Player Matchup

Da Ji
Da Ji
Gold III
Disloyal64
Da Ji
Gold III
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
203W - 211L
1,438 MMR
Solo
Merlin
Merlin
Gold IV
PinkMoonChild420
Merlin
Gold IV
Level 126
God Stats
1W - 1L
1,394 SR
Queue Stats
167W - 162L
1,403 MMR
Solo
Izanami
Izanami
Bronze IV
The_Name_Is_BOLD
Izanami
Bronze IV
Level 120
God Stats
3W - 3L
1,391 SR
Queue Stats
3W - 6L
1,460 MMR
Solo
Zhong Kui
Zhong Kui
Gold III
Viper169th_2
Zhong Kui
Gold III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,435 MMR
Solo
Sylvanus
Sylvanus
Silver I
v Deception
Sylvanus
Silver I
Level 104
God Stats
3W - 5L
1,541 SR
Queue Stats
10W - 16L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,465 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,506 SR
1,432 MMR
Kumbhakarna
Kumbhakarna
Platinum IV
Drakek1ng
Kumbhakarna
Platinum IV
Level 109
God Stats
1W - 1L
1,310 SR
Queue Stats
43W - 37L
1,702 MMR
Party 1
Sol
Sol
Gold IV
Korrupt Sanity
Sol
Gold IV
Level 158
God Stats
13W - 7L
1,470 SR
Queue Stats
125W - 132L
1,386 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
MinuteMonkey744
Sun Wukong
Silver II
Level 150
God Stats
3W - 2L
1,558 SR
Queue Stats
69W - 62L
1,410 MMR
Solo
Artemis
Artemis
Gold V
THOMASFAMNYC
Artemis
Gold V
Level 104
God Stats
15W - 7L
1,692 SR
Queue Stats
69W - 75L
1,251 MMR
Party 1
Kali
Kali
Bronze III
WAR RABBIT42
Kali
Bronze III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,412 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
20
10 / 6 / 2
14,491
500
16,496
28,267
14,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 7 / 6
15,001
517
18,346
21,565
11,719
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 6 / 10
14,345
495
18,444
23,945
12,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Viper169th_2
Zhong Kui
20
3 / 6 / 5
14,320
494
25,048
29,497
26,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
v Deception
Sylvanus
18
3 / 7 / 9
11,954
412
9,905
28,674
25,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
King ArthurBakasuraAtlasArachne

VS

Bans
CliodhnaScyllaNeithMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Drakek1ng
Kumbhakarna
20
4 / 2 / 16
15,022
518
6,226
29,461
43,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
8 / 4 / 13
16,435
567
39,735
25,605
11,810
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
MinuteMonkey744
Sun Wukong
20
7 / 4 / 16
16,663
575
23,518
37,450
44,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
THOMASFAMNYC
Artemis
20
5 / 4 / 10
15,157
523
12,385
19,886
10,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 7 / 6
16,382
565
17,929
32,246
19,041
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
21
Kills
32
32
Deaths
21
32
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Da Ji
10
6
2
1.83
W
Kumbhakarna
Drakek1ng
Kumbhakarna
4
2
16
6
W
8
4
13
3.63
W
Sun Wukong
MinuteMonkey744
Sun Wukong
7
4
16
3.75
L
3
7
6
0.86
W
Artemis
THOMASFAMNYC
Artemis
5
4
10
2.5
L
2
6
10
1.17
L
Zhong Kui
Viper169th_2
Zhong Kui
3
6
5
0.92
W
8
7
6
1.57
L
Sylvanus
v Deception
Sylvanus
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,239
Damage
99,793
131,948
Taken
144,648
90,995
Mitigated
128,799
38,492
Healing
51,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
16,496
4,252
0
9,438
28,267
14,845
0
7,532
20,735
0
105,684
W
Kumbhakarna
Drakek1ng
Kumbhakarna
6,226
812
0
7,471
29,461
43,006
360
11,887
17,366
32,928
0
W
39,735
14,604
0
11,488
25,605
11,810
1,494
8,566
16,799
189,744
0
W
Sun Wukong
MinuteMonkey744
Sun Wukong
23,518
6,966
0
16,120
37,450
44,366
511
21,008
16,308
697
109,997
L
18,346
561
114
2,766
21,565
11,719
6
6,895
14,670
148,360
0
W
Artemis
THOMASFAMNYC
Artemis
12,385
5,643
0
8,575
19,886
10,576
3,372
8,437
11,321
0
131,668
L
18,444
13,793
0
7,443
23,945
12,862
419
8,947
14,998
0
165,942
L
Zhong Kui
Viper169th_2
Zhong Kui
25,048
3,557
0
13,209
29,497
26,004
1,709
3,797
25,700
134,507
0
W
17,929
9,153
0
7,587
32,246
19,041
0
11,099
20,887
0
166,672
L
Sylvanus
v Deception
Sylvanus
9,905
2,085
1,819
3,703
28,674
25,565
343
19,394
9,280
28,946
8,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,111
Gold Earned
79,659
871
Minions Killed
703
0
Camps Cleared
0
2,515,674
Distance Traveled
2,622,322
41
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
14,491
500
118
4
0
560,814
7
W
Kumbhakarna
15,022
518
22
1
0
566,858
6
W
Sol
16,435
567
216
7
0
489,082
4
W
Sun Wukong
16,663
575
141
5
0
512,264
6
L
Merlin
15,001
517
252
9
0
507,181
15
W
Artemis
15,157
523
157
5
0
468,299
1
L
Izanami
14,345
495
224
8
0
487,470
11
L
Zhong Kui
14,320
494
218
8
0
471,827
0
W
Kali
16,382
565
167
6
0
585,819
5
L
Sylvanus
11,954
412
59
2
0
488,382
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role