Player Matchup

Artio
Artio
Black_FuryX
Artio
Level 142
God Stats
2W - 2L
1,333 SR
Queue Stats
229W - 232L
1,477 Elo+
Solo
Mulan
Mulan
Codagenoic
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 68L
1,464 Elo+
Solo
Ra
Ra
Lachance93
Ra
Level 127
God Stats
3W - 2L
1,759 SR
Queue Stats
95W - 101L
1,487 Elo+
Solo
Discordia
Discordia
TheKing96k
Discordia
Level 87
God Stats
8W - 3L
1,959 SR
Queue Stats
401W - 394L
1,481 Elo+
Solo
Nemesis
Nemesis
ToxsikWaltz
Nemesis
Level 89
God Stats
2W - 1L
1,557 SR
Queue Stats
120W - 127L
1,509 Elo+
Solo
Team Averages
Level 107
1,622 SR
1,484 Elo+

VS

Team Averages
Level 108
1,506 SR
1,450 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CrumblyCosine1
Poseidon
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 86L
1,479 Elo+
Solo
Terra
Terra
GHOST_73162
Terra
Level 45
God Stats
0W - 1L
1,735 SR
Queue Stats
1W - 3L
1,273 Elo+
Solo
Thoth
Thoth
SirBobbyJ
Thoth
Level 146
God Stats
4W - 6L
1,525 SR
Queue Stats
128W - 136L
1,480 Elo+
Solo
Athena
Athena
TheLivingLemon
Athena
Level 67
God Stats
0W - 2L
1,270 SR
Queue Stats
32W - 29L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 13
7,906
791
4,421
13,031
7,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
15
3 / 4 / 11
8,247
825
8,533
11,970
8,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
7 / 2 / 6
8,690
869
7,865
7,498
2,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
TheKing96k
Discordia
15
5 / 1 / 10
8,561
856
11,926
6,100
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ToxsikWaltz
Nemesis
16
5 / 0 / 14
8,958
896
6,847
10,053
7,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
3 / 5 / 6
8,872
887
11,248
10,153
5,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
14
1 / 5 / 5
7,841
784
6,068
7,362
3,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 4 / 6
7,178
718
5,023
11,588
12,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
SirBobbyJ
Thoth
14
5 / 2 / 1
7,749
775
14,719
6,825
3,403
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
0 / 7 / 2
5,789
579
793
11,190
6,233

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
23
Kills
9
9
Deaths
23
54
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
5
6
1.2
W
3
2
13
4.75
W
Mulan
3
4
11
2.13
L
Poseidon
1
5
5
0.7
L
0
4
6
0.75
W
7
2
6
5
L
Thoth
SirBobbyJ
Thoth
5
2
1
2.75
W
Discordia
TheKing96k
Discordia
5
1
10
10
L
0
7
2
0.14
W
Nemesis
ToxsikWaltz
Nemesis
5
0
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,592
Damage
37,851
48,652
Taken
47,118
29,118
Mitigated
31,134
28,057
Healing
8,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,248
968
743
1,143
10,153
5,167
168
6,606
3,512
25,788
0
W
4,421
670
3,285
5,289
13,031
7,928
414
9,076
3,955
9,777
0
W
Mulan
8,533
2,173
560
2,732
11,970
8,015
484
8,613
3,357
0
11,591
L
Poseidon
6,068
362
924
465
7,362
3,442
0
3,647
3,576
15,289
0
L
5,023
126
1,762
1,785
11,588
12,889
0
5,977
5,404
11,493
0
W
7,865
1,655
6,069
2,694
7,498
2,839
325
6,973
525
22,328
0
L
Thoth
SirBobbyJ
Thoth
14,719
287
684
992
6,825
3,403
138
2,890
3,870
22,922
0
W
Discordia
TheKing96k
Discordia
11,926
717
1,510
1,689
6,100
2,604
0
5,124
976
28,430
0
L
793
393
20
234
11,190
6,233
0
5,092
5,924
1,117
0
W
Nemesis
ToxsikWaltz
Nemesis
6,847
2,715
1,676
2,553
10,053
7,732
259
8,065
1,988
0
9,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,362
Gold Earned
37,429
101
Minions Killed
88
0
Camps Cleared
0
920,827
Distance Traveled
766,023
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,872
887
39
4
0
139,073
1
W
Artio
7,906
791
15
2
0
192,400
4
W
Mulan
8,247
825
14
1
0
175,071
1
L
Poseidon
7,841
784
26
3
0
150,125
0
L
Terra
7,178
718
8
1
0
186,318
0
W
Ra
8,690
869
35
4
0
154,387
0
L
Thoth
7,749
775
15
2
0
170,591
0
W
Discordia
8,561
856
33
3
0
181,257
2
L
Athena
5,789
579
0
0
0
119,916
2
W
Nemesis
8,958
896
4
0
0
217,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role