Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MinckyM00n
Ao Kuang
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Neith
Neith
NeonBat
Neith
Level 49
God Stats
6W - 6L
1,777 SR
Queue Stats
19W - 24L
1,569 Elo+
Solo
Izanami
Izanami
Pluckycannon
Izanami
Level 105
God Stats
1W - 0L
1,580 SR
Queue Stats
11W - 12L
1,404 Elo+
Party 1
Team Averages
Level 45
1,571 SR
1,495 Elo+

VS

Team Averages
Level 48
1,569 SR
1,498 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
EggDudeZ7
Kukulkan
Level 44
God Stats
14W - 9L
1,549 SR
Queue Stats
73W - 82L
1,470 Elo+
Solo
Ra
Ra
GargamelVexy
Ra
Level 64
God Stats
12W - 6L
1,595 SR
Queue Stats
551W - 591L
1,485 Elo+
Solo
Medusa
Medusa
JohnHaloman
Medusa
Level 49
God Stats
81W - 95L
1,464 SR
Queue Stats
119W - 142L
1,447 Elo+
Solo
Cthulhu
Cthulhu
SwiftDonkeyPunch
Cthulhu
Level 36
God Stats
1W - 3L
1,740 SR
Queue Stats
47W - 54L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
1 / 0 / 9
6,123
1,225
2,842
5,449
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
 
Guan Yu
11
0 / 0 / 10
5,880
1,176
8,100
8,517
8,652
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
MinckyM00n
Ao Kuang
11
2 / 3 / 7
6,162
1,232
4,693
6,088
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
NeonBat
Neith
11
5 / 0 / 2
7,190
1,438
4,611
4,185
1,943
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Pluckycannon
Izanami
11
3 / 2 / 4
6,404
1,281
4,522
3,820
1,848
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

388

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 1 / 1
5,040
1,008
818
2,624
1,438
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
EggDudeZ7
Kukulkan
11
2 / 2 / 3
6,431
1,286
7,793
5,865
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 3
5,502
1,100
2,790
4,417
1,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
1 / 1 / 3
5,721
1,144
6,759
5,012
1,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 4 / 3
6,101
1,220
7,368
8,165
4,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
11
Kills
5
5
Deaths
11
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
9
5.5
W
Guan Yu
 
Guan Yu
0
0
10
5
L
Zhong Kui
 
Zhong Kui
0
1
1
0.5
L
Kukulkan
EggDudeZ7
Kukulkan
2
2
3
1.75
L
0
3
3
0.5
L
Medusa
1
1
3
2.5
W
Ao Kuang
MinckyM00n
Ao Kuang
2
3
7
1.83
W
Neith
NeonBat
Neith
5
0
2
6
W
Izanami
Pluckycannon
Izanami
3
2
4
2.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,768
Damage
25,528
28,059
Taken
26,083
19,852
Mitigated
10,671
6,814
Healing
2,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,842
544
501
417
5,449
4,425
0
4,103
1,166
3,761
0
W
Guan Yu
 
Guan Yu
8,100
1,409
1,238
2,040
8,517
8,652
0
5,596
2,697
0
13,743
L
Zhong Kui
 
Zhong Kui
818
360
0
724
2,624
1,438
0
457
2,167
1,653
0
L
Kukulkan
EggDudeZ7
Kukulkan
7,793
621
0
250
5,865
1,984
0
875
4,990
22,558
0
L
2,790
414
496
174
4,417
1,445
0
1,377
3,040
12,202
0
L
Medusa
6,759
3,374
0
238
5,012
1,516
0
1,040
3,972
0
8,025
W
Ao Kuang
MinckyM00n
Ao Kuang
4,693
1,931
0
1,467
6,088
2,984
0
4,166
1,738
7,856
1,778
W
Neith
NeonBat
Neith
4,611
2,534
0
863
4,185
1,943
0
1,743
2,350
0
16,896
W
Izanami
Pluckycannon
Izanami
4,522
3,100
0
288
3,820
1,848
0
2,394
1,339
0
17,527
L
7,368
388
74
270
8,165
4,288
0
3,186
4,979
12,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
28,795
93
Minions Killed
75
4
Camps Cleared
5
476,280
Distance Traveled
426,288
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,123
1,225
1
0
0
84,189
0
W
Guan Yu
5,880
1,176
10
2
1
122,113
0
L
Zhong Kui
5,040
1,008
1
0
0
36,871
0
L
Kukulkan
6,431
1,286
36
7
3
102,306
1
L
Ra
5,502
1,100
17
3
1
92,755
0
L
Medusa
5,721
1,144
1
0
0
109,851
0
W
Ao Kuang
6,162
1,232
6
1
3
92,584
1
W
Neith
7,190
1,438
38
8
0
90,380
0
W
Izanami
6,404
1,281
38
8
0
87,014
0
L
Cthulhu
6,101
1,220
20
4
1
84,505
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role