Player Matchup

Kukulkan
Kukulkan
BillyBlaze
Kukulkan
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,249 Elo+
Party 2
Rama
Rama
Hallucinator22
Rama
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 2
Izanami
Izanami
KINGILA
Izanami
Level 29
God Stats
4W - 1L
1,758 SR
Queue Stats
15W - 16L
1,422 Elo+
Party 1
Hercules
Hercules
StaVi94
Hercules
Level 35
God Stats
2W - 3L
1,611 SR
Queue Stats
20W - 18L
1,454 Elo+
Party 1
Pele
Pele
banos3
Pele
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,376 Elo+
Party 1
Team Averages
Level 24
1,574 SR
1,369 Elo+

VS

Team Averages
Level 82
1,620 SR
1,573 Elo+
Vamana
Vamana
BEN-MED69
Vamana
Level 142
God Stats
30W - 28L
1,704 SR
Queue Stats
320W - 328L
1,579 Elo+
Solo
Lancelot
Lancelot
BareFacedCard04
Lancelot
Level 126
God Stats
7W - 3L
1,809 SR
Queue Stats
117W - 87L
1,591 Elo+
Party 3
Fenrir
Fenrir
JG03x
Fenrir
Level 26
God Stats
7W - 2L
1,585 SR
Queue Stats
19W - 17L
1,499 Elo+
Party 3
Sol
Sol
Muni 74
Sol
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 128L
1,511 Elo+
Solo
Heimdallr
Heimdallr
YuHuangD33zNxts
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,684 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BillyBlaze
Kukulkan
17
3 / 6 / 7
10,562
704
9,633
13,236
6,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 4 / 7
10,505
700
7,054
15,818
6,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
KINGILA
Izanami
19
7 / 4 / 2
11,977
798
20,712
17,474
8,289
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
StaVi94
Hercules
17
3 / 2 / 9
9,951
663
13,954
24,218
30,457
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
banos3
Pele
16
3 / 6 / 7
10,318
688
16,174
19,721
14,865
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BEN-MED69
Vamana
18
3 / 4 / 9
11,240
749
10,234
26,534
26,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Lancelot
18
7 / 1 / 7
11,370
758
20,710
14,062
14,845
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fenrir
JG03x
Fenrir
14
0 / 9 / 5
8,888
593
3,945
14,166
8,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
19
3 / 2 / 10
11,296
753
18,878
16,096
8,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
YuHuangD33zNxts
Heimdallr
20
9 / 2 / 8
12,608
841
25,899
16,966
9,725
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
61
18
Kills
22
22
Deaths
18
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
BEN-MED69
Vamana
3
4
9
1.88
W
Lancelot
7
1
7
10.5
L
Kukulkan
BillyBlaze
Kukulkan
3
6
7
1.08
L
2
4
7
1.38
W
Fenrir
JG03x
Fenrir
0
9
5
0.28
L
Izanami
KINGILA
Izanami
7
4
2
2
W
Sol
3
2
10
4
L
Hercules
StaVi94
Hercules
3
2
9
3.75
W
Heimdallr
YuHuangD33zNxts
Heimdallr
9
2
8
6.5
L
Pele
banos3
Pele
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,527
Damage
79,666
90,467
Taken
87,824
67,005
Mitigated
68,418
16,010
Healing
22,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BEN-MED69
Vamana
10,234
4,219
1,820
7,654
26,534
26,879
257
2,339
23,791
0
31,014
W
Lancelot
20,710
1,674
0
724
14,062
14,845
0
2,312
11,482
0
37,798
L
Kukulkan
BillyBlaze
Kukulkan
9,633
2,699
0
514
13,236
6,396
0
2,599
10,637
43,473
0
L
7,054
5,370
0
2,585
15,818
6,998
0
2,639
13,178
0
20,777
W
Fenrir
JG03x
Fenrir
3,945
1,149
0
236
14,166
8,406
441
1,515
12,371
0
7,085
L
Izanami
KINGILA
Izanami
20,712
15,523
0
3,333
17,474
8,289
1,743
3,396
14,077
0
62,100
W
Sol
18,878
5,960
355
5,228
16,096
8,563
1,842
1,670
14,219
65,349
5,525
L
Hercules
StaVi94
Hercules
13,954
3,992
0
7,998
24,218
30,457
0
5,169
19,049
0
21,035
W
Heimdallr
YuHuangD33zNxts
Heimdallr
25,899
11,156
0
6,211
16,966
9,725
2,065
1,797
14,923
0
74,259
L
Pele
banos3
Pele
16,174
4,277
0
1,580
19,721
14,865
0
3,400
16,321
0
33,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,313
Gold Earned
55,402
245
Minions Killed
300
0
Camps Cleared
0
1,530,089
Distance Traveled
1,556,252
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,240
749
52
3
0
336,851
0
W
Lancelot
11,370
758
44
3
0
363,260
0
L
Kukulkan
10,562
704
62
4
0
271,377
6
L
Rama
10,505
700
28
2
0
278,797
0
W
Fenrir
8,888
593
6
0
0
279,727
0
L
Izanami
11,977
798
86
6
0
304,084
2
W
Sol
11,296
753
91
6
0
287,767
3
L
Hercules
9,951
663
25
2
0
330,588
2
W
Heimdallr
12,608
841
107
7
0
288,647
3
L
Pele
10,318
688
44
3
0
345,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role