Player Matchup

Charybdis
Charybdis
KralKuci
Charybdis
Level 106
God Stats
5W - 5L
1,362 SR
Queue Stats
170W - 145L
1,515 Elo+
Party 1
Hercules
Hercules
Pospa8
Hercules
Level 104
God Stats
1W - 0L
1,228 SR
Queue Stats
13W - 7L
1,817 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Ragknar9001
Kumbhakarna
Level 90
God Stats
4W - 3L
1,492 SR
Queue Stats
290W - 341L
1,490 Elo+
Solo
Jing Wei
Jing Wei
S1NNL05
Jing Wei
Level 149
God Stats
4W - 2L
1,450 SR
Queue Stats
290W - 301L
1,484 Elo+
Solo
Kukulkan
Kukulkan
grawiz76
Kukulkan
Level 122
God Stats
3W - 6L
1,387 SR
Queue Stats
145W - 150L
1,493 Elo+
Solo
Team Averages
Level 114
1,384 SR
1,560 Elo+

VS

Team Averages
Level 124
1,482 SR
1,489 Elo+
Ullr
Ullr
HamsterShine
Ullr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Jmeister911
Ao Kuang
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,493 Elo+
Solo
Xing Tian
Xing Tian
Littleuh
Xing Tian
Level 129
God Stats
7W - 7L
1,630 SR
Queue Stats
211W - 220L
1,520 Elo+
Solo
Hun Batz
Hun Batz
morfeddus
Hun Batz
Level 123
God Stats
8W - 11L
1,340 SR
Queue Stats
603W - 613L
1,466 Elo+
Solo
Skadi
Skadi
telford1986
Skadi
Level 159
God Stats
5W - 5L
1,438 SR
Queue Stats
418W - 394L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KralKuci
Charybdis
19
8 / 0 / 19
10,805
831
20,470
14,496
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hercules
Pospa8
Hercules
18
5 / 0 / 22
11,155
858
11,195
18,538
23,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Ragknar9001
Kumbhakarna
15
2 / 1 / 20
9,426
725
4,880
14,156
14,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
S1NNL05
Jing Wei
16
5 / 2 / 18
10,235
787
13,840
13,078
8,083
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
grawiz76
Kukulkan
18
10 / 3 / 10
11,142
857
17,043
11,035
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 2
7,563
582
5,285
12,878
6,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Jmeister911
Ao Kuang
15
5 / 7 / 0
9,121
702
8,846
17,852
8,784
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Littleuh
Xing Tian
13
0 / 6 / 1
7,223
556
6,440
16,383
19,905
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
morfeddus
Hun Batz
13
0 / 7 / 2
7,534
580
14,614
13,874
6,867
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 5 / 0
7,915
609
12,663
11,646
5,204
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
11
30
Kills
6
6
Deaths
30
89
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ao Kuang
Jmeister911
Ao Kuang
5
7
0
0.71
W
Charybdis
KralKuci
Charybdis
8
0
19
17.5
L
Xing Tian
Littleuh
Xing Tian
0
6
1
0.08
W
Hercules
Pospa8
Hercules
5
0
22
16
W
Kumbhakarna
Ragknar9001
Kumbhakarna
2
1
20
12
W
Jing Wei
S1NNL05
Jing Wei
5
2
18
7
W
Kukulkan
grawiz76
Kukulkan
10
3
10
5
L
Hun Batz
morfeddus
Hun Batz
0
7
2
0.14
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,428
Damage
47,848
71,303
Taken
72,633
62,426
Mitigated
47,039
35,048
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,285
1,213
772
2,345
12,878
6,279
0
5,243
7,635
0
15,611
L
Ao Kuang
Jmeister911
Ao Kuang
8,846
1,615
1,239
4,478
17,852
8,784
0
4,963
12,889
11,102
0
W
Charybdis
KralKuci
Charybdis
20,470
13,597
2,181
6,751
14,496
9,082
1,699
2,300
12,196
0
40,179
L
Xing Tian
Littleuh
Xing Tian
6,440
64
234
1,967
16,383
19,905
0
4,742
11,641
12,724
0
W
Hercules
Pospa8
Hercules
11,195
2,864
4,048
9,118
18,538
23,839
540
2,958
15,580
0
16,603
W
Kumbhakarna
Ragknar9001
Kumbhakarna
4,880
522
1,827
2,147
14,156
14,601
105
2,056
12,100
10,160
0
W
Jing Wei
S1NNL05
Jing Wei
13,840
12,236
1,342
4,086
13,078
8,083
4,399
4,127
8,951
0
32,695
W
Kukulkan
grawiz76
Kukulkan
17,043
839
2,050
1,498
11,035
6,821
393
3,845
7,190
36,046
0
L
Hun Batz
morfeddus
Hun Batz
14,614
2,718
590
853
13,874
6,867
0
3,599
10,275
0
25,488
L
12,663
5,539
475
1,589
11,646
5,204
0
3,376
8,270
0
27,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,763
Gold Earned
39,356
134
Minions Killed
82
0
Camps Cleared
0
1,274,179
Distance Traveled
1,105,109
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,563
582
33
3
0
195,977
0
L
Ao Kuang
9,121
702
4
0
0
195,347
0
W
Charybdis
10,805
831
29
2
0
234,865
5
L
Xing Tian
7,223
556
4
0
0
272,981
4
W
Hercules
11,155
858
13
1
0
304,678
0
W
Kumbhakarna
9,426
725
13
1
0
261,118
1
W
Jing Wei
10,235
787
31
2
0
215,966
1
W
Kukulkan
11,142
857
48
4
0
257,552
0
L
Hun Batz
7,534
580
13
1
0
209,798
0
L
Skadi
7,915
609
28
2
0
231,006
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role