Player Matchup

Anubis
Anubis
DiamondGamerYT
Anubis
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,383 Elo+
Solo
Artio
Artio
Maiöri
Artio
Level 160
God Stats
1W - 1L
1,509 SR
Queue Stats
117W - 103L
1,551 Elo+
Solo
Lancelot
Lancelot
TheCrunkTrooper
Lancelot
Level 101
God Stats
3W - 0L
1,816 SR
Queue Stats
19W - 17L
1,360 Elo+
Solo
Team Averages
Level 129
1,608 SR
1,431 Elo+

VS

Team Averages
Level 93
1,505 SR
1,348 Elo+
Thor
Thor
BillMeL8R
Thor
Level 8
God Stats
1W - 2L
1,499 SR
Queue Stats
3W - 10L
1,237 Elo+
Party 1
Merlin
Merlin
Chreator
Merlin
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 73L
1,324 Elo+
Party 1
Chiron
Chiron
Postpwn
Chiron
Level 124
God Stats
20W - 21L
1,517 SR
Queue Stats
178W - 208L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 6
9,274
713
8,859
8,572
4,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
Maiöri
Artio
14
3 / 1 / 9
10,068
774
5,650
15,192
16,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
14
7 / 1 / 4
9,640
742
9,309
9,077
4,653
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
11
0 / 7 / 1
7,162
551
4,654
15,799
5,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
Chreator
Merlin
11
0 / 3 / 2
7,536
580
8,688
5,918
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Postpwn
Chiron
13
2 / 3 / 1
8,649
665
6,461
9,153
3,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
13
Kills
2
3
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thor
0
7
1
0.07
L
Merlin
Chreator
Merlin
0
3
2
0.33
W
3
1
6
6
W
Artio
Maiöri
Artio
3
1
9
7.5
L
Chiron
Postpwn
Chiron
2
3
1
0.83
W
Lancelot
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,818
Damage
19,803
32,841
Taken
30,870
25,773
Mitigated
11,285
9,419
Healing
2,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,654
1,203
0
166
15,799
5,753
0
7,579
8,220
0
12,820
L
Merlin
Chreator
Merlin
8,688
277
0
131
5,918
2,193
0
2,916
3,002
32,430
0
W
8,859
198
0
2,565
8,572
4,310
1,235
2,751
5,821
42,530
0
W
Artio
Maiöri
Artio
5,650
510
950
4,369
15,192
16,810
343
4,410
10,782
16,338
0
L
Chiron
Postpwn
Chiron
6,461
2,526
634
1,706
9,153
3,339
0
4,297
4,856
0
24,067
W
Lancelot
9,309
1,454
0
1,535
9,077
4,653
285
2,446
5,583
0
38,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
23,347
138
Minions Killed
108
8
Camps Cleared
4
640,825
Distance Traveled
529,620
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,162
551
14
1
0
185,363
1
L
Merlin
7,536
580
50
4
1
150,927
1
W
Anubis
9,274
713
66
5
3
215,846
1
W
Artio
10,068
774
13
1
1
190,881
3
L
Chiron
8,649
665
44
3
3
193,330
4
W
Lancelot
9,640
742
59
5
4
234,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role