Player Matchup

Khepri
Khepri
One Fat Peanut
Khepri
Level 121
God Stats
32W - 37L
1,525 SR
Queue Stats
39W - 46L
1,494 Elo+
Party 1
Lancelot
Lancelot
ViperMilk99
Lancelot
Level 137
God Stats
0W - 1L
1,146 SR
Queue Stats
38W - 38L
1,524 Elo+
Party 1
Nemesis
Nemesis
adriansf
Nemesis
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 97L
1,493 Elo+
Party 2
Poseidon
Poseidon
baizantrelle
Poseidon
Level 107
God Stats
5W - 2L
1,280 SR
Queue Stats
125W - 120L
1,503 Elo+
Party 2
Chiron
Chiron
javicete10
Chiron
Level 126
God Stats
2W - 4L
1,760 SR
Queue Stats
76W - 85L
1,474 Elo+
Solo
Team Averages
Level 116
1,443 SR
1,498 Elo+

VS

Team Averages
Level 94
1,506 SR
1,463 Elo+
Cu Chulainn
Cu Chulainn
BadDalkiir09
Cu Chulainn
Level 82
God Stats
5W - 4L
1,550 SR
Queue Stats
139W - 164L
1,411 Elo+
Solo
Ne Zha
Ne Zha
NearThunder7506
Ne Zha
Level 49
God Stats
11W - 9L
1,671 SR
Queue Stats
258W - 224L
1,535 Elo+
Solo
Cthulhu
Cthulhu
RVA_Angel23
Cthulhu
Level 107
God Stats
29W - 22L
1,530 SR
Queue Stats
275W - 289L
1,485 Elo+
Solo
Skadi
Skadi
TheSixKrigarn
Skadi
Level 83
God Stats
3W - 0L
1,297 SR
Queue Stats
202W - 208L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
TiPrinceDeLu972
Baron Samedi
Level 150
God Stats
30W - 27L
1,481 SR
Queue Stats
107W - 127L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
9,199
418
6,100
19,916
25,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
ViperMilk99
Lancelot
16
4 / 5 / 1
10,416
473
16,238
24,828
12,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
adriansf
Nemesis
16
2 / 4 / 2
10,360
471
7,959
20,000
8,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
baizantrelle
Poseidon
14
0 / 8 / 1
9,134
415
11,865
14,822
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
javicete10
Chiron
16
2 / 7 / 3
10,118
460
14,350
21,359
8,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BadDalkiir09
Cu Chulainn
15
2 / 2 / 7
10,405
473
16,495
24,454
23,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 1 / 6
11,933
542
23,692
23,709
11,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RVA_Angel23
Cthulhu
15
2 / 1 / 10
10,805
491
7,188
26,078
31,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 2 / 3
12,943
588
20,100
15,885
6,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TiPrinceDeLu972
Baron Samedi
16
4 / 2 / 8
11,038
502
12,372
16,737
12,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
60
8
Kills
26
26
Deaths
8
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BadDalkiir09
Cu Chulainn
2
2
7
2.75
W
8
1
6
11
L
0
2
4
1
W
Cthulhu
RVA_Angel23
Cthulhu
2
1
10
7
W
10
2
3
5.75
W
Baron Samedi
TiPrinceDeLu972
Baron Samedi
4
2
8
4
L
Lancelot
ViperMilk99
Lancelot
4
5
1
0.9
L
Nemesis
adriansf
Nemesis
2
4
2
0.75
L
Poseidon
baizantrelle
Poseidon
0
8
1
0.06
L
Chiron
javicete10
Chiron
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,512
Damage
79,847
100,925
Taken
106,863
60,936
Mitigated
85,737
21,812
Healing
45,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BadDalkiir09
Cu Chulainn
16,495
3,680
0
5,890
24,454
23,396
640
4,235
20,219
0
72,238
W
23,692
8,486
0
12,190
23,709
11,749
314
5,189
18,520
0
107,569
L
6,100
153
445
5,104
19,916
25,089
743
7,232
12,684
29,049
0
W
Cthulhu
RVA_Angel23
Cthulhu
7,188
527
1,492
6,531
26,078
31,465
0
4,836
21,242
41,386
0
W
20,100
9,631
0
6,908
15,885
6,811
3,915
2,863
13,022
0
128,119
W
Baron Samedi
TiPrinceDeLu972
Baron Samedi
12,372
920
4,223
8,257
16,737
12,316
806
5,002
11,735
61,533
0
L
Lancelot
ViperMilk99
Lancelot
16,238
3,827
0
7,979
24,828
12,783
1,849
4,644
20,184
0
84,845
L
Nemesis
adriansf
Nemesis
7,959
2,388
0
1,184
20,000
8,939
0
1,482
18,518
0
93,637
L
Poseidon
baizantrelle
Poseidon
11,865
910
0
830
14,822
5,152
1,254
4,146
10,676
76,827
0
L
Chiron
javicete10
Chiron
14,350
6,299
598
5,672
21,359
8,973
0
2,027
19,303
0
91,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,227
Gold Earned
57,124
536
Minions Killed
530
0
Camps Cleared
0
1,984,868
Distance Traveled
2,059,411
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,405
473
103
5
0
406,301
0
W
Ne Zha
11,933
542
116
5
0
481,449
0
L
Khepri
9,199
418
28
1
0
407,982
0
W
Cthulhu
10,805
491
55
3
0
430,266
7
W
Skadi
12,943
588
163
7
0
400,611
9
W
Baron Samedi
11,038
502
93
4
0
340,784
5
L
Lancelot
10,416
473
139
6
0
393,882
3
L
Nemesis
10,360
471
126
6
0
457,544
2
L
Poseidon
9,134
415
106
5
0
390,297
2
L
Chiron
10,118
460
137
6
0
335,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role