Player Matchup

He Bo
He Bo
GiovanniParisi
He Bo
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
124W - 98L
1,603 Elo+
Solo
Artio
Artio
Houfi
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,528 Elo+
Party 3
Danzaburou
Danzaburou
UltimateFisch
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,555 Elo+
Party 3
Horus
Horus
Utret
Horus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 11L
1,541 Elo+
Party 1
Rama
Rama
Пасторь
Rama
Level 160
God Stats
1W - 0L
1,718 SR
Queue Stats
79W - 68L
1,536 Elo+
Party 1
Team Averages
Level 108
1,544 SR
1,553 Elo+

VS

Team Averages
Level 96
1,519 SR
1,536 Elo+
Charybdis
Charybdis
Kaido07
Charybdis
Level 27
God Stats
1W - 1L
1,717 SR
Queue Stats
67W - 64L
1,460 Elo+
Solo
Ra
Ra
PruZZZraK
Ra
Level 84
God Stats
1W - 1L
1,721 SR
Queue Stats
60W - 57L
1,557 Elo+
Party 4
Chronos
Chronos
Quéross
Chronos
Level 159
God Stats
2W - 6L
1,510 SR
Queue Stats
163W - 152L
1,554 Elo+
Party 2
Discordia
Discordia
T3ki
Discordia
Level 127
God Stats
4W - 4L
1,505 SR
Queue Stats
130W - 115L
1,554 Elo+
Party 2
Medusa
Medusa
Zokned
Medusa
Level 84
God Stats
0W - 3L
1,142 SR
Queue Stats
62W - 58L
1,557 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 7
12,246
816
17,082
16,847
8,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Houfi
Artio
18
3 / 2 / 15
10,798
720
8,306
22,968
24,393
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
UltimateFisch
Danzaburou
19
7 / 4 / 14
12,361
824
21,922
18,501
10,784
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Horus
Utret
Horus
15
0 / 4 / 16
9,747
650
5,938
23,746
26,366
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
4 / 3 / 7
11,431
762
12,782
16,934
9,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Kaido07
Charybdis
13
1 / 5 / 10
8,434
562
9,969
11,640
4,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 5 / 10
9,820
655
17,916
12,136
6,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
Quéross
Chronos
17
3 / 3 / 6
9,748
650
9,138
14,723
6,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
T3ki
Discordia
16
5 / 5 / 5
9,785
652
19,009
11,121
5,156
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Zokned
Medusa
19
5 / 5 / 8
10,388
693
23,296
22,250
11,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
55
23
Kills
16
18
Deaths
23
59
Assists
39
Player
Kills
Deaths
Assists
KDA
W
9
5
7
2.5
W
Artio
Houfi
Artio
3
2
15
5.25
L
Charybdis
Kaido07
Charybdis
1
5
10
1.2
L
2
5
10
1.4
L
Chronos
Quéross
Chronos
3
3
6
2
L
Discordia
T3ki
Discordia
5
5
5
1.5
W
Danzaburou
UltimateFisch
Danzaburou
7
4
14
3.5
W
Horus
Utret
Horus
0
4
16
2
L
Medusa
Zokned
Medusa
5
5
8
1.8
W
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,030
Damage
79,328
98,996
Taken
71,870
79,035
Mitigated
34,823
42,195
Healing
26,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,082
241
1,016
2,447
16,847
8,438
1,177
7,564
9,283
29,116
0
W
Artio
Houfi
Artio
8,306
416
4,014
4,684
22,968
24,393
285
10,757
12,211
16,138
0
L
Charybdis
Kaido07
Charybdis
9,969
3,801
466
1,410
11,640
4,804
564
2,302
9,158
0
17,407
L
17,916
361
4,843
1,470
12,136
6,387
306
4,544
7,428
35,398
0
L
Chronos
Quéross
Chronos
9,138
2,217
1,541
3,391
14,723
6,825
0
5,514
8,927
18,804
0
L
Discordia
T3ki
Discordia
19,009
232
1,471
773
11,121
5,156
5
3,243
7,748
26,724
0
W
Danzaburou
UltimateFisch
Danzaburou
21,922
8,546
1,105
3,855
18,501
10,784
3,408
8,636
9,865
0
56,246
W
Horus
Utret
Horus
5,938
2,334
9,504
8,077
23,746
26,366
66
10,714
13,032
0
8,041
L
Medusa
Zokned
Medusa
23,296
8,706
2,826
8,095
22,250
11,651
792
8,621
13,221
0
40,938
W
12,782
10,745
1,983
5,510
16,934
9,054
3,464
8,392
8,542
0
37,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,583
Gold Earned
48,175
150
Minions Killed
145
0
Camps Cleared
0
1,476,356
Distance Traveled
1,255,534
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,246
816
29
2
0
300,160
2
W
Artio
10,798
720
14
1
0
340,062
0
L
Charybdis
8,434
562
15
1
0
165,816
1
L
Ra
9,820
655
50
3
0
285,336
0
L
Chronos
9,748
650
22
1
0
275,338
0
L
Discordia
9,785
652
15
1
0
260,470
0
W
Danzaburou
12,361
824
46
3
0
277,091
0
W
Horus
9,747
650
5
0
0
286,062
0
L
Medusa
10,388
693
43
3
0
268,574
3
W
Rama
11,431
762
56
4
0
272,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role