Player Matchup

Thoth
Thoth
Badfurioso23530
Thoth
Level 89
God Stats
1W - 0L
1,273 SR
Queue Stats
5W - 5L
1,755 Elo+
Solo
Nu Wa
Nu Wa
DvineTrinity
Nu Wa
Level 158
God Stats
7W - 2L
1,596 SR
Queue Stats
415W - 379L
1,525 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Gwaky23
Morgan Le Fay
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 128L
1,493 Elo+
Solo
Ganesha
Ganesha
Trex_jr123
Ganesha
Level 125
God Stats
9W - 11L
1,559 SR
Queue Stats
430W - 435L
1,520 Elo+
Solo
Da Ji
Da Ji
teAmoTamiPerra
Da Ji
Level 84
God Stats
4W - 2L
1,356 SR
Queue Stats
149W - 151L
1,464 Elo+
Solo
Team Averages
Level 115
1,457 SR
1,552 Elo+

VS

Team Averages
Level 81
1,520 SR
1,518 Elo+
Sun Wukong
Sun Wukong
BlitzedPanda
Sun Wukong
Level 69
God Stats
1W - 3L
1,430 SR
Queue Stats
79W - 101L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
HeCtIc-_-TrutH
Morgan Le Fay
Level 109
God Stats
5W - 3L
1,485 SR
Queue Stats
126W - 135L
1,403 Elo+
Solo
Janus
Janus
Megora
Janus
Level 107
God Stats
5W - 7L
1,470 SR
Queue Stats
195W - 184L
1,475 Elo+
Party 1
Vamana
Vamana
SmexySwift
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,754 Elo+
Solo
Fafnir
Fafnir
TheJeekKing
Fafnir
Level 103
God Stats
1W - 2L
1,715 SR
Queue Stats
229W - 238L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 12
13,392
670
19,232
16,233
7,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 2 / 21
13,822
691
28,637
11,447
5,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Gwaky23
Morgan Le Fay
20
7 / 8 / 11
13,899
695
21,886
21,200
11,630
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Trex_jr123
Ganesha
20
0 / 3 / 25
14,046
702
11,742
26,067
41,731
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
20 / 10 / 6
17,119
856
40,704
27,021
15,753
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BlitzedPanda
Sun Wukong
20
10 / 6 / 9
14,852
743
25,535
32,026
29,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
HeCtIc-_-TrutH
Morgan Le Fay
20
6 / 8 / 9
12,838
642
16,016
22,956
7,946
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Megora
Janus
20
3 / 7 / 11
13,113
656
15,941
19,453
8,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
SmexySwift
Vamana
20
7 / 9 / 15
13,614
681
26,462
34,174
18,848
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
20
2 / 7 / 18
13,218
661
9,393
30,996
46,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
90
37
Kills
28
28
Deaths
37
75
Assists
62
Player
Kills
Deaths
Assists
KDA
W
6
5
12
2.4
L
Sun Wukong
BlitzedPanda
Sun Wukong
10
6
9
2.42
W
4
2
21
7.25
W
Morgan Le Fay
Gwaky23
Morgan Le Fay
7
8
11
1.56
L
Morgan Le Fay
HeCtIc-_-TrutH
Morgan Le Fay
6
8
9
1.31
L
Janus
Megora
Janus
3
7
11
1.21
L
Vamana
SmexySwift
Vamana
7
9
15
1.61
L
Fafnir
2
7
18
1.57
W
Ganesha
Trex_jr123
Ganesha
0
3
25
4.17
W
20
10
6
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,201
Damage
93,347
101,968
Taken
139,605
82,481
Mitigated
110,520
28,818
Healing
42,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,232
2,182
0
2,475
16,233
7,717
737
6,836
9,397
40,360
0
L
Sun Wukong
BlitzedPanda
Sun Wukong
25,535
5,635
2,320
12,201
32,026
29,205
864
17,398
14,397
0
59,484
W
28,637
9,760
3,359
3,508
11,447
5,650
1,944
5,439
6,008
51,770
0
W
Morgan Le Fay
Gwaky23
Morgan Le Fay
21,886
1,584
257
3,213
21,200
11,630
520
8,782
12,418
50,686
0
L
Morgan Le Fay
HeCtIc-_-TrutH
Morgan Le Fay
16,016
889
2,524
2,465
22,956
7,946
432
10,992
11,770
56,550
0
L
Janus
Megora
Janus
15,941
282
2,032
2,657
19,453
8,240
552
7,495
11,792
46,629
0
L
Vamana
SmexySwift
Vamana
26,462
17,633
2,322
10,404
34,174
18,848
276
24,392
9,461
0
57,556
L
Fafnir
9,393
3,664
114
5,806
30,996
46,281
64
19,915
10,688
20,291
0
W
Ganesha
Trex_jr123
Ganesha
11,742
764
3,357
4,993
26,067
41,731
108
10,861
15,206
26,747
0
W
40,704
11,619
2,414
5,242
27,021
15,753
4,725
9,432
17,589
0
53,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,278
Gold Earned
67,635
197
Minions Killed
272
0
Camps Cleared
0
1,702,382
Distance Traveled
1,746,439
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,392
670
54
3
0
312,359
0
L
Sun Wukong
14,852
743
60
3
0
389,570
1
W
Nu Wa
13,822
691
56
3
0
366,370
0
W
Morgan Le Fay
13,899
695
66
3
0
316,526
0
L
Morgan Le Fay
12,838
642
83
4
0
324,524
0
L
Janus
13,113
656
64
3
0
356,564
0
L
Vamana
13,614
681
51
3
0
364,754
1
L
Fafnir
13,218
661
14
1
0
311,027
0
W
Ganesha
14,046
702
0
0
0
383,952
0
W
Da Ji
17,119
856
21
1
0
323,175
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role