Player Matchup

Izanami
Izanami
Bronze V
Omghollywoodant
Izanami
Bronze V
Level 121
God Stats
3W - 1L
1,653 SR
Queue Stats
4W - 6L
1,199 MMR
Solo
Team Averages
Bronze V
Bronze V
Average Tier
Level 121
1,653 SR
1,199 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,498 SR
956 MMR
Hera
Hera
Silver IV
BlitzKrieg3312
Hera
Silver IV
Level 117
God Stats
4W - 4L
1,498 SR
Queue Stats
26W - 60L
956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
7,180
1,026
4,475
4,904
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AnubisKaliHeimdallrAh Muzen CabNu Wa

VS

Bans
DanzaburouChang'eBaron SamediZeusPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,917
845
2,518
6,549
3,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,475
Damage
2,518
4,904
Taken
6,549
2,132
Mitigated
3,261
782
Healing
1,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,518
1,099
0
1,952
6,549
3,261
87
212
6,337
26,788
0
W
4,475
2,853
0
782
4,904
2,132
57
2,845
2,059
0
39,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

7,180
Gold Earned
5,917
87
Minions Killed
56
5
Camps Cleared
1
126,760
Distance Traveled
129,461
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,917
845
56
8
1
129,461
1
W
Izanami
7,180
1,026
87
12
5
126,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role