Player Matchup

Sol
Sol
AeneaGea
Sol
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
Aparix
Sun Wukong
Level 48
God Stats
27W - 31L
1,468 SR
Queue Stats
134W - 201L
1,379 Elo+
Party 1
Poseidon
Poseidon
mekka1992
Poseidon
Level 8
God Stats
9W - 11L
1,356 SR
Queue Stats
16W - 31L
1,290 Elo+
Party 1
Team Averages
Level 68
1,441 SR
1,422 Elo+

VS

Team Averages
Level 84
1,532 SR
1,465 Elo+
Hercules
Hercules
Badgame13
Hercules
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
34W - 39L
1,364 Elo+
Party 2
Thoth
Thoth
Botelo
Thoth
Level 159
God Stats
2W - 1L
1,597 SR
Queue Stats
73W - 47L
1,666 Elo+
Solo
Thanatos
Thanatos
kalake123
Thanatos
Level 68
God Stats
6W - 8L
1,500 SR
Queue Stats
34W - 40L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,872
587
4,258
7,603
2,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
Aparix
Sun Wukong
9
0 / 2 / 0
5,663
566
4,255
12,053
7,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
mekka1992
Poseidon
10
0 / 3 / 0
5,912
591
1,832
6,093
1,893
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badgame13
Hercules
11
3 / 0 / 4
7,007
701
4,606
5,286
3,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thoth
Botelo
Thoth
12
3 / 0 / 5
7,444
744
12,284
4,294
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
kalake123
Thanatos
11
3 / 0 / 5
7,195
720
5,988
7,020
3,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
9
9
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Sun Wukong
Aparix
Sun Wukong
0
2
0
0
W
Hercules
Badgame13
Hercules
3
0
4
5
W
Thoth
Botelo
Thoth
3
0
5
5.5
W
Thanatos
kalake123
Thanatos
3
0
5
5.5
L
Poseidon
mekka1992
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,345
Damage
22,878
25,749
Taken
16,600
11,578
Mitigated
8,512
6,617
Healing
7,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
541
0
1,337
7,603
2,666
0
3,573
3,398
17,393
1,404
L
Sun Wukong
Aparix
Sun Wukong
4,255
935
47
3,573
12,053
7,019
0
4,618
6,502
0
13,183
W
Hercules
Badgame13
Hercules
4,606
1,087
0
774
5,286
3,242
133
2,235
3,051
0
8,282
W
Thoth
Botelo
Thoth
12,284
558
0
660
4,294
1,650
0
1,740
2,554
38,186
0
W
Thanatos
kalake123
Thanatos
5,988
875
0
6,432
7,020
3,620
484
2,275
4,745
0
17,618
L
Poseidon
mekka1992
Poseidon
1,832
304
175
1,485
6,093
1,893
0
3,420
2,257
13,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,447
Gold Earned
21,646
80
Minions Killed
109
1
Camps Cleared
7
572,655
Distance Traveled
602,601
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,872
587
34
3
0
189,363
8
L
Sun Wukong
5,663
566
19
2
1
197,235
2
W
Hercules
7,007
701
9
1
1
197,883
3
W
Thoth
7,444
744
81
8
3
202,100
5
W
Thanatos
7,195
720
19
2
3
202,618
2
L
Poseidon
5,912
591
27
3
0
186,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role