Player Matchup

Ra
Ra
Explainzy
Ra
Level 57
God Stats
25W - 19L
1,457 SR
Queue Stats
476W - 527L
1,311 Elo+
Solo
Lancelot
Lancelot
JulioCardin
Lancelot
Level 124
God Stats
9W - 5L
1,227 SR
Queue Stats
298W - 293L
1,339 Elo+
Solo
Yu Huang
Yu Huang
Link2Time
Yu Huang
Level 105
God Stats
3W - 1L
1,447 SR
Queue Stats
11W - 13L
1,398 Elo+
Solo
Izanami
Izanami
gardenabrasil
Izanami
Level 85
God Stats
7W - 2L
1,500 SR
Queue Stats
267W - 274L
1,348 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxRodrigo7
Tsukuyomi
Level 45
God Stats
3W - 1L
1,586 SR
Queue Stats
18W - 15L
1,457 Elo+
Solo
Team Averages
Level 83
1,443 SR
1,371 Elo+

VS

Team Averages
Level 101
1,502 SR
1,358 Elo+
Thor
Thor
Jiraiya_D_Luffy
Thor
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 127L
1,418 Elo+
Party 1
Eset
Eset
Riley04Snyders
Eset
Level 59
God Stats
15W - 15L
1,420 SR
Queue Stats
300W - 313L
1,307 Elo+
Solo
Cabrakan
Cabrakan
Shinobi-wanjutsu
Cabrakan
Level 124
God Stats
11W - 5L
1,744 SR
Queue Stats
144W - 178L
1,339 Elo+
Party 1
Neith
Neith
Snokky_134
Neith
Level 77
God Stats
8W - 10L
1,344 SR
Queue Stats
161W - 208L
1,293 Elo+
Solo
Hel
Hel
TravelerTTV
Hel
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 2
14,276
595
9,849
14,935
10,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
JulioCardin
Lancelot
20
11 / 4 / 4
12,787
533
19,776
22,588
11,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
Link2Time
Yu Huang
17
4 / 2 / 10
11,162
465
16,249
12,707
6,162
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
18
3 / 2 / 10
11,828
493
16,079
19,441
8,582
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
xxRodrigo7
Tsukuyomi
13
2 / 8 / 5
9,360
390
8,688
18,397
7,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 5
11,104
463
20,223
23,457
10,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 8
10,176
424
9,276
18,890
10,018
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
1 / 8 / 3
10,169
424
11,233
21,644
24,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
18
4 / 0 / 5
10,955
456
9,349
12,714
6,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 5 / 7
9,959
415
10,426
20,863
26,913
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
47
25
Kills
19
19
Deaths
25
31
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
3
2
2
L
9
5
5
2.3
W
Lancelot
JulioCardin
Lancelot
11
4
4
3.25
W
Yu Huang
Link2Time
Yu Huang
4
2
10
4.5
L
2
7
8
0.86
L
1
8
3
0.31
L
Neith
4
0
5
6.5
L
3
5
7
1.3
W
Izanami
3
2
10
4
W
Tsukuyomi
xxRodrigo7
Tsukuyomi
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,641
Damage
60,507
88,068
Taken
97,568
43,451
Mitigated
79,078
22,140
Healing
26,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,849
1,047
1,524
6,709
14,935
10,114
1,630
4,832
10,103
146,472
0
L
20,223
3,397
0
4,729
23,457
10,888
0
6,173
17,284
0
73,694
W
Lancelot
JulioCardin
Lancelot
19,776
6,195
0
3,532
22,588
11,484
0
8,718
13,870
0
92,582
W
Yu Huang
Link2Time
Yu Huang
16,249
1,077
185
4,099
12,707
6,162
68
4,207
8,500
69,714
0
L
9,276
955
648
3,663
18,890
10,018
838
7,177
11,713
69,758
0
L
11,233
1,636
0
2,998
21,644
24,459
442
1,618
20,026
74,831
0
L
Neith
9,349
2,981
0
3,653
12,714
6,800
1,766
3,278
9,436
0
85,543
L
10,426
1,710
4,297
6,981
20,863
26,913
960
7,852
13,011
47,909
0
W
Izanami
16,079
9,127
0
4,516
19,441
8,582
1,387
7,340
12,101
0
97,774
W
Tsukuyomi
xxRodrigo7
Tsukuyomi
8,688
2,822
245
1,330
18,397
7,109
223
5,838
12,559
0
44,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,413
Gold Earned
52,363
669
Minions Killed
515
0
Camps Cleared
0
2,201,018
Distance Traveled
1,950,573
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
14,276
595
228
10
0
454,571
4
L
Thor
11,104
463
94
4
0
397,402
0
W
Lancelot
12,787
533
125
5
0
546,067
0
W
Yu Huang
11,162
465
90
4
0
449,862
2
L
Eset
10,176
424
109
5
0
390,588
2
L
Cabrakan
10,169
424
115
5
0
330,852
5
L
Neith
10,955
456
145
6
0
414,593
3
L
Hel
9,959
415
52
2
0
417,138
3
W
Izanami
11,828
493
180
8
0
400,907
6
W
Tsukuyomi
9,360
390
46
2
0
349,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role