Player Matchup

Bakasura
Bakasura
Necrocancer_
Bakasura
Level 87
God Stats
5W - 4L
1,419 SR
Queue Stats
117W - 110L
1,549 Elo+
Party 2
Thor
Thor
Ravenserr
Thor
Level 89
God Stats
1W - 1L
1,598 SR
Queue Stats
125W - 111L
1,560 Elo+
Party 1
Ra
Ra
Tom_Johnson1386
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
220W - 205L
1,562 Elo+
Party 1
Ares
Ares
TooManyBarrels
Ares
Level 117
God Stats
2W - 4L
1,240 SR
Queue Stats
190W - 155L
1,597 Elo+
Party 2
Medusa
Medusa
burn_da_bear
Medusa
Level 142
God Stats
5W - 3L
1,581 SR
Queue Stats
48W - 56L
1,507 Elo+
Party 2
Team Averages
Level 111
1,467 SR
1,555 Elo+

VS

Team Averages
Level 136
1,616 SR
1,567 Elo+
Mercury
Mercury
SaquonBarkley
Mercury
Level 147
God Stats
1W - 1L
1,587 SR
Queue Stats
194W - 139L
1,647 Elo+
Party 3
Nox
Nox
TeRRoRiiZ3 x
Nox
Level 131
God Stats
2W - 1L
1,897 SR
Queue Stats
216W - 175L
1,547 Elo+
Party 3
Janus
Janus
VarettaEU
Janus
Level 123
God Stats
3W - 3L
1,633 SR
Queue Stats
228W - 223L
1,533 Elo+
Solo
Artio
Artio
ahan123
Artio
Level 125
God Stats
1W - 2L
1,349 SR
Queue Stats
55W - 77L
1,515 Elo+
Solo
Hercules
Hercules
АхулиДелать
Hercules
Level 156
God Stats
4W - 4L
1,615 SR
Queue Stats
361W - 316L
1,592 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Necrocancer_
Bakasura
16
7 / 0 / 1
9,600
640
12,793
13,903
10,828
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
13
5 / 1 / 5
8,657
577
6,620
7,781
3,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 9
8,204
547
12,117
8,903
4,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 5
7,348
490
8,815
10,752
9,024
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
16
2 / 1 / 3
9,157
610
4,694
8,805
3,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
0 / 5 / 2
6,630
442
5,132
12,990
4,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 5
6,928
462
3,158
12,117
9,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
VarettaEU
Janus
12
2 / 4 / 2
7,041
469
5,065
10,167
4,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
ahan123
Artio
11
0 / 3 / 0
6,584
439
3,868
14,717
9,626
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

11
5 / 4 / 1
7,352
490
7,132
11,638
5,430
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
19
Kills
8
8
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Necrocancer_
Bakasura
7
0
1
7.5
W
Thor
5
1
5
7.5
L
Mercury
0
5
2
0.2
L
1
4
5
0.88
W
2
3
9
2.17
W
3
3
5
1.83
L
Janus
VarettaEU
Janus
2
4
2
0.75
L
Artio
ahan123
Artio
0
3
0
0
W
Medusa
2
1
3
3.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,039
Damage
24,355
50,144
Taken
61,629
30,588
Mitigated
33,248
20,796
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Necrocancer_
Bakasura
12,793
9,227
0
7,506
13,903
10,828
307
4,304
9,599
0
53,192
W
Thor
6,620
1,908
0
3,938
7,781
3,091
0
569
7,212
0
47,508
L
Mercury
5,132
2,471
0
285
12,990
4,574
0
2,170
10,415
0
52,597
L
3,158
723
0
2,331
12,117
9,189
14
6,069
5,880
26,563
0
W
12,117
1,456
632
2,481
8,903
4,335
453
3,646
5,257
70,685
0
W
8,815
771
292
2,236
10,752
9,024
0
2,890
7,862
28,092
0
L
Janus
VarettaEU
Janus
5,065
680
0
1,456
10,167
4,429
0
6,821
3,346
50,319
0
L
Artio
ahan123
Artio
3,868
574
283
4,697
14,717
9,626
0
1,627
11,269
40,648
0
W
Medusa
4,694
2,591
0
3,711
8,805
3,310
1,193
682
8,123
0
80,385
L
7,132
2,751
0
1,867
11,638
5,430
0
4,245
7,393
0
39,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,966
Gold Earned
34,535
489
Minions Killed
351
0
Camps Cleared
0
1,537,129
Distance Traveled
1,386,432
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,600
640
123
8
0
333,395
1
W
Thor
8,657
577
81
5
0
326,937
0
L
Mercury
6,630
442
90
6
0
320,519
0
L
Nox
6,928
462
32
2
0
252,044
3
W
Ra
8,204
547
104
7
0
280,611
8
W
Ares
7,348
490
36
2
0
306,840
3
L
Janus
7,041
469
92
6
0
265,509
4
L
Artio
6,584
439
69
5
0
274,547
3
W
Medusa
9,157
610
145
10
0
289,346
3
L
Hercules
7,352
490
68
5
0
273,813
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role