Player Matchup

Danzaburou
Danzaburou
HooperCanson
Danzaburou
Level 151
God Stats
2W - 8L
1,607 SR
Queue Stats
208W - 184L
1,523 Elo+
Party 1
Pele
Pele
Thick_Cheddar
Pele
Level 71
God Stats
0W - 2L
1,303 SR
Queue Stats
35W - 33L
1,547 Elo+
Party 1
Atlas
Atlas
austacutionn
Atlas
Level 149
God Stats
21W - 20L
1,582 SR
Queue Stats
367W - 353L
1,537 Elo+
Party 1
Susano
Susano
lBreezeyl
Susano
Level 83
God Stats
9W - 5L
1,623 SR
Queue Stats
138W - 133L
1,589 Elo+
Solo
Janus
Janus
redamci
Janus
Level 106
God Stats
51W - 55L
1,529 SR
Queue Stats
443W - 436L
1,513 Elo+
Solo
Team Averages
Level 112
1,529 SR
1,542 Elo+

VS

Team Averages
Level 127
1,551 SR
1,521 Elo+
King Arthur
King Arthur
FreeXOmega
King Arthur
Level 156
God Stats
6W - 4L
1,470 SR
Queue Stats
227W - 228L
1,564 Elo+
Solo
Kukulkan
Kukulkan
Frozen Stone 69
Kukulkan
Level 99
God Stats
18W - 17L
1,540 SR
Queue Stats
173W - 187L
1,436 Elo+
Solo
Chiron
Chiron
GoodbyeLiberty
Chiron
Level 158
God Stats
8W - 4L
1,772 SR
Queue Stats
155W - 157L
1,477 Elo+
Solo
Terra
Terra
MstrFstSstrs
Terra
Level 86
God Stats
2W - 0L
1,551 SR
Queue Stats
281W - 278L
1,564 Elo+
Solo
Awilix
Awilix
ufailllllllllllI
Awilix
Level 134
God Stats
2W - 2L
1,420 SR
Queue Stats
123W - 112L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HooperCanson
Danzaburou
17
5 / 3 / 2
11,014
580
16,399
16,613
7,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 2
8,607
453
6,179
17,385
6,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 7 / 6
9,141
481
9,768
23,582
27,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
lBreezeyl
Susano
14
2 / 6 / 0
8,097
426
7,870
15,464
7,562
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Janus
redamci
Janus
15
2 / 7 / 0
8,948
471
6,858
13,654
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FreeXOmega
King Arthur
17
4 / 2 / 4
10,945
576
18,582
22,781
21,317
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
18
4 / 1 / 6
11,386
599
8,207
8,596
4,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
7 / 2 / 3
10,900
574
14,070
13,738
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 11
9,254
487
8,827
19,789
20,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
12 / 5 / 6
10,562
556
17,781
18,021
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
12
Kills
27
27
Deaths
12
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
FreeXOmega
King Arthur
4
2
4
3
W
Kukulkan
4
1
6
7
W
7
2
3
4.25
L
Danzaburou
HooperCanson
Danzaburou
5
3
2
2
W
0
2
11
2.75
L
1
4
2
0.5
L
2
7
6
0.71
L
Susano
lBreezeyl
Susano
2
6
0
0.33
L
Janus
redamci
Janus
2
7
0
0.29
W
12
5
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,074
Damage
67,467
86,698
Taken
82,925
53,559
Mitigated
60,281
17,225
Healing
26,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
FreeXOmega
King Arthur
18,582
3,291
0
2,995
22,781
21,317
665
2,320
20,408
0
100,566
W
Kukulkan
8,207
756
0
2,947
8,596
4,915
617
3,607
4,797
103,440
0
W
14,070
5,568
794
4,156
13,738
5,431
1,917
3,564
10,073
0
82,696
L
Danzaburou
HooperCanson
Danzaburou
16,399
9,055
0
6,952
16,613
7,429
756
3,308
13,305
0
93,026
W
8,827
1,759
3,510
7,222
19,789
20,778
0
5,777
13,313
36,376
0
L
6,179
1,102
0
1,780
17,385
6,858
0
2,964
14,421
0
76,416
L
9,768
3,859
2,331
2,511
23,582
27,000
0
4,661
18,921
34,758
0
L
Susano
lBreezeyl
Susano
7,870
1,125
0
3,151
15,464
7,562
0
2,511
12,953
0
38,652
L
Janus
redamci
Janus
6,858
338
0
500
13,654
4,710
0
3,864
9,790
73,544
0
W
17,781
6,768
0
4,588
18,021
7,840
0
4,760
13,157
0
62,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,807
Gold Earned
53,047
472
Minions Killed
592
0
Camps Cleared
0
1,709,548
Distance Traveled
1,895,963
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,945
576
144
8
0
364,132
2
W
Kukulkan
11,386
599
195
10
0
375,485
2
W
Chiron
10,900
574
126
7
0
350,516
6
L
Danzaburou
11,014
580
145
8
0
341,233
3
W
Terra
9,254
487
42
2
0
401,156
4
L
Pele
8,607
453
104
5
0
404,939
1
L
Atlas
9,141
481
42
2
0
334,495
4
L
Susano
8,097
426
52
3
0
276,774
0
L
Janus
8,948
471
129
7
0
352,107
2
W
Awilix
10,562
556
85
4
0
404,674
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role