Player Matchup

Mercury
Mercury
Silver I
Bevinnnnn
Mercury
Silver I
Level 156
God Stats
4W - 1L
1,621 SR
Queue Stats
177W - 180L
1,193 MMR
Solo
Xbalanque
Xbalanque
Silver I
Deviad
Xbalanque
Silver I
Level 160
God Stats
52W - 62L
1,604 SR
Queue Stats
821W - 821L
1,247 MMR
Solo
Scylla
Scylla
Silver II
MakinWavez
Scylla
Silver II
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 148L
1,223 MMR
Solo
Arachne
Arachne
Silver I
PraiseCorvus
Arachne
Silver I
Level 129
God Stats
2W - 2L
1,583 SR
Queue Stats
180W - 181L
1,285 MMR
Solo
Ymir
Ymir
Silver II
PrepareForWar
Ymir
Silver II
Level 50
God Stats
5W - 1L
1,668 SR
Queue Stats
48W - 50L
1,242 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,595 SR
1,238 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,524 SR
1,229 MMR
Tyr
Tyr
Silver I
Biantastic
Tyr
Silver I
Level 154
God Stats
0W - 1L
1,275 SR
Queue Stats
45W - 53L
1,121 MMR
Solo
Neith
Neith
Silver V
Lost39
Neith
Silver V
Level 104
God Stats
1W - 1L
1,564 SR
Queue Stats
7W - 15L
1,200 MMR
Solo
Hercules
Hercules
Gold IV
PolicemanAnubis
Hercules
Gold IV
Level 126
God Stats
1W - 3L
1,427 SR
Queue Stats
224W - 227L
1,261 MMR
Solo
Yu Huang
Yu Huang
Gold IV
Th3Opposition
Yu Huang
Gold IV
Level 142
God Stats
0W - 1L
1,778 SR
Queue Stats
56W - 61L
1,296 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Welgaia
Erlang Shen
Silver I
Level 125
God Stats
11W - 8L
1,575 SR
Queue Stats
149W - 166L
1,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bevinnnnn
Mercury
20
8 / 6 / 3
15,754
563
18,502
25,597
12,907
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Deviad
Xbalanque
20
3 / 6 / 6
16,294
582
22,944
26,784
11,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
MakinWavez
Scylla
20
5 / 3 / 8
15,752
563
30,778
14,587
5,160
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
PraiseCorvus
Arachne
20
4 / 7 / 6
15,389
550
21,368
34,054
25,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

19
1 / 7 / 7
14,033
501
9,988
30,137
29,048
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
BakasuraKing ArthurCliodhnaAtlas

VS

Bans
Ah Muzen CabNemesisRavanaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
13,321
476
17,585
34,250
37,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Lost39
Neith
19
5 / 4 / 8
13,682
489
20,603
25,543
12,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
17
2 / 4 / 8
12,324
440
12,391
32,668
56,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Th3Opposition
Yu Huang
19
3 / 4 / 7
13,667
488
15,182
16,314
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Welgaia
Erlang Shen
20
15 / 4 / 3
16,156
577
20,480
31,127
26,909
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
60
21
Kills
29
29
Deaths
22
30
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Mercury
Bevinnnnn
Mercury
8
6
3
1.58
L
4
6
5
1.08
W
Xbalanque
Deviad
Xbalanque
3
6
6
1
L
Neith
Lost39
Neith
5
4
8
2.25
W
Scylla
MakinWavez
Scylla
5
3
8
3
L
Hercules
2
4
8
1.5
W
Arachne
PraiseCorvus
Arachne
4
7
6
1
W
1
7
7
0.64
L
Yu Huang
Th3Opposition
Yu Huang
3
4
7
1.63
L
Erlang Shen
Welgaia
Erlang Shen
15
4
3
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,580
Damage
86,241
131,159
Taken
139,902
84,622
Mitigated
141,135
31,570
Healing
40,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Bevinnnnn
Mercury
18,502
9,828
0
1,851
25,597
12,907
2,953
2,099
23,498
0
171,945
L
17,585
3,208
0
7,314
34,250
37,359
668
8,242
26,008
0
89,248
W
Xbalanque
Deviad
Xbalanque
22,944
8,949
0
8,810
26,784
11,920
13,215
4,771
22,013
0
144,433
L
Neith
Lost39
Neith
20,603
8,770
0
11,975
25,543
12,417
1,299
8,969
16,574
0
115,188
W
Scylla
MakinWavez
Scylla
30,778
4,007
0
2,646
14,587
5,160
960
4,008
10,579
136,374
0
L
Hercules
12,391
3,709
0
9,167
32,668
56,382
48
10,796
21,872
1,468
43,959
W
Arachne
PraiseCorvus
Arachne
21,368
13,199
0
14,355
34,054
25,587
672
4,691
29,363
0
100,192
W
9,988
2,761
0
3,908
30,137
29,048
2,486
5,880
24,257
81,532
0
L
Yu Huang
Th3Opposition
Yu Huang
15,182
1,331
0
1,065
16,314
8,068
0
7,305
9,009
118,743
0
L
Erlang Shen
Welgaia
Erlang Shen
20,480
10,583
0
10,483
31,127
26,909
0
8,146
22,981
0
161,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,222
Gold Earned
69,150
795
Minions Killed
745
0
Camps Cleared
0
2,625,770
Distance Traveled
2,622,878
13
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,754
563
198
7
0
593,170
2
L
Tyr
13,321
476
125
4
0
513,694
9
W
Xbalanque
16,294
582
200
7
0
493,815
1
L
Neith
13,682
489
158
6
0
430,316
6
W
Scylla
15,752
563
168
6
0
504,581
5
L
Hercules
12,324
440
50
2
0
548,583
3
W
Arachne
15,389
550
122
4
0
521,442
1
W
Ymir
14,033
501
107
4
0
512,762
4
L
Yu Huang
13,667
488
204
7
0
540,032
4
L
Erlang Shen
16,156
577
208
7
0
590,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role