Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Kaizoku267
Ymir
Level 63
God Stats
10W - 14L
1,473 SR
Queue Stats
13W - 19L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
Wladii_One
Zhong Kui
Level 86
God Stats
2W - 3L
1,517 SR
Queue Stats
27W - 40L
1,361 Elo+
Party 1
Team Averages
Level 72
1,497 SR
1,425 Elo+

VS

Team Averages
Level 94
1,566 SR
1,390 Elo+
Bacchus
Bacchus
HitBECK2897
Bacchus
Level 87
God Stats
11W - 10L
1,660 SR
Queue Stats
23W - 24L
1,506 Elo+
Solo
Kukulkan
Kukulkan
Kick-XxLuffyxX
Kukulkan
Level 107
God Stats
3W - 7L
1,554 SR
Queue Stats
69W - 108L
1,355 Elo+
Party 2
Achilles
Achilles
RDX-Wolf
Achilles
Level 87
God Stats
2W - 4L
1,483 SR
Queue Stats
66W - 126L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
19
8 / 6 / 5
13,806
690
20,429
19,917
9,365
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
0 / 1 / 15
12,504
625
14,091
30,851
26,244
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Wladii_One
Zhong Kui
20
7 / 1 / 8
14,661
733
22,804
20,132
14,539
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HitBECK2897
Bacchus
15
0 / 5 / 7
10,957
548
15,575
22,465
30,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
18
2 / 6 / 5
12,407
620
17,247
15,389
8,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
RDX-Wolf
Achilles
17
6 / 4 / 2
12,698
635
16,982
27,009
29,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
15
Kills
8
8
Deaths
15
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
6
5
1.75
L
Bacchus
HitBECK2897
Bacchus
0
5
7
0.7
W
0
1
15
7.5
L
Kukulkan
2
6
5
0.75
L
Achilles
RDX-Wolf
Achilles
6
4
2
1.75
W
Zhong Kui
Wladii_One
Zhong Kui
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,324
Damage
49,804
70,900
Taken
64,863
50,148
Mitigated
69,151
23,720
Healing
13,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
20,429
3,968
0
292
19,917
9,365
231
8,041
11,181
0
56,249
L
Bacchus
HitBECK2897
Bacchus
15,575
1,390
1,054
3,768
22,465
30,819
0
12,794
9,671
27,362
0
W
14,091
1,914
0
13,796
30,851
26,244
704
13,712
16,441
42,762
0
L
Kukulkan
17,247
1,442
0
666
15,389
8,787
0
8,551
6,838
64,594
0
L
Achilles
RDX-Wolf
Achilles
16,982
6,476
359
7,255
27,009
29,545
0
16,216
10,793
0
39,713
W
Zhong Kui
Wladii_One
Zhong Kui
22,804
2,093
1,014
8,618
20,132
14,539
1,789
9,792
9,765
72,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
36,062
225
Minions Killed
181
9
Camps Cleared
7
1,037,242
Distance Traveled
1,012,538
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
13,806
690
63
3
3
335,539
4
L
Bacchus
10,957
548
25
1
0
346,712
3
W
Ymir
12,504
625
47
2
2
339,834
5
L
Kukulkan
12,407
620
116
6
4
315,340
3
L
Achilles
12,698
635
40
2
3
350,486
2
W
Zhong Kui
14,661
733
115
6
4
361,869
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role