Player Matchup

Medusa
Medusa
Gold V
DaGringo67
Medusa
Gold V
Level 160
God Stats
1W - 0L
1,797 SR
Queue Stats
16W - 11L
1,788 MMR
Party 1
Discordia
Discordia
Gold I
Kasumi_Sanyu
Discordia
Gold I
Level 160
God Stats
8W - 8L
1,619 SR
Queue Stats
69W - 63L
1,704 MMR
Party 1
Ares
Ares
Platinum IV
lXl-R3BIRTH-lXl
Ares
Platinum IV
Level 128
God Stats
3W - 1L
1,300 SR
Queue Stats
130W - 138L
1,789 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 149
1,572 SR
1,761 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,539 SR
1,565 MMR
Bellona
Bellona
Gold IV
Fusheri
Bellona
Gold IV
Level 134
God Stats
1W - 1L
1,972 SR
Queue Stats
11W - 12L
1,752 MMR
Party 2
Athena
Athena
Silver II
KIDDLANDO
Athena
Silver II
Level 96
God Stats
0W - 4L
1,238 SR
Queue Stats
182W - 239L
1,193 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
NSG_Bnlsmith543
Baron Samedi
Gold IV
Level 84
God Stats
0W - 2L
1,407 SR
Queue Stats
11W - 12L
1,752 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaGringo67
Medusa
14
4 / 2 / 2
9,482
729
16,736
11,385
6,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kasumi_Sanyu
Discordia
13
2 / 1 / 6
8,694
669
14,686
7,592
3,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 4
9,709
747
7,692
10,371
10,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
ThothAh Muzen CabMulanAtlasGeb

VS

Bans
HeraSkadiHadesHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fusheri
Bellona
14
2 / 3 / 0
8,686
668
14,884
18,366
18,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Athena
KIDDLANDO
Athena
12
1 / 4 / 1
8,043
619
4,853
15,765
14,828
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
NSG_Bnlsmith543
Baron Samedi
11
0 / 2 / 1
7,506
577
7,095
12,240
6,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaGringo67
Medusa
4
2
2
2.5
L
Bellona
Fusheri
Bellona
2
3
0
0.67
L
Athena
KIDDLANDO
Athena
1
4
1
0.38
W
Discordia
Kasumi_Sanyu
Discordia
2
1
6
5
L
Baron Samedi
NSG_Bnlsmith543
Baron Samedi
0
2
1
0.25
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,114
Damage
26,832
29,348
Taken
46,371
20,809
Mitigated
40,065
5,771
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaGringo67
Medusa
16,736
7,981
0
780
11,385
6,009
296
4,314
6,666
0
58,386
L
Bellona
Fusheri
Bellona
14,884
3,299
0
4,782
18,366
18,543
0
9,130
8,720
0
38,300
L
Athena
KIDDLANDO
Athena
4,853
869
1,124
4,273
15,765
14,828
12
6,243
9,106
15,308
0
W
Discordia
Kasumi_Sanyu
Discordia
14,686
601
64
1,739
7,592
3,849
203
3,410
3,976
34,528
0
L
Baron Samedi
NSG_Bnlsmith543
Baron Samedi
7,095
347
2,503
2,936
12,240
6,694
0
6,027
5,825
23,390
0
W
7,692
952
0
3,188
10,371
10,951
91
4,447
5,554
13,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
24,235
176
Minions Killed
112
8
Camps Cleared
2
749,080
Distance Traveled
725,487
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,482
729
107
8
4
248,454
2
L
Bellona
8,686
668
47
4
0
265,002
2
L
Athena
8,043
619
27
2
1
230,159
1
W
Discordia
8,694
669
58
4
3
257,871
3
L
Baron Samedi
7,506
577
38
3
1
230,326
1
W
Ares
9,709
747
11
1
1
242,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role