Player Matchup

Ares
Ares
 
Ares
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
FactorForm
Artemis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
424W - 422L
1,530 Elo+
Solo
Loki
Loki
XxSaintsxX
Loki
Level 89
God Stats
5W - 5L
1,651 SR
Queue Stats
379W - 390L
1,543 Elo+
Solo
Kukulkan
Kukulkan
n1njazftw
Kukulkan
Level 58
God Stats
8W - 6L
1,708 SR
Queue Stats
19W - 19L
1,561 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,527 Elo+

VS

Team Averages
Level 103
1,546 SR
1,496 Elo+
Neith
Neith
 
Neith
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Axmau5
Nemesis
Level 127
God Stats
4W - 0L
1,785 SR
Queue Stats
113W - 117L
1,550 Elo+
Solo
Sylvanus
Sylvanus
Hepnod
Sylvanus
Level 88
God Stats
18W - 15L
1,520 SR
Queue Stats
233W - 213L
1,512 Elo+
Solo
King Arthur
King Arthur
ItsArchive
King Arthur
Level 113
God Stats
10W - 13L
1,424 SR
Queue Stats
72W - 74L
1,413 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Just_Call_Me_Vic
Morgan Le Fay
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
1 / 0 / 1
4,466
558
2,815
5,706
3,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lancelot
 
Lancelot
5
0 / 1 / 0
3,617
452
698
3,498
1,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artemis
FactorForm
Artemis
7
0 / 0 / 2
4,124
516
3,671
3,939
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8
0 / 2 / 0
4,409
551
3,268
6,245
2,986
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
n1njazftw
Kukulkan
8
1 / 0 / 0
4,572
572
1,746
2,249
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 1 / 0
3,938
492
3,569
3,867
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nemesis
Axmau5
Nemesis
9
1 / 0 / 1
5,110
639
2,302
6,498
2,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
Hepnod
Sylvanus
6
0 / 1 / 0
4,204
526
2,043
6,857
3,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

King Arthur
ItsArchive
King Arthur
8
1 / 0 / 1
5,041
630
3,319
4,910
3,363
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Just_Call_Me_Vic
Morgan Le Fay
8
0 / 0 / 0
4,404
551
1,839
3,616
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
2
Kills
2
3
Deaths
2
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
0
1
1.5
L
Lancelot
 
Lancelot
0
1
0
0
W
Neith
 
Neith
0
1
0
0
W
Nemesis
Axmau5
Nemesis
1
0
1
1.5
L
Artemis
FactorForm
Artemis
0
0
2
1
W
Sylvanus
Hepnod
Sylvanus
0
1
0
0
W
King Arthur
ItsArchive
King Arthur
1
0
1
1.5
W
Morgan Le Fay
Just_Call_Me_Vic
Morgan Le Fay
0
0
0
0
L
0
2
0
0
L
Kukulkan
n1njazftw
Kukulkan
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
13,072
21,637
Taken
25,748
9,421
Mitigated
12,379
7,420
Healing
7,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,815
305
165
2,699
5,706
3,406
314
1,111
4,595
19,227
0
L
Lancelot
 
Lancelot
698
190
0
1,106
3,498
1,100
0
537
2,961
0
9,646
W
Neith
 
Neith
3,569
1,593
0
1,076
3,867
1,535
0
1,209
2,658
0
23,259
W
Nemesis
Axmau5
Nemesis
2,302
1,081
0
910
6,498
2,333
19
512
5,986
0
31,258
L
Artemis
FactorForm
Artemis
3,671
1,187
0
2,103
3,939
1,080
0
932
3,007
0
21,607
W
Sylvanus
Hepnod
Sylvanus
2,043
1,079
501
2,657
6,857
3,818
0
1,607
5,250
13,691
0
W
King Arthur
ItsArchive
King Arthur
3,319
1,028
0
908
4,910
3,363
11
0
4,910
0
28,950
W
Morgan Le Fay
Just_Call_Me_Vic
Morgan Le Fay
1,839
243
0
1,389
3,616
1,330
0
1,233
2,383
26,387
0
L
3,268
273
0
1,347
6,245
2,986
0
0
6,245
0
25,935
L
Kukulkan
n1njazftw
Kukulkan
1,746
352
0
0
2,249
849
0
1,302
947
30,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,188
Gold Earned
22,697
183
Minions Killed
218
0
Camps Cleared
0
730,754
Distance Traveled
779,318
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,466
558
27
3
0
182,570
1
L
Lancelot
3,617
452
17
2
0
113,840
1
W
Neith
3,938
492
46
6
0
139,148
1
W
Nemesis
5,110
639
62
8
0
183,665
1
L
Artemis
4,124
516
34
4
0
130,631
3
W
Sylvanus
4,204
526
17
2
0
139,518
1
W
King Arthur
5,041
630
42
5
0
170,740
2
W
Morgan Le Fay
4,404
551
51
6
0
146,247
2
L
Loki
4,409
551
48
6
0
148,884
0
L
Kukulkan
4,572
572
57
7
0
154,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role