Player Matchup

Izanami
Izanami
BookofGrudges
Izanami
Level 18
God Stats
1W - 2L
1,707 SR
Queue Stats
9W - 6L
1,634 Elo+
Party 1
Yu Huang
Yu Huang
Caleb956
Yu Huang
Level 102
God Stats
2W - 3L
1,451 SR
Queue Stats
38W - 21L
1,700 Elo+
Party 1
Geb
Geb
TruDoGeKing
Geb
Level 47
God Stats
4W - 4L
1,590 SR
Queue Stats
40W - 39L
1,592 Elo+
Solo
Team Averages
Level 56
1,583 SR
1,642 Elo+

VS

Team Averages
Level 60
1,357 SR
1,321 Elo+
Mercury
Mercury
GXRONNIE
Mercury
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 39L
1,268 Elo+
Party 2
Zeus
Zeus
HAYHA1
Zeus
Level 26
God Stats
13W - 15L
1,121 SR
Queue Stats
15W - 20L
1,097 Elo+
Party 2
Apollo
Apollo
SCDMC98
Apollo
Level 119
God Stats
21W - 23L
1,450 SR
Queue Stats
605W - 585L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 5 / 2
6,613
661
3,809
9,102
4,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Caleb956
Yu Huang
10
2 / 4 / 1
6,600
660
5,974
6,936
2,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

11
3 / 3 / 1
7,609
761
4,998
10,033
8,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GXRONNIE
Mercury
12
3 / 1 / 8
7,443
744
5,443
9,307
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zeus
HAYHA1
Zeus
11
2 / 2 / 3
7,048
705
6,061
5,346
2,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apollo
SCDMC98
Apollo
13
6 / 2 / 4
7,979
798
8,652
7,169
3,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
5
Kills
11
12
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
5
2
0.2
L
Yu Huang
Caleb956
Yu Huang
2
4
1
0.63
W
Mercury
GXRONNIE
Mercury
3
1
8
7
W
Zeus
HAYHA1
Zeus
2
2
3
1.75
W
Apollo
SCDMC98
Apollo
6
2
4
4
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,781
Damage
20,156
26,071
Taken
21,822
15,414
Mitigated
9,554
2,844
Healing
4,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,809
2,288
0
1,061
9,102
4,042
0
1,881
7,221
0
25,306
L
Yu Huang
Caleb956
Yu Huang
5,974
172
0
0
6,936
2,640
13
1,735
5,201
14,921
0
W
Mercury
GXRONNIE
Mercury
5,443
1,662
0
2,747
9,307
3,746
168
3,202
6,105
0
19,761
W
Zeus
HAYHA1
Zeus
6,061
612
0
1,555
5,346
2,299
210
4,358
988
21,860
0
W
Apollo
SCDMC98
Apollo
8,652
3,642
0
503
7,169
3,509
985
4,011
3,158
0
28,256
L
4,998
786
249
1,534
10,033
8,732
0
2,991
7,042
15,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,822
Gold Earned
22,470
102
Minions Killed
114
4
Camps Cleared
5
548,962
Distance Traveled
544,904
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,613
661
58
6
1
177,745
2
L
Yu Huang
6,600
660
24
2
3
171,672
1
W
Mercury
7,443
744
21
2
1
203,660
2
W
Zeus
7,048
705
41
4
3
173,889
0
W
Apollo
7,979
798
52
5
1
167,355
2
L
Geb
7,609
761
20
2
0
199,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role