Player Matchup

Amaterasu
Amaterasu
BathtimeBernie
Amaterasu
Level 37
God Stats
0W - 2L
1,366 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Fenrir
Fenrir
CZDominator
Fenrir
Level 106
God Stats
2W - 6L
1,496 SR
Queue Stats
124W - 114L
1,488 Elo+
Party 1
Merlin
Merlin
TheAdamBomb003
Merlin
Level 28
God Stats
0W - 3L
1,407 SR
Queue Stats
1W - 6L
1,164 Elo+
Party 1
Team Averages
Level 57
1,423 SR
1,272 Elo+

VS

Team Averages
Level 42
1,503 SR
1,342 Elo+
Cabrakan
Cabrakan
Kumakaon_404
Cabrakan
Level 34
God Stats
13W - 19L
1,552 SR
Queue Stats
123W - 170L
1,382 Elo+
Party 2
Baron Samedi
Baron Samedi
RainPhynix
Baron Samedi
Level 65
God Stats
5W - 1L
1,488 SR
Queue Stats
63W - 75L
1,232 Elo+
Solo
Chaac
Chaac
StalkerFraco
Chaac
Level 27
God Stats
43W - 55L
1,469 SR
Queue Stats
54W - 84L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BathtimeBernie
Amaterasu
12
0 / 11 / 2
8,987
529
6,970
21,072
13,926
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
2 / 8 / 3
10,547
620
17,230
25,651
25,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
4 / 8 / 2
12,227
719
21,732
20,828
16,237
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kumakaon_404
Cabrakan
18
6 / 1 / 19
13,472
792
20,730
21,111
29,810
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
RainPhynix
Baron Samedi
18
12 / 2 / 15
13,296
782
26,939
25,032
17,332
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
9 / 3 / 12
12,535
737
11,675
19,894
19,051
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
6
Kills
27
27
Deaths
6
7
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BathtimeBernie
Amaterasu
0
11
2
0.09
L
Fenrir
2
8
3
0.44
W
Cabrakan
Kumakaon_404
Cabrakan
6
1
19
15.5
W
Baron Samedi
RainPhynix
Baron Samedi
12
2
15
9.75
W
9
3
12
5
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,932
Damage
59,344
67,551
Taken
66,037
56,105
Mitigated
66,193
9,486
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BathtimeBernie
Amaterasu
6,970
4,032
0
719
21,072
13,926
133
16,449
4,623
0
16,358
L
Fenrir
17,230
3,290
0
4,540
25,651
25,942
0
17,792
7,859
0
35,297
W
Cabrakan
Kumakaon_404
Cabrakan
20,730
3,274
2,120
2,720
21,111
29,810
387
7,304
13,441
53,121
0
W
Baron Samedi
RainPhynix
Baron Samedi
26,939
4,134
4,272
14,436
25,032
17,332
996
9,033
15,714
70,720
0
W
11,675
2,285
0
2,998
19,894
19,051
669
6,344
13,261
0
32,039
L
21,732
3,889
484
3,743
20,828
16,237
677
13,644
7,184
63,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
39,303
137
Minions Killed
173
4
Camps Cleared
8
749,573
Distance Traveled
826,950
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,987
529
21
1
2
246,974
0
L
Fenrir
10,547
620
34
2
2
285,505
0
W
Cabrakan
13,472
792
64
4
2
290,717
3
W
Baron Samedi
13,296
782
65
4
5
277,680
1
W
Chaac
12,535
737
44
3
1
258,553
0
L
Merlin
12,227
719
82
5
0
217,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role