Player Matchup

Atlas
Atlas
Maitre_Poplete
Atlas
Level 145
God Stats
34W - 49L
1,434 SR
Queue Stats
194W - 209L
1,458 Elo+
Party 1
Fenrir
Fenrir
Neo16_05
Fenrir
Level 128
God Stats
0W - 2L
1,193 SR
Queue Stats
28W - 25L
1,644 Elo+
Party 1
Zhong Kui
Zhong Kui
iSeven_lX
Zhong Kui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 77L
1,384 Elo+
Party 1
Team Averages
Level 114
1,376 SR
1,495 Elo+

VS

Team Averages
Level 119
1,660 SR
1,557 Elo+
Kuzenbo
Kuzenbo
Guille-_-CM
Kuzenbo
Level 147
God Stats
21W - 7L
1,861 SR
Queue Stats
348W - 275L
1,552 Elo+
Party 2
Danzaburou
Danzaburou
Jeremy-_-CM
Danzaburou
Level 149
God Stats
6W - 6L
1,506 SR
Queue Stats
503W - 418L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
That1mightguy
Baron Samedi
Level 62
God Stats
3W - 1L
1,612 SR
Queue Stats
11W - 4L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 1 / 10
15,846
634
17,671
32,249
60,786
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
Neo16_05
Fenrir
19
9 / 6 / 4
15,409
616
22,266
19,388
23,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
iSeven_lX
Zhong Kui
20
3 / 6 / 7
15,358
614
21,818
27,898
26,173
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Guille-_-CM
Kuzenbo
20
4 / 0 / 8
17,186
687
16,298
28,402
60,464
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
Jeremy-_-CM
Danzaburou
20
9 / 4 / 3
17,744
710
36,898
25,716
15,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
That1mightguy
Baron Samedi
18
0 / 10 / 8
14,413
577
10,834
19,788
11,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
14
Kills
13
13
Deaths
14
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Guille-_-CM
Kuzenbo
4
0
8
8
W
Danzaburou
Jeremy-_-CM
Danzaburou
9
4
3
2.63
L
2
1
10
7
L
Fenrir
Neo16_05
Fenrir
9
6
4
1.83
W
Baron Samedi
That1mightguy
Baron Samedi
0
10
8
0.4
L
Zhong Kui
iSeven_lX
Zhong Kui
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,755
Damage
64,030
79,535
Taken
73,906
110,822
Mitigated
87,171
11,183
Healing
22,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Guille-_-CM
Kuzenbo
16,298
4,461
557
6,894
28,402
60,464
64
17,458
10,765
46,626
0
W
Danzaburou
Jeremy-_-CM
Danzaburou
36,898
22,976
0
10,127
25,716
15,345
2,764
13,928
11,348
130
117,460
L
17,671
8,552
906
5,809
32,249
60,786
36
10,149
22,100
53,993
0
L
Fenrir
Neo16_05
Fenrir
22,266
2,690
52
1,534
19,388
23,863
0
5,289
14,099
0
47,525
W
Baron Samedi
That1mightguy
Baron Samedi
10,834
654
2,112
2,329
19,788
11,362
572
8,747
10,604
38,254
0
L
Zhong Kui
iSeven_lX
Zhong Kui
21,818
2,535
0
2,882
27,898
26,173
36
12,722
15,176
96,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,613
Gold Earned
49,343
257
Minions Killed
239
12
Camps Cleared
10
1,258,782
Distance Traveled
1,249,639
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
17,186
687
42
2
2
472,586
5
W
Danzaburou
17,744
710
151
6
3
405,469
2
L
Atlas
15,846
634
59
2
0
479,039
8
L
Fenrir
15,409
616
59
2
5
416,353
4
W
Baron Samedi
14,413
577
46
2
5
371,584
1
L
Zhong Kui
15,358
614
139
6
7
363,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role