Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
 
Cabrakan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
LongBoungMan
Scylla
Level 82
God Stats
9W - 2L
1,843 SR
Queue Stats
234W - 282L
1,371 Elo+
Party 2
Sol
Sol
LoveHateGames
Sol
Level 68
God Stats
8W - 4L
1,780 SR
Queue Stats
95W - 117L
1,433 Elo+
Solo
Thanatos
Thanatos
newcman
Thanatos
Level 57
God Stats
21W - 21L
1,441 SR
Queue Stats
106W - 146L
1,335 Elo+
Party 2
Team Averages
Level 82
1,613 SR
1,428 Elo+

VS

Team Averages
Level 79
1,429 SR
1,331 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
EdwardEdward99
Horus
Level 57
God Stats
66W - 43L
1,493 SR
Queue Stats
337W - 337L
1,401 Elo+
Solo
Hades
Hades
SadrA__79
Hades
Level 82
God Stats
61W - 60L
1,511 SR
Queue Stats
310W - 377L
1,363 Elo+
Party 1
Mulan
Mulan
acid-Fou92
Mulan
Level 71
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 4L
1,099 Elo+
Solo
Neith
Neith
lucky_luke2079
Neith
Level 56
God Stats
16W - 22L
1,396 SR
Queue Stats
79W - 126L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 3 / 1
6,062
466
7,459
11,676
6,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
 
Cabrakan
7
1 / 5 / 3
5,586
430
3,282
11,082
9,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
9
0 / 1 / 0
5,501
423
2,687
5,246
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
7,009
539
3,546
5,012
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
newcman
Thanatos
10
2 / 2 / 0
6,057
466
3,286
9,480
3,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 0 / 5
6,338
488
3,048
8,051
7,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 4
7,528
579
5,220
6,079
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hades
SadrA__79
Hades
12
4 / 0 / 0
7,291
561
4,304
4,720
2,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
12
2 / 3 / 4
7,231
556
9,255
13,973
7,338
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
0 / 4 / 2
5,998
461
1,661
6,679
2,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
6
Kills
11
12
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
3
1
0.5
L
Cabrakan
 
Cabrakan
1
5
3
0.5
W
Kuzenbo
 
Kuzenbo
0
0
5
2.5
W
5
0
4
7
L
Scylla
0
1
0
0
L
2
1
1
2.5
W
Hades
SadrA__79
Hades
4
0
0
4
W
Mulan
2
3
4
1.33
W
0
4
2
0.25
L
Thanatos
newcman
Thanatos
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,260
Damage
23,488
42,496
Taken
39,502
22,654
Mitigated
22,287
16,148
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
7,459
2,264
0
4,383
11,676
6,998
0
906
10,770
0
36,881
L
Cabrakan
 
Cabrakan
3,282
843
0
715
11,082
9,090
156
2,773
8,309
11,388
0
W
Kuzenbo
 
Kuzenbo
3,048
1,693
0
1,906
8,051
7,130
0
2,210
5,718
16,446
0
W
5,220
1,714
569
2,760
6,079
3,023
0
708
5,245
0
47,904
L
Scylla
2,687
535
0
229
5,246
1,697
98
1,729
3,517
26,687
0
L
3,546
1,915
0
1,921
5,012
1,627
1,414
1,370
3,642
51,772
0
W
Hades
SadrA__79
Hades
4,304
271
722
3,407
4,720
2,253
1,768
1,799
2,767
43,088
0
W
Mulan
9,255
2,139
0
5,338
13,973
7,338
492
700
12,638
0
46,885
W
1,661
761
164
1,512
6,679
2,543
2,130
3,741
2,938
0
31,831
L
Thanatos
newcman
Thanatos
3,286
565
0
8,900
9,480
3,242
0
574
8,906
0
33,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,215
Gold Earned
34,386
285
Minions Killed
332
0
Camps Cleared
0
1,151,554
Distance Traveled
1,237,779
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,062
466
54
4
0
257,716
6
L
Cabrakan
5,586
430
24
2
0
214,028
0
W
Kuzenbo
6,338
488
11
1
0
234,996
2
W
Horus
7,528
579
88
7
0
295,419
2
L
Scylla
5,501
423
52
4
0
194,289
0
L
Sol
7,009
539
91
7
0
227,042
2
W
Hades
7,291
561
89
7
0
227,415
1
W
Mulan
7,231
556
89
7
0
257,476
3
W
Neith
5,998
461
55
4
0
222,473
0
L
Thanatos
6,057
466
64
5
0
258,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role