Player Matchup

Sol
Sol
 
Sol
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Greenstorm332
Ares
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
Lyonnigth
Sun Wukong
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 44L
1,130 Elo+
Solo
Anubis
Anubis
SailorsGang
Anubis
Level 125
God Stats
2W - 8L
1,068 SR
Queue Stats
20W - 31L
1,367 Elo+
Solo
Pele
Pele
SkinnyBoyAF
Pele
Level 82
God Stats
11W - 6L
1,456 SR
Queue Stats
468W - 504L
1,392 Elo+
Solo
Team Averages
Level 98
1,405 SR
1,397 Elo+

VS

Team Averages
Level 119
1,537 SR
1,434 Elo+
King Arthur
King Arthur
Dappertain
King Arthur
Level 79
God Stats
3W - 7L
1,418 SR
Queue Stats
125W - 145L
1,406 Elo+
Solo
Poseidon
Poseidon
J1ngers
Poseidon
Level 106
God Stats
4W - 2L
1,708 SR
Queue Stats
37W - 55L
1,372 Elo+
Solo
Horus
Horus
LordZigg
Horus
Level 106
God Stats
0W - 5L
1,274 SR
Queue Stats
310W - 348L
1,433 Elo+
Solo
Arachne
Arachne
SeraphHand
Arachne
Level 145
God Stats
1W - 3L
1,513 SR
Queue Stats
117W - 127L
1,503 Elo+
Solo
Artemis
Artemis
WutangWukong
Artemis
Level 157
God Stats
2W - 3L
1,770 SR
Queue Stats
13W - 14L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
2 / 0 / 12
12,737
531
11,090
14,466
6,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 1 / 12
13,652
569
16,313
22,061
29,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Lyonnigth
Sun Wukong
18
2 / 2 / 8
12,246
510
10,939
25,040
22,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
18
5 / 6 / 1
11,674
486
9,660
20,278
12,815
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 2 / 5
14,034
585
17,119
24,616
12,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dappertain
King Arthur
18
2 / 6 / 0
11,403
475
17,752
20,016
26,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Poseidon
J1ngers
Poseidon
19
6 / 6 / 0
12,095
504
15,781
16,942
7,039
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
LordZigg
Horus
12
1 / 2 / 2
8,956
373
5,452
14,154
12,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
SeraphHand
Arachne
16
0 / 8 / 7
10,032
418
13,901
28,112
11,825
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
WutangWukong
Artemis
15
0 / 7 / 1
9,850
410
5,939
12,094
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
19
29
Kills
9
11
Deaths
29
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
12
8
L
King Arthur
Dappertain
King Arthur
2
6
0
0.33
W
9
1
12
15
L
Poseidon
J1ngers
Poseidon
6
6
0
1
L
Horus
LordZigg
Horus
1
2
2
1
W
Sun Wukong
Lyonnigth
Sun Wukong
2
2
8
3
W
Anubis
5
6
1
0.92
L
Arachne
SeraphHand
Arachne
0
8
7
0.44
W
11
2
5
6.75
L
Artemis
WutangWukong
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,121
Damage
58,825
106,461
Taken
91,318
83,681
Mitigated
62,964
42,121
Healing
22,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,090
3,518
0
9,813
14,466
6,304
5,765
2,147
12,319
109,263
0
L
King Arthur
Dappertain
King Arthur
17,752
1,652
0
568
20,016
26,090
36
4,585
15,431
0
95,719
W
16,313
972
0
3,470
22,061
29,631
174
4,076
17,985
40,231
0
L
Poseidon
J1ngers
Poseidon
15,781
1,960
0
3,671
16,942
7,039
25
9,889
7,053
114,185
0
L
Horus
LordZigg
Horus
5,452
3,038
1,423
5,655
14,154
12,098
24
7,788
6,366
0
29,185
W
Sun Wukong
Lyonnigth
Sun Wukong
10,939
1,914
1,220
13,632
25,040
22,581
972
1,742
23,298
434
85,546
W
Anubis
9,660
1,271
0
7,984
20,278
12,815
1,310
9,889
10,389
88,203
0
L
Arachne
SeraphHand
Arachne
13,901
9,317
0
8,701
28,112
11,825
0
10,698
17,414
0
72,881
W
17,119
3,225
0
6,002
24,616
12,350
1,111
4,210
20,406
0
146,725
L
Artemis
WutangWukong
Artemis
5,939
2,772
0
2,814
12,094
5,912
2,076
4,396
7,698
0
63,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,343
Gold Earned
52,336
672
Minions Killed
579
0
Camps Cleared
0
2,312,397
Distance Traveled
2,064,101
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,737
531
175
7
0
431,301
2
L
King Arthur
11,403
475
165
7
0
418,071
5
W
Ares
13,652
569
61
3
0
496,972
4
L
Poseidon
12,095
504
180
8
0
435,899
1
L
Horus
8,956
373
39
2
0
411,502
5
W
Sun Wukong
12,246
510
129
5
0
470,841
4
W
Anubis
11,674
486
136
6
0
373,194
6
L
Arachne
10,032
418
98
4
0
459,243
2
W
Pele
14,034
585
171
7
0
540,089
7
L
Artemis
9,850
410
97
4
0
339,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role