Player Matchup

Bastet
Bastet
CosmicVibez
Bastet
Level 147
God Stats
3W - 1L
1,359 SR
Queue Stats
249W - 153L
1,618 Elo+
Party 3
Neith
Neith
DocLong
Neith
Level 85
God Stats
3W - 3L
1,291 SR
Queue Stats
173W - 116L
1,502 Elo+
Party 3
Ratatoskr
Ratatoskr
OmniiSol
Ratatoskr
Level 82
God Stats
4W - 2L
1,564 SR
Queue Stats
56W - 52L
1,452 Elo+
Party 3
Chang'e
Chang'e
Smollotaku
Chang'e
Level 74
God Stats
15W - 9L
1,465 SR
Queue Stats
31W - 29L
1,360 Elo+
Party 3
Sol
Sol
TrapBunnyEam
Sol
Level 112
God Stats
5W - 0L
1,732 SR
Queue Stats
249W - 174L
1,603 Elo+
Party 3
Team Averages
Level 100
1,482 SR
1,507 Elo+

VS

Team Averages
Level 83
1,497 SR
1,495 Elo+
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Droguito
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,544 Elo+
Party 2
Atlas
Atlas
Gullitra112
Atlas
Level 35
God Stats
0W - 2L
1,205 SR
Queue Stats
74W - 93L
1,348 Elo+
Solo
Ne Zha
Ne Zha
NBD94
Ne Zha
Level 117
God Stats
10W - 7L
1,645 SR
Queue Stats
451W - 443L
1,567 Elo+
Party 1
Merlin
Merlin
onlyoneobowlie
Merlin
Level 102
God Stats
12W - 10L
1,633 SR
Queue Stats
222W - 209L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
7 / 1 / 7
7,561
687
9,449
7,617
2,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Neith
DocLong
Neith
11
2 / 1 / 3
6,978
634
6,532
6,016
2,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ratatoskr
OmniiSol
Ratatoskr
12
6 / 2 / 1
7,269
661
3,771
9,056
3,363
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
Smollotaku
Chang'e
9
1 / 0 / 5
6,208
564
1,718
4,423
1,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 0 / 6
7,070
643
9,710
7,648
2,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
0 / 6 / 0
4,924
448
4,936
8,792
2,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
Droguito
Tiamat
9
1 / 3 / 0
5,318
483
4,246
6,695
2,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 5 / 1
5,649
514
3,587
11,091
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
NBD94
Ne Zha
10
1 / 2 / 0
5,715
520
3,502
9,640
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 5 / 1
5,631
512
3,833
8,164
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
21
Kills
4
4
Deaths
21
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
6
0
0
W
Bastet
7
1
7
10.5
W
Neith
DocLong
Neith
2
1
3
3.5
L
Tiamat
Droguito
Tiamat
1
3
0
0.33
L
1
5
1
0.3
L
Ne Zha
NBD94
Ne Zha
1
2
0
0.5
W
Ratatoskr
OmniiSol
Ratatoskr
6
2
1
3.25
W
Chang'e
Smollotaku
Chang'e
1
0
5
3.5
W
5
0
6
8
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,180
Damage
20,104
34,760
Taken
44,382
12,908
Mitigated
18,732
15,752
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,936
3,384
0
1,741
8,792
2,845
0
3,758
5,034
0
40,338
W
Bastet
9,449
2,618
0
2,077
7,617
2,912
812
3,084
4,533
0
38,970
W
Neith
DocLong
Neith
6,532
2,858
0
2,580
6,016
2,582
1,855
3,359
2,199
0
45,128
L
Tiamat
Droguito
Tiamat
4,246
1,018
0
1,526
6,695
2,983
0
0
6,695
26,294
0
L
3,587
1,163
0
1,130
11,091
6,677
0
6,666
4,425
12,431
0
L
Ne Zha
NBD94
Ne Zha
3,502
1,183
0
4,477
9,640
3,505
0
473
9,167
0
33,507
W
Ratatoskr
OmniiSol
Ratatoskr
3,771
960
0
3,942
9,056
3,363
135
1,269
7,747
0
44,905
W
Chang'e
Smollotaku
Chang'e
1,718
299
1,127
1,734
4,423
1,839
374
1,247
2,918
15,144
0
W
9,710
6,691
0
4,292
7,648
2,212
2,608
2,209
5,439
46,006
0
L
3,833
321
0
747
8,164
2,722
0
531
7,633
27,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,086
Gold Earned
27,237
331
Minions Killed
257
0
Camps Cleared
0
1,049,860
Distance Traveled
971,282
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,924
448
70
6
0
192,809
3
W
Bastet
7,561
687
63
6
0
229,927
1
W
Neith
6,978
634
78
7
0
189,611
3
L
Tiamat
5,318
483
50
5
0
151,524
3
L
Atlas
5,649
514
12
1
0
198,612
1
L
Ne Zha
5,715
520
77
7
0
224,389
0
W
Ratatoskr
7,269
661
80
7
0
224,211
1
W
Chang'e
6,208
564
29
3
0
206,455
0
W
Sol
7,070
643
81
7
0
199,656
4
L
Merlin
5,631
512
48
4
0
203,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role