Player Matchup

Mulan
Mulan
Breedi
Mulan
Level 78
God Stats
9W - 9L
1,584 SR
Queue Stats
24W - 28L
1,437 Elo+
Party 1
Arachne
Arachne
OINK123
Arachne
Level 25
God Stats
2W - 2L
1,429 SR
Queue Stats
7W - 10L
1,373 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Pinguine
Ah Muzen Cab
Level 112
God Stats
4W - 7L
1,760 SR
Queue Stats
15W - 28L
1,336 Elo+
Party 1
Aphrodite
Aphrodite
Powlarbaewr
Aphrodite
Level 75
God Stats
15W - 26L
1,425 SR
Queue Stats
30W - 38L
1,410 Elo+
Party 1
Nu Wa
Nu Wa
joziee
Nu Wa
Level 108
God Stats
7W - 7L
1,243 SR
Queue Stats
18W - 16L
1,526 Elo+
Party 1
Team Averages
Level 80
1,488 SR
1,416 Elo+

VS

Team Averages
Level 50
1,474 SR
1,421 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AyPoll
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,378 Elo+
Party 2
Freya
Freya
DKFAILzz
Freya
Level 37
God Stats
3W - 5L
1,334 SR
Queue Stats
14W - 18L
1,385 Elo+
Party 3
Atlas
Atlas
piggymove
Atlas
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,399 Elo+
Party 3
Bellona
Bellona
senoo-99
Bellona
Level 89
God Stats
12W - 14L
1,534 SR
Queue Stats
65W - 62L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Breedi
Mulan
19
13 / 2 / 10
13,112
570
25,001
26,007
21,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
OINK123
Arachne
18
5 / 3 / 12
12,364
538
7,490
16,814
9,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
Pinguine
Ah Muzen Cab
17
5 / 5 / 13
11,326
492
27,404
18,011
7,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Powlarbaewr
Aphrodite
18
5 / 4 / 13
12,906
561
8,986
19,117
10,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
joziee
Nu Wa
19
3 / 3 / 14
12,918
562
22,281
15,247
5,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
1 / 8 / 3
9,411
409
9,030
17,951
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
AyPoll
Thanatos
15
5 / 9 / 5
10,553
459
15,653
27,419
14,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Freya
DKFAILzz
Freya
17
8 / 2 / 3
11,432
497
19,265
28,428
14,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
piggymove
Atlas
12
1 / 5 / 4
8,456
368
5,148
18,842
21,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
senoo-99
Bellona
13
2 / 9 / 5
9,586
417
10,121
25,235
23,759
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
31
Kills
17
17
Deaths
33
62
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
8
3
0.31
L
Thanatos
AyPoll
Thanatos
5
9
5
0.83
W
Mulan
Breedi
Mulan
13
2
10
9
L
Freya
DKFAILzz
Freya
8
2
3
4.75
W
Arachne
OINK123
Arachne
5
3
12
3.67
W
Ah Muzen Cab
Pinguine
Ah Muzen Cab
5
5
13
2.3
W
Aphrodite
Powlarbaewr
Aphrodite
5
4
13
2.88
W
Nu Wa
joziee
Nu Wa
3
3
14
3.33
L
Atlas
piggymove
Atlas
1
5
4
0.6
L
Bellona
senoo-99
Bellona
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,162
Damage
59,217
95,196
Taken
117,875
55,738
Mitigated
81,230
42,836
Healing
35,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
9,030
3,959
0
3,192
17,951
7,219
954
6,246
11,405
0
68,160
L
Thanatos
AyPoll
Thanatos
15,653
4,207
0
15,397
27,419
14,309
0
4,623
22,492
0
83,278
W
Mulan
Breedi
Mulan
25,001
3,156
0
11,531
26,007
21,795
315
6,306
19,701
0
84,576
L
Freya
DKFAILzz
Freya
19,265
5,793
0
14,309
28,428
14,104
0
7,217
20,807
99,414
0
W
Arachne
OINK123
Arachne
7,490
5,357
247
7,496
16,814
9,653
2,997
2,687
14,127
0
102,655
W
Ah Muzen Cab
Pinguine
Ah Muzen Cab
27,404
9,694
0
1,820
18,011
7,500
5,302
3,919
14,092
0
100,506
W
Aphrodite
Powlarbaewr
Aphrodite
8,986
1,047
8,853
10,461
19,117
10,852
1,544
6,782
12,335
55,750
0
W
Nu Wa
joziee
Nu Wa
22,281
3,410
0
2,428
15,247
5,938
1,879
5,069
9,630
108,593
0
L
Atlas
piggymove
Atlas
5,148
1,454
0
630
18,842
21,839
0
6,254
12,180
20,701
0
L
Bellona
senoo-99
Bellona
10,121
2,516
0
1,913
25,235
23,759
177
5,207
19,724
0
42,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,626
Gold Earned
49,438
612
Minions Killed
530
0
Camps Cleared
0
2,279,171
Distance Traveled
1,888,391
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,411
409
140
6
0
327,179
2
L
Thanatos
10,553
459
121
5
0
441,195
6
W
Mulan
13,112
570
122
5
0
455,073
4
L
Freya
11,432
497
175
8
0
411,378
1
W
Arachne
12,364
538
136
6
0
504,783
3
W
Ah Muzen Cab
11,326
492
113
5
0
450,987
5
W
Aphrodite
12,906
561
87
4
0
443,525
3
W
Nu Wa
12,918
562
154
7
0
424,803
2
L
Atlas
8,456
368
23
1
0
334,513
2
L
Bellona
9,586
417
71
3
0
374,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role