67
God Stats
0W - 3L
1,189 SR
Queue Stats
109W - 111L
1,468 Elo+
Party 2
Poseidon
Poseidon
winwin_x
Poseidon
Level 85
God Stats
3W - 2L
1,801 SR
Queue Stats
108W - 134L
1,344 Elo+
Solo
Team Averages
Level 90
1,468 SR
1,422 Elo+

VS

Team Averages
Level 86
1,547 SR
1,427 Elo+
Jing Wei
Jing Wei
BarlyPL
Jing Wei
Level 66
God Stats
19W - 19L
1,545 SR
Queue Stats
117W - 131L
1,498 Elo+
Solo
Khepri
Khepri
Edzio92
Khepri
Level 112
God Stats
14W - 8L
1,574 SR
Queue Stats
92W - 100L
1,485 Elo+
Party 1
Thanatos
Thanatos
XxUndeadShadow
Thanatos
Level 89
God Stats
8W - 12L
1,372 SR
Queue Stats
114W - 137L
1,364 Elo+
Party 3
Discordia
Discordia
YuraJoke24
Discordia
Level 64
God Stats
4W - 4L
1,444 SR
Queue Stats
29W - 29L
1,424 Elo+
Party 1
Vamana
Vamana
oxToxicViperZxo
Vamana
Level 97
God Stats
5W - 0L
1,800 SR
Queue Stats
114W - 136L
1,365 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 0 / 4
8,562
476
5,864
7,660
6,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
4 / 2 / 2
8,129
452
8,811
8,596
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
KatNOONA90
Serqet
15
1 / 0 / 1
8,650
481
5,370
9,221
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
14
3 / 3 / 6
8,974
499
8,583
14,196
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
winwin_x
Poseidon
17
3 / 5 / 2
10,079
560
8,508
11,384
3,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BarlyPL
Jing Wei
14
1 / 3 / 3
8,701
483
7,202
12,864
4,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Edzio92
Khepri
13
0 / 3 / 3
8,281
460
4,479
14,244
14,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
15
7 / 2 / 1
9,890
549
7,860
14,089
7,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
YuraJoke24
Discordia
15
2 / 4 / 2
9,050
503
5,350
7,805
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 2 / 2
10,316
573
7,712
14,460
10,914
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
13
Kills
10
10
Deaths
14
15
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
0
4
4
W
Jing Wei
BarlyPL
Jing Wei
1
3
3
0.83
L
4
2
2
2.5
W
Khepri
Edzio92
Khepri
0
3
3
0.5
L
Serqet
KatNOONA90
Serqet
1
0
1
1.5
L
Lancelot
3
3
6
2
W
Thanatos
7
2
1
3.75
W
Discordia
YuraJoke24
Discordia
2
4
2
0.75
W
0
2
2
0.5
L
Poseidon
winwin_x
Poseidon
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,136
Damage
32,603
51,057
Taken
63,462
28,895
Mitigated
41,009
10,666
Healing
25,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,864
307
539
2,021
7,660
6,219
104
2,165
5,495
29,079
0
W
Jing Wei
BarlyPL
Jing Wei
7,202
5,908
0
5,108
12,864
4,931
489
2,175
10,578
0
76,888
L
8,811
4,037
0
2,156
8,596
3,535
871
1,593
7,003
0
56,520
W
Khepri
Edzio92
Khepri
4,479
306
279
3,243
14,244
14,726
120
5,184
8,978
28,646
0
L
Serqet
KatNOONA90
Serqet
5,370
719
0
666
9,221
9,914
0
0
9,221
0
47,896
L
Lancelot
8,583
1,775
0
3,990
14,196
5,741
0
1,682
12,514
0
63,160
W
Thanatos
7,860
1,006
0
12,389
14,089
7,243
0
2,729
11,236
0
57,332
W
Discordia
YuraJoke24
Discordia
5,350
368
0
0
7,805
3,195
930
3,042
4,479
70,686
0
W
7,712
3,711
0
4,685
14,460
10,914
299
603
12,493
0
91,081
L
Poseidon
winwin_x
Poseidon
8,508
1,149
0
1,294
11,384
3,486
1,243
4,389
6,995
87,285
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,394
Gold Earned
46,238
462
Minions Killed
537
0
Camps Cleared
0
1,920,959
Distance Traveled
1,814,410
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,562
476
40
2
0
401,458
0
W
Jing Wei
8,701
483
135
8
0
328,097
6
L
Neith
8,129
452
94
5
0
343,409
0
W
Khepri
8,281
460
34
2
0
364,676
7
L
Serqet
8,650
481
97
5
0
400,303
3
L
Lancelot
8,974
499
90
5
0
406,502
0
W
Thanatos
9,890
549
85
5
0
404,426
1
W
Discordia
9,050
503
100
6
0
326,230
5
W
Vamana
10,316
573
183
10
0
390,981
4
L
Poseidon
10,079
560
141
8
0
369,287
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role