Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Hellblazer42
Bacchus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 66L
1,417 Elo+
Solo
Chaac
Chaac
MisterKing43
Chaac
Level 129
God Stats
2W - 3L
1,180 SR
Queue Stats
84W - 80L
1,461 Elo+
Solo
Apollo
Apollo
tournament071
Apollo
Level 110
God Stats
8W - 3L
1,829 SR
Queue Stats
148W - 148L
1,444 Elo+
Solo
Ra
Ra
скайп
Ra
Level 160
God Stats
5W - 2L
1,737 SR
Queue Stats
398W - 413L
1,429 Elo+
Solo
Team Averages
Level 123
1,549 SR
1,450 Elo+

VS

Team Averages
Level 120
1,514 SR
1,403 Elo+
Sylvanus
Sylvanus
METALMIKE
Sylvanus
Level 146
God Stats
0W - 3L
1,496 SR
Queue Stats
147W - 136L
1,446 Elo+
Party 1
Artemis
Artemis
MikyTAM23
Artemis
Level 128
God Stats
0W - 1L
1,658 SR
Queue Stats
32W - 30L
1,382 Elo+
Party 1
Odin
Odin
Nefernut
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 101L
1,347 Elo+
Party 1
Yu Huang
Yu Huang
Victom10
Yu Huang
Level 159
God Stats
0W - 1L
1,415 SR
Queue Stats
82W - 78L
1,410 Elo+
Party 1
Chaac
Chaac
tepimolli
Chaac
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 114L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
7 / 1 / 12
14,013
738
23,724
13,257
7,529
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Hellblazer42
Bacchus
18
2 / 5 / 13
12,442
655
18,928
27,255
40,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 3 / 13
13,381
704
24,102
30,638
30,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 2 / 12
13,024
685
18,359
21,281
12,210
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
0 / 1 / 20
11,867
625
23,755
18,825
15,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
METALMIKE
Sylvanus
17
2 / 4 / 7
11,364
598
14,112
28,375
45,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
MikyTAM23
Artemis
19
2 / 6 / 5
11,772
620
24,444
23,445
14,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
18
1 / 4 / 9
11,164
588
4,456
22,345
26,037
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
Victom10
Yu Huang
20
6 / 4 / 6
13,319
701
29,593
14,392
8,913
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
tepimolli
Chaac
18
0 / 5 / 8
11,367
598
22,488
34,329
39,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
23
Kills
11
12
Deaths
23
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
1
12
13
W
Bacchus
Hellblazer42
Bacchus
2
5
13
1.7
L
Sylvanus
METALMIKE
Sylvanus
2
4
7
1.38
L
Artemis
MikyTAM23
Artemis
2
6
5
0.75
W
6
3
13
4.17
L
Odin
1
4
9
1.38
L
Yu Huang
Victom10
Yu Huang
6
4
6
2.25
L
Chaac
tepimolli
Chaac
0
5
8
0.8
W
8
2
12
7
W
0
1
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,868
Damage
95,093
111,256
Taken
122,886
106,188
Mitigated
134,346
53,779
Healing
41,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
23,724
12,330
0
3,794
13,257
7,529
4,150
5,327
7,717
0
54,147
W
Bacchus
Hellblazer42
Bacchus
18,928
2,100
2,574
3,377
27,255
40,496
0
10,094
16,946
25,924
0
L
Sylvanus
METALMIKE
Sylvanus
14,112
3,624
10,207
7,911
28,375
45,806
0
7,191
20,888
18,372
2,008
L
Artemis
MikyTAM23
Artemis
24,444
11,374
640
4,364
23,445
14,163
4,051
12,465
10,945
0
49,020
W
24,102
6,064
3,323
12,823
30,638
30,316
730
8,443
21,957
165
58,432
L
Odin
4,456
1,218
2,561
1,001
22,345
26,037
504
9,446
12,589
506
8,456
L
Yu Huang
Victom10
Yu Huang
29,593
2,869
2,151
402
14,392
8,913
1,888
5,044
9,199
60,242
0
L
Chaac
tepimolli
Chaac
22,488
3,797
1,366
10,529
34,329
39,427
1,847
8,702
25,081
0
40,399
W
18,359
12,157
2,570
6,634
21,281
12,210
1,680
9,317
11,829
0
31,818
W
23,755
1,823
10,878
7,806
18,825
15,637
1,007
9,816
8,968
45,177
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,727
Gold Earned
58,986
217
Minions Killed
194
0
Camps Cleared
0
1,677,004
Distance Traveled
1,625,690
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,013
738
76
4
0
340,025
7
W
Bacchus
12,442
655
19
1
0
333,770
2
L
Sylvanus
11,364
598
21
1
0
316,513
0
L
Artemis
11,772
620
63
3
0
321,602
1
W
Chaac
13,381
704
71
4
0
316,818
1
L
Odin
11,164
588
10
1
0
361,391
0
L
Yu Huang
13,319
701
57
3
0
333,567
0
L
Chaac
11,367
598
43
2
0
292,617
0
W
Apollo
13,024
685
27
1
0
337,394
0
W
Ra
11,867
625
24
1
0
348,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role