Player Matchup

Heimdallr
Heimdallr
Dad Kisses
Heimdallr
Level 7
God Stats
1W - 6L
1,230 SR
Queue Stats
2W - 9L
1,087 Elo+
Party 2
Olorun
Olorun
GirthQuake31
Olorun
Level 106
God Stats
0W - 2L
1,266 SR
Queue Stats
89W - 137L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
MLGBon9Hitz
Sun Wukong
Level 90
God Stats
11W - 12L
1,459 SR
Queue Stats
72W - 110L
1,285 Elo+
Party 2
Team Averages
Level 68
1,318 SR
1,220 Elo+

VS

Team Averages
Level 63
1,448 SR
1,323 Elo+
Bellona
Bellona
TroyLoves6969
Bellona
Level 27
God Stats
5W - 1L
1,255 SR
Queue Stats
29W - 39L
1,188 Elo+
Party 1
Baron Samedi
Baron Samedi
Wrekshyt01
Baron Samedi
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 161L
1,345 Elo+
Party 1
Amaterasu
Amaterasu
dexuan
Amaterasu
Level 121
God Stats
8W - 5L
1,588 SR
Queue Stats
81W - 80L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dad Kisses
Heimdallr
18
2 / 9 / 9
13,250
663
15,888
25,241
14,985
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
17
4 / 10 / 2
12,731
637
18,340
20,739
11,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
MLGBon9Hitz
Sun Wukong
19
5 / 3 / 6
14,060
703
19,345
26,983
35,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
3 / 5 / 6
13,485
674
9,646
20,488
26,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Wrekshyt01
Baron Samedi
19
7 / 6 / 11
14,831
742
29,172
22,803
15,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Amaterasu
dexuan
Amaterasu
20
12 / 2 / 8
15,322
766
23,056
26,275
31,113
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
47
11
Kills
22
22
Deaths
13
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dad Kisses
Heimdallr
2
9
9
0.72
L
Olorun
4
10
2
0.5
L
Sun Wukong
MLGBon9Hitz
Sun Wukong
5
3
6
2.67
W
Bellona
3
5
6
1.2
W
Baron Samedi
Wrekshyt01
Baron Samedi
7
6
11
2.08
W
Amaterasu
dexuan
Amaterasu
12
2
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,573
Damage
61,874
72,963
Taken
69,566
61,562
Mitigated
72,899
10,924
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dad Kisses
Heimdallr
15,888
9,591
0
1,994
25,241
14,985
0
11,359
13,882
0
49,025
L
Olorun
18,340
8,345
2,255
3,202
20,739
11,462
1,126
7,299
13,440
53,195
5,175
L
Sun Wukong
MLGBon9Hitz
Sun Wukong
19,345
5,970
469
3,004
26,983
35,115
535
12,016
14,967
214
52,388
W
Bellona
9,646
2,456
128
626
20,488
26,080
283
4,677
15,811
857
24,914
W
Baron Samedi
Wrekshyt01
Baron Samedi
29,172
3,298
3,943
7,170
22,803
15,706
465
4,898
17,902
77,865
0
W
Amaterasu
dexuan
Amaterasu
23,056
13,744
185
5,391
26,275
31,113
2,273
7,251
19,024
0
53,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,041
Gold Earned
43,638
186
Minions Killed
188
6
Camps Cleared
8
880,067
Distance Traveled
1,038,983
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,250
663
59
3
0
277,121
0
L
Olorun
12,731
637
71
4
1
276,074
1
L
Sun Wukong
14,060
703
56
3
5
326,872
0
W
Bellona
13,485
674
31
2
0
317,081
0
W
Baron Samedi
14,831
742
91
5
4
330,882
0
W
Amaterasu
15,322
766
66
3
4
391,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role