Player Matchup

Discordia
Discordia
DeadLittleRed
Discordia
Level 123
God Stats
1W - 0L
1,261 SR
Queue Stats
13W - 8L
1,496 Elo+
Party 2
Ganesha
Ganesha
EdgyWarlord27
Ganesha
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 20L
1,431 Elo+
Party 2
Cthulhu
Cthulhu
GameSucksLmao
Cthulhu
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 45L
1,607 Elo+
Party 1
Lancelot
Lancelot
MottledSum13174
Lancelot
Level 31
God Stats
1W - 1L
1,372 SR
Queue Stats
26W - 25L
1,658 Elo+
Solo
Fenrir
Fenrir
lapfoxs
Fenrir
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 26L
1,690 Elo+
Party 1
Team Averages
Level 62
1,427 SR
1,576 Elo+

VS

Team Averages
Level 84
1,563 SR
1,508 Elo+
Khepri
Khepri
DARTHxDEATHCLAW
Khepri
Level 129
God Stats
0W - 2L
1,557 SR
Queue Stats
73W - 65L
1,559 Elo+
Party 4
Izanami
Izanami
Dragonborg59045
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,347 Elo+
Solo
Hachiman
Hachiman
DwnMyCharlyBrwn
Hachiman
Level 109
God Stats
2W - 2L
1,280 SR
Queue Stats
337W - 324L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Vulpes Legate
Cu Chulainn
Level 140
God Stats
5W - 3L
1,744 SR
Queue Stats
104W - 87L
1,558 Elo+
Party 4
Nike
Nike
Yoowiiiiii
Nike
Level 26
God Stats
1W - 1L
1,735 SR
Queue Stats
84W - 81L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeadLittleRed
Discordia
19
7 / 3 / 20
11,260
804
19,067
14,927
8,610
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
17
0 / 2 / 28
9,979
713
10,520
25,884
34,155
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
20
10 / 0 / 23
11,752
839
23,222
28,695
26,259
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lancelot
16
5 / 4 / 19
10,378
741
21,946
21,993
18,144
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
lapfoxs
Fenrir
18
12 / 3 / 13
11,301
807
17,813
17,448
13,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,648
618
11,203
28,040
23,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 7 / 4
8,406
600
7,674
11,120
5,072
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
16
2 / 7 / 5
9,070
648
16,343
15,591
8,230
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Vulpes Legate
Cu Chulainn
18
3 / 7 / 6
10,190
728
24,260
27,596
26,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 5 / 3
8,249
589
8,776
16,710
20,905
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
33
34
Kills
10
12
Deaths
34
103
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
8
5
0.44
W
Discordia
DeadLittleRed
Discordia
7
3
20
5.67
L
2
7
4
0.57
L
Hachiman
2
7
5
0.64
W
Ganesha
0
2
28
7
W
Cthulhu
10
0
23
21.5
W
Lancelot
5
4
19
3.63
L
Cu Chulainn
Vulpes Legate
Cu Chulainn
3
7
6
0.86
L
2
5
3
0.7
W
Fenrir
lapfoxs
Fenrir
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,568
Damage
68,256
108,947
Taken
99,057
100,717
Mitigated
84,319
51,888
Healing
21,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,203
1,035
1,300
6,411
28,040
23,382
0
16,060
11,847
19,044
0
W
Discordia
DeadLittleRed
Discordia
19,067
2,581
4,067
2,303
14,927
8,610
1,903
1,869
13,058
41,956
0
L
7,674
5,449
0
417
11,120
5,072
0
6,649
4,424
0
11,415
L
Hachiman
16,343
7,769
686
2,393
15,591
8,230
0
7,693
7,857
0
29,721
W
Ganesha
10,520
1,862
1,494
6,199
25,884
34,155
1,081
4,054
21,668
17,370
0
W
Cthulhu
23,222
2,167
7,670
14,777
28,695
26,259
1,022
1,427
27,048
41,746
0
W
Lancelot
21,946
8,068
2,156
6,920
21,993
18,144
3,349
1,545
20,201
0
30,749
L
Cu Chulainn
Vulpes Legate
Cu Chulainn
24,260
3,635
781
6,314
27,596
26,730
0
13,125
14,384
0
46,732
L
8,776
1,213
1,188
1,693
16,710
20,905
0
9,282
7,294
0
11,744
W
Fenrir
lapfoxs
Fenrir
17,813
5,599
2,133
4,169
17,448
13,549
2,182
2,308
14,966
0
29,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,670
Gold Earned
44,563
147
Minions Killed
110
0
Camps Cleared
0
1,351,866
Distance Traveled
1,074,049
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,648
618
12
1
0
210,122
0
W
Discordia
11,260
804
48
3
0
232,555
1
L
Izanami
8,406
600
11
1
0
204,496
0
L
Hachiman
9,070
648
37
3
0
220,149
2
W
Ganesha
9,979
713
0
0
0
251,874
1
W
Cthulhu
11,752
839
46
3
0
320,982
0
W
Lancelot
10,378
741
21
2
0
284,005
1
L
Cu Chulainn
10,190
728
45
3
0
193,816
0
L
Nike
8,249
589
5
0
0
245,466
0
W
Fenrir
11,301
807
32
2
0
262,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role